It's an interesting day indeed when the reaction to a game's launch inspires enough disappointment from me that I feel the need to write about it and lay down my words.
For most of us living in the world wide web, I'm sure most of last week was spent reading and commenting on some piece of news related to the launch of Simcity. Oddly enough, I have found myself spending far too much time talking about this and rather ironically, I have decided to dedicate a bit more of my time on talking a bit more about it.
On the surface, I appreciate the launch of Simcity was less than ideal. And to be rather frank, I was one of the countless people that had issues getting the game going. It took all of two days before I saw the intro and menu of the game, and all of three before i could complete the tutorial and get on with playing the actually game. I can appreciate the issues people have with this. I appreciate that we paid money to play a game, and due to the servers being crushed under the load of it all, we couldn't do that. I can appreciate that the game "should" have an offline mode and yes, I get why everyone is whining about this. What I don't get is why Gamespot decided to hammer the game in their review over all this.
I ask this question because I remember a little game being released a few months back called Diablo 3. If I remember correctly, it had worse server issues than Simcity and yet, reading the review for that game a few months later gives off the impression that the game is almost perfect. Flip over to Simcity, the score and review tone honestly gives off the impression that the game is broken at the core and should be ignored for the time being.
Granted those impressions are fair, afte rall, everyone is entitled to their own opinions but what i fail to understand is how that review is fair to the game, even now, a week after launch. If you want to play simcity at this point, its rather painless. Just launch it and you are off, yet the review doesn't reflect that. It's focus was so narrow and it's angry so pinpoint, I felt Kevin , whom I respect a lot, misrepresents the game, rather allowing the server side technical issues to mask the brilliance of an otherwise fun and addictive game.
I mentioned this in the comment section below the review and I will mention this again here, kevin should post two scores for the game. One reflecting launch day/week issues and the other a reflection of the overall quality of the game without server issues. It annoys me to no end that Diablo 3 was given a seemingly free pass on the matter and Simcity is being hammer into the ground over what is effectively the exact same issue.
Just my thoughts on the matter. Hopefully now I can move on and focus on rescuing my sims from the Tornado that leveled my city just moments after a meteor strike set the whole place on fire.