I picked up XCOM for $9.99 on the Summer Steam sale, so understandably it's taken me a while to post about it. It's one of the most engrossing games I've played since Civilization. XCOM is just another example of why Sid Meier is the king of game design. Everything he touches is pure gold.
After coming from Rollercoaster Tycoon and expecting a resource management heavy game like Civilization, I was pleasantly surprised with the combat taking a front role in gameplay. Resource management is pushed to the side, perhaps a little too much for my liking, in favor of turn based combat. The combat itself is good, and there's nothing like watching an alien explode to bits, although the camera sometimes misses the action opting instead to highlight gorgeous walls.
The resource management is kept to a minimum and feels like XCOM could missed so much potential. That's not to say that the game is bad. I love it. I cannot stop playing it. There is always more room for depth though. There could have been two bases instead of one (or maybe there are and I just haven't reached that point yet), or there could be more resoureces, or more upgrades in the baracks beyond the measily 7 or so I see now. It's just I thought there was more to the game, and it's a little bit of a let down. I don't regret my purchase, just I'm worried there won't be as much replay value as say, Civilization V that was on sale for the same $8. Only time will tell though. And it's not like I have that much time to play games anyway. I should be working.