MAX PAYNE 3 has kinda crept up on everyone. It doesn't feel all that long ago since it was annouced, or it could be that as you get older time seems to move a lot faster. Now made by Rockstar it doesn't have the typical Rockstar game feel. By the way that is a good thing, since Max Payne is known for its dramatic plot and bullet time gameplay, not its open world and mission based gameplay which Rockstar is more well known for. Thankfully though they are able to sway from their norm in order to pull together a game that actually resembles a level based structure that is heavily influenced by the story. Though the story does still remain true to the dramatic style of previous Max Payne games, told now through an abundance of cutscenes, it has unfortunately lost its noir feel. Partially due to its change of setting from the dank streets of New York to the sunny back-roads of Sao Paulo and partially due to its more action orientated story. Funnily enough it works and manages to retain the feel of a Max Payne game.
Bullet time is also back and just as good as ever... maybe even better, though dying a lot seems inevitable when one bullet to the head will end the game, no matter how much health you have or how many painkillers you have on you, one shot to the head sends you straight to the "Game Over" screen. Frankly it makes you careful not to pop your head without checking first and more resourceful in using bullet time. Considering he doesn't heal just douses himself in painkillers, I'm surprised they didn't include an OD cause of death too.
While this installment is most definitely better than it predecessor Max Payne 2: The Fall of Max Payne, it still can't hold a candle to the first one. While it is still a pretty awesome game, it doesn't have any wow factor and despite having new developers they haven't contributed much in the way of gameplay to the series, yet at the same time I commend them for keeping it a true to the original as possible. As such I'm scoring Max Payne 3 a lovely 8.5/10.