from the very start the game does great job in setting the tone and as well as give you lots of variety in using the weapons so you won't be stuck with one weapon throughout the whole level. I would say there are probably more variety of weapons than any other shooter within the campaign. the game provides you with auto-aim and the weapon mechanics feel very similar to the call of duty games. the control scheme feels very similar to the cod games as well except the d-pad in which no action is assigned to. climbing a ladder is done manually by the game, you can't move the camera or anything either but it didn't really affect the gameplay for me, its just something to get used to. there are 61 collectible newspapers in the game in which there are a total of 3 achievements/trophies for it. first achievement is for picking up one newspaper. 2nd one for picking up 30 and finally last one for picking up all of them. I found them to be placed similarly to the way they were in Alan Wake. regarding my original statement about the gameplay, although it is very similar to the cod games its a bit slower paced. the speed of the gameplay is somewhere between the cod and bad company series. the negative: these are mostly in the technical aspect of the game. sometimes it feels like the friendly ai is friends with the enemy ai because you see them proceed and run away and start talking as if we are clear but when you try to move on you get yanked by something and all this time they were running away its like as if both ai's from the opposite sides have been ignoring each other. this can get frustrating since it game contradicts itself at some parts. so you can't really trust the friendly ai when they are placed there to work for you and not the enemy. another problem I had with the game are the invisible walls and objects that really hurt the gameplay. for example you're in cover and are trying to aim from behind an object and it hits that object even though you're aiming at the enemies far away using the iron site. not only does it happen when you're in cover but it also happens when the enemy is in cover and even though you're aiming at them it hits the invisible border around the object that they're in cover behind. but in the end I wouldn't say it hurts the experience too much, you just need some getting used to since the game as a whole is very well put together. more cons: - you can't jump out a window. - no option to throw grenades back to the enemies - the graphics are horrendous. It could be because I'm a PC gamer but it really affected the experience for me. At least black ops is smoothed out even though the graphics are nothing special. but they weren't as bad as they could have been I guess. nevertheless if you have a good enough PC and a console and don't care for achievements and trophies then definitely go with the PC version. more pros: - grenades have actual impact within the surrounding area. trying to get head shots works with one shot making it more realistic compared to almost all other shooter in which you have to shoot the enemy in the head a couple of times to finally get a head shot. - other than the invisible walls the game does a great job of reading your shots exactly where you shoot them. Also to add to that, the campaign is not that long. I'd say Black ops is longer. Haven't tried the multiplayer yet. Sorry for the grammar mistakes, it was written on an android phone.