After an 18 hour-long flight, followed by two days of recuperation (curse ye throat bug and obligation to play through that open copy of InFamous 2), I should drum up a few thoughts on last week's E3.
- Microsoft: where the hell were the Suda 51/Masaya Maatsura/ Yukio Futatsugi Kinect-related projects announced last TGS? Nothing from those three developers were shown last week. With all of the expected announcements like a new Halo and Fables title, I figured that you'd at least surprise us with a Kinect-able Panzer Dragoon or whatever kind of acid trip the No More Heroes and Parappa the Rapper guys would come up with.
- Sony: I enjoyed previewing the upcoming PS Vita stuff last Monday on your fab portable console, but you better not shoehorn unneccessary rear touchpad controls and functions for future stuff. Most of the time I accidentally triggered options and first-person perspectives while the rest of my inactive fingers were resting on the console's back. Remember the unnecesary SixAxis controls that did more harm than good? Remember Lair before the patch?
Still, thanks for Sly Cooper: Thieves in Time.
- Nintendo: I had fun with your controller. I managed to check out the tech demos and whatnot an hour just before the end of the show and they show signs of potential. That said, I hope you have something ready for Gamescom and that obligatory Nintendo event before/after this year's TGS because you have a heck-ton of convincing to do with the people pouring money down your way.
Also, your new Super Mario game is a little too much like a Crash Bandicoot game. Then again, it's hard to top off the two Super Mario Galaxy games.
- Irrational Games: Bioshock: Infinite = frickin' impressive closed-doors preview. I'm still wondering how the literal on-rails sequences would work manually, but color me impressed. 2012 can't come soon enough.
- 2K Marin: Haters are gonna hate, but the XCOM demo looked pretty cool. It's not going to be an isometric TBS game, but if all that researching and squad management thing pulls through with the team-based FPS action that I saw, I'll take this reinvention for all of its worth. I also do hope 2K Marin has the sense to bring in classic units like the Sectoids or Chryssalids.
- Harmonix: Thanks for putting in that Montell Jordan song in Dance Central 2. I will foresee more man-made accidents with your simultaneous two-player dance-off mode though.
- Capcom/Namco Bandai: Stop teasing us. You know you want to reveal Kuma and Roger for Street Fighter x Tekken.
- Square Enix: I managed to check out FF XIII-2 and my inner nerd JRPG senses are tingling so much that I'll buy your game. I know there's probably something in the game halfway that will make me want to cut myself, but I'll play along for now.
- Sony, again: Please do more promo for Gravity Daze. That game looks surreal.