Ergh, contracts420 posting/debate style is absolutely horrendous.
Anyway the game deserves more than a 7.5 from a large game reviewing website like Gamespot, as a standalone game there's very little wrong with it, the combat is tough, the graphics are some of the best i've seen on this console, the physics are superb & then sniping the most satisfying from any game i've ever played, I also enjoyed the story (and believe people are being harsh when critisising this part of the game), it's biggest problem is it's name and lead character, change those and it scores 9s accross the board.
It's lost the large sandbox levels and the ability to easily hide in plain sight (probably down to the reduction in level size), which pretty much kill it as a Hitman game though. I shouldn't be ducking & weaving through the map like i'm playing Splinter Cell and it's perfectly reasonable that fans of previous Hitman games are a bit annoyed that after 6 years of waiting this is what they've gotten, a great action-stealth game, not a great Hitman game.
As for the 2 main additions to gameplay, the disguise system and the instinct metre
In parts I agree with the disguise system but it needs refining, certain disguises need to be more effective than others for one, for example, trying to pass off as security in a department store should be harder than trying to pass off as a police officer wearing a gas mask in a crowded city street, or cleaning staff in a large hotel "Ooo i've never seen you before in this massive 20 story building, you must be a Hitman! I'll notify the guards." Absolutely stupid. This doesn't have to be "an easy button" either, it's the job of the developers to make it challenging: Security checkpoints, metal detectors, padded searches, ID badges, retinal scanners, thumb scanners, sniffer dogs, security cameras, ect ect, there's a whole myriad of ways to make the game challenging, this instant detection if you're wearing the same outfit as someone else is probably the worst of them all.
Log in to comment