And so this comes to an end
10# The Legend of Zelda Twilight Princess
Twilight Princess is often criticized for being too similar to Ocarina of Time and not really bringing anything new to the table, I'll admit that I have a particular soft spot for the game as it was my first Zelda ever played, but at the same time I just think it's a very well constructed game. Yes the beggining is particularly slow and chasing for the light bugs during the wolf sequences can be a pain, but I think no other game in the series immersed me so much to continue playing it. I love Ocarina of Time and Majoras Mask as much as everyone else, but I just think TP did the better job with the dungeons and bosses, and I also think the artistic presentation is terrific (albeit not technically impressive and there's a lot of gray all over the place for my taste). I also think it has the best items of the series, there's just plenty of cool tools Link can use by the end of the game and, for the most part, they all remain somewhat useful. Twilinght Princess may not be a creative entry of the series, but I think it's an enhancement over OoT, a lot of people think this was the beggining of the series problems, but to be honest, I feel this and Minish Cap are the only truly great games the series has gotten since Majoras Mask, the Toon Link trilogy makes me cringe, not because its art direction (I actually think that's the best part of the games) but because they have a lot of stupid design choices and overall mundane dungeons and overworlds. I have yet to play Skyward Sword to be sure wether or not the series just haven't done it for me in the last 6 years, but I can asure you that I no longer want anymore vehicles in the series. But yeah, I think Twilight Princess is awesome, maybe my opinion of it will change once I replay the game and other entries of the series, but for now, it'll remain my favorite.
9# The World Ends With You
Do you remember when Square used to create good RPGs? It's hard to believe with all the recent horrid stuff they have been creating and their latest direction of games to appeal to the average western player (see Hitman Absolution and Deus Ex Human Revolution), but in middle of all their bad games comes TWEWY, a creative, addictive, immersing and incredibly fun game to play. TWEWY just does about everything right, the story has it's fair of good twists and a pretty good pace to keep you interested throughout the whole thing, the pin system really makes you want to see those things evolve into more powerful abilities to expand your arsenal and obtain new ones in different shops, there's a fair share of awesome characters (Sho Minamimoto being my particular favorite), the amount of content into the game is all over the place and the game as a whole is very stylish. The game is also incredibly designed, I think it's by far the game with the better enemy encounter system, because asides from some plot relevant battles, you absolutely never have to fight enemies if you don't want to, no more of that random encounter bullsh*t, you fight as much as you want. When I first picked up this game I felt a bit intimidated by the radically different combat mechanics it uses, but once you get used to them, it's one of the best you'll ever experience in any RPG. It's surprising this was brought up by the same team that did Kingdom Hearts, because this feels like a legitimately awesome game, to the point where I'd call it my favorite handheld game.
Okami is nothing short of a beautiful piece of art, and it's an awesome game too. Truth to be said, the game may feel a bit slow at the beggining and the dated presentation of cutscenes can be irritating at times (those Banjo-Kazooie sound effects over voice acting), but I do feel Okami is the best adventure game I've ever played. The main issue with the game is that it's too easy and, for a Zelda-esque game, it's not very puzzle-heavy, so a all of the bosses are pretty much a breeze. However, I feel Okami does the better job on the building a world department, asides from Majoras Mask, Zelda never really gave you much of a reason to care for its characters, but pretty much everyone you meet in this game is brimming with personality (and often very quirky ones at that). The story may be a bit uneven at times, in the sense that it mixes serious moments with some rather out of place jokes, but other than that I think it's a fantastic portrayal of Japanese mythos, I particularly love the last moment in the game, it's as emotional as a game can get if you ask me. My only other problem with Okami is something I already brought up with DMC3, mandatory boss rushes, I HATE HATE HATE HATE HATE them, seriously Capcom stop putting them into your games for christ sake. But other than that Okami is a beautiful game, it's wonderful to look at it, the soundtrack is as remarcable as its art-direction, the gameplay is a lot of fun (especially messing with the brush techniques) and the game does a great job at keeping you interested throughout the story, even if sometimes it doesn't know how to take itself, there's a lot of moments where the game could have just ended but instead it kept going, kind of ironic something that's overflowing with content was published by Capcom if you look at their recent games.
7# Super Mario Galaxy 2
Since I love platformers, it's almost a given there'd be a Mario game somewhere in the list. So when it boils down to which games in the series I enjoyed the most it's a choices between Mario World, 64 and Galaxy 2. Out of those 3 64 would easily be the first to be removed from earning this spot if only because it has some clear aging issues (mostly the camera and the wall kick), but why Galaxy 2 over world? Well, I must say that as much as I love World, this game just has a lot more variety going for, it fixed nearly all of my problems with the first game, the levels and obejectives felt a lot more enjoyable, the bosses, while still pretty easy, felt more involved (except for the Bowser battles, as those are even worse in this game) and there's a lot more of content into the game. If you remember the first Galaxy game then you'll probably remember each stage had generally around 6 stars, half of them being comet runs, and because there's a total of 120 stars in the game, this means there's not that many stages, and a lot of them just feel pretty barebones. Galaxy 2 instead puts around 2 or 3 stars per stage with only 1 comet run on each of them and then adds 120 more once you obtained the original 120. Granted, the green stars are pretty lame, but it still gives a lot more value to the game than the first game with Luigi mode. It's hard to compare why I prefer a 3D platformer over a 2D one, but when it boils down to it I just feel this game did a bit more than Mario World, both are incredibly fun titles, but Galaxy 2 did a slightly better job at entertaining myself. It's unfortunate I feel every Mario game after this really lowered in overall quality, be it 3D Land or the following NSMB games, they just feel uninspired and overly dull platformers, especially in comparison with their predeccesors. Some people would say Galaxy 2 falls under this category of being an uneccesary entry to the series that does little to differentiate itself, but I'll defend the game as I think it has a much better design than the first Galaxy.
6# Castlevania Symphony of the Night
Symphony of the Night is nothing short of legendary. While I did have my fun with the older Castlevania games (especially IV), SotN just took the series onto a whole new level of greatness, it did absolutely everything right if you ask me. Never before has Draculas castle felt so atmospheric, be it travelling through the castle entrance, entering the library to buy new equipments or exploring the depths of the catacombs, I feel no other game in the series ever did such a fantastic job at creating such interesting settings. The gameplay is full of a lot of possibilities, all the weapons, summonings, spells, equipments and so on, there's just so many ways you can get yourself through the game it guarantees a nearly endless amount of replays of never ending fun, and no other character in the series came as prepared as Alucard to get himself through the dark lord territory. The music is elegant and absolutely top notch, being one of my favorite game soundtracks ever composed, and the sound effects are just as excelent. It's true that the game is pretty easy and that the inverted castle feels like a lazier alternative to expand the game lastability over creating entirely new areas to explore, but the game is so well designed I never really minded this problem, and difficulty is always a secondary aspect to me, because if I'm having this much fun, I don't care for it. The only saddening part about SotN is that some content was scrapped from its original release, the most remarcable of this ideas being the option to play as Maria, and while the the Dracula X Chronicles does bring her in its updated re-release, I hope that one day they bring the full game through a digital re-release, bringing the best parts of both the PS1 version and the japanese exclusive Saturn version. That asides, Symphony of the Night is among the best side-scrollers ever created, and I definitly think everyone should give it a shot. It's elegant, beautiful and very entertaining.
5# Metal Gear Solid 3: Snake Eater
Metal Gear Solid 3 was my first game in the series and it easily still stands as my favorite, I'll say right now that while the rest of games are good, I don't feel any of them felt as excelent as 3, the only one that ever came close to be as enjoyable for me was Big Boss second outing of the series, Peace Walker. Snake Eater just did the better job at balancing story and gameplay to me, the survival aspect in the nature setting made the game a lot more interesting to me and I feel the mechanics were by far the best in the series, I appreciate some of the things brought by 4 to the table, but there was never another character in the series as versatile in both stealth and offensive as Big Boss himself (I feel every other character you take control of in the series is a bit too weak for my taste, even with the amounts of rations you can find). Mixing camouflages was always one of my favorite parts of this game, and it's a bit saddening it's really the only game in the series that uses this mechanic, especially considering all the side-effects some latter suits you find throughout the game give you, further increasing your possible strategies and whatnot. Asides from being the best balanced and designed game, I also feel it was the most rewarding when it came to bonus items. They are all pretty neat extras and the requirements for unlocking them are much better than those given by MGS1 or 2. Overall I just much prefered the gameplay mechanics, the settings presented and Big Boss endurance in this game over anything else the series has shown, while they are all great games on their own, I feel they all pale in comparison with Snake Eater. Be sure you are playing the Subsistence re-release though, as it gives a far better camera than the original version.
4# Fire Emblem Path of Radiance
This game was love at first sight, the moment I started the tutorial chapter I knew things would be really good. Path of Radiance addicted me from beggining to end, there was not a single dull moment in the game and every chapter kept me wanting for more. I had my frustrating times as I was very unexperienced with SRPGs when I first played it, but once I started my 2nd playthrough I learnt all about the game, and this is easily one of the games I return to replay the most. The possibilities of teams you can build is ridiculous, and every unit gets a fair amount of development through each of their support conversations, further incentivating the replayability of the game. Nintendo rarely pulls off competent stories, but Path of Radiance may very well be their finest job, as absolutely every moment feels interesting and generally intense and there's a lot of twists throughout the game, even by the end of it. The presentation is sub-par, to say the least, but the soundtrack is absolutely glorious, every song feels grand and magnificent, it perfectly fits the medieval setting of the game and makes every moment the more impacting. I also think Path of Radiance has the most balanced RNG of all the games in the series, there's rarely any bullsh*t situations, and the addition of bonus maps was a nice attempt to give some more value to the game, although they could further improve on that with latter games. To me, this is the pinacle of strategy RPGs, and while Blazing Sword comes pretty close on being as awesome, I think nothing will beat Path of Radiance as my absolute favorite game in the series.
3# Sonic the Hedgehog 3 & Knuckles
This game is the reason why I'm a fan of the series to begin with, it's among the games that defined my childhood and taht I'd play nearly everyday. To me, Sonic 3 & Knuckles is the perfect platformer, it looks gorgeous, the music is incredible, each stage is varied and brimming with different paths to go through and make each playthrough different from each other, each character has defining skills while not straying from the main gameplay to make them all very fun to control, the special stages are by far the most fun from the series, the bosses are the most entertaining and this is simply the better game of the series. It takes all what made Sonic 2 good, further expands on it, brings its own new ideas to make the game further evolve and perfectionates anything that may have gone wrong beforehand. From my point of view, this is the best platformer ever conceived, and I doubt anything will top it. Some people would count each game as separate titles, but you can't have Sonic 3 without Sonic & Knuckles, together they make the complete experience and I feel that's how everyone should play the game.
2# Super Smash Bros Brawl
Brawl is the game I got the most hyped for in my entire life, and it delivered, for the most part. Granted, I agree with pretty much everyone that adventure mode was dissapointing and that the netplay is downright atrocious, even for Wii standards, no game should run so badly online. That asides, I think it's a vast improvement over Melee, while clones are still there they do have some differences to make them not feel like a new skin for a different character, the stages are a hell of a lot better this time around, the battle mechanics feel more enjoyable and balanced, and the amount of content put into this game is ridiculous, this is probably the game I have put the most time into it, I even managed to complete it once! This is one of those games I can always have fun with, while I may no longer be the only thing I play for months, I think it's just as enjoyable as when I first got it, and there's nothing I'd complain about asides from the previously mentioned problems. I love Brawl so much it used to be my favorite game before, the key word being "used to", so what's the only thing that surpasses my enjoyment with this game?
1#Shin Megami Tensei Persona 3 FES/Persona 4/Nocturne
Sometimes the best comes from unexpected things, I only decided to get around trying out Persona 3 FES because one of my youtube subscriptions uploaded a song of the game I absolutely loved, and the rest is history, ever since then I became a fan of the series as a whole. I honestly can't really choose which one I prefer over Nocturne, Persona 3 and Persona 4, I think they all simply excel in so many areas in their own way that I'll much rather love them all for what they are. I don't think I can make the games enough justice as to how awesome they are and I feel it's something every JRPGs fans should experience to see how they like it, however what I can say is that these are probably the only games powerful enough to make me look life in a different way, they are simply amazing journeys that really made me look at things differently, and they are altogether kickass games too because they are incredibly fun to play and addictive as hell too. I think any problems I may have with any of these 3 games is minor and I can completely overcome it, and all the good moments they gave me will remain in my memory. A lot of you probably saw this one coming as ever since I got to play Persona 3 I did not stop talking about the series, but I simply cannot praise these 3 games enough. Nocturne has one of the most interesting post-apocaliptic worlds I've ever seen and one of best stories in anything, Persona 3 really builds around an excelent world by developing bonds with people you meet everyday while seeing the city constantly changing as the events of the game unfold, and Persona 4 has the most involved and caring of partners. As far as the gaming industry goes, I don't think Nocturne, Persona 3 FES or Persona 4 will be topped in a long time.
And there you have it folks, those were my favorite games in general, looking back at it maybe I should have just done it a top 30 as I seemed a lot more criticizing with the games mentioned before number 30 and it'd have simply made this list not drag so much, but regardless I hope you enjoyed reading this. Happy holidays and stuff.