Never played a Zelda game before. Actually don't care much for Nintendo tbh. Last Nintendo console for me was an N64 I bought nearly 2 decades ago.
After playing Zelda Breath of the Wild for over 80 hours now, I find that this is a definitely solid and enjoyable game albeit with several annoyances. Overall my rating for the game is : 8/10
Some annoyances are:
- rain is irritating
- too big map with lots of running/walking around. Horses are not all that useful when doing vertical climbing. And map with not much to do in large areas. Still I'm fine it is a big map for sake of it
- weapons constantly break with no way to fix. Bad design really. Should've made it like Dark Souls where you can repair stuff
- enemies are just pointless. They offer nothing really except some weapons. Just run past them. I mean really what is the point of them? You get nothing for killing them, just a waste of your own time
- No magic elements except for some ice/fire/thunder rods. This is really a game about swords and bows
- arrows are not that many to get. And you need lots of it.
- some OP enemies like the f#%@&$%& Lynel and couple more. Guardians are also annoying
- very limited inventory space unless you find those 900 korok seeds and expand.
- some shrines are irritating tbh and the shrine radar is basically poorly done. Move one step aside and it goes from 5 beeps to 0 beeps. WTF
- need some silly blue shirt to see enemy HP number. Just make it toggleable in menu
- enemy AI is many times just stupid and dumb. Throw bombs nonstop and they stare and blind like morons as they keep getting hit. Enemy design is also weak and very repetetive
- Rune choices seem odd - 2 bombs - one square, one spherical. lol. Magnetism, Stasis and a Camera???
- Way too much cooking. Is this a cooking game?
On plus side, the sunsets are nice and the physics engine is spot on.
Overall the game is fun for kids but is no Dark Souls or much more superior open world games like GTA V. Hence it is an 8/10 from me.
Log in to comment