daveydsurveys' forum posts

#1 Posted by daveydsurveys (35 posts) -

The world could definitely use some more Sci-Fi RPGs  (epseically cyberpunk RPGs).  I'm guessing you're still early in the development process but I'd be interested in hearing more about the gameplay.   I'd like to see some Sci-Fi RPGs that aren't dumbed down for action fans... i.e., Lots of dialogue options and you know, actually role-playing choices as opposed to feeling like I'm watching a movie where I sort of control the fighting.  

#2 Posted by daveydsurveys (35 posts) -

Well, first, if you want games with cutting edge 3D graphics, then kickstarter is not the place to look.  AAA games typically cost over $20 million to make.  Many of the indie game developers on KS likely are putting some of their own money into the project but it's still going to be no where near that kind of funding.  If the developer had the financial support of a big publisher they wouldn't need to bother with crowdfunding.  But that's exactly the appeal of Kickstarter games; there is no publisher telling the developer you have to make the game like this and release it on this date, etc. and it allows the developer to get feedback directly from the fans.  Kickstarter is allowing some genres of games to be made that no big publisher would even be willing to touch (i.e., point and click adventure, turn-based isometric RPG, etc.).   These types of games aren't for the mainstream and probably aren't going to appeal  to most younger gamers.  

I've backed over a dozen KS projects, but usually just enough to get a digital copy of the game... Which is typically like $15. 

Here's what I backed that has been fundied (many have been mentioned here):

Shadowrun Returns (turn-based isometric fantasy / cyberpunk RPG)

Divinity: Original Sin (turn-based RPG)

Legends of Eisenwald (turn-based medieval Strategy) 

Project Eternity (isometric infinity engine style RPG)

Torment: Tides of Numenera (isometric; infinity engine style RPG)

Battle Worlds: Kronos   (turn-based sci-fi strategy)

The Banner Saga (turn-based Viking themed RPG)

Wasteland 2 (turn-based post apocalyptic RPG)

Mage's Initiation (point and click adventure / RPG hybrid)

Echoes of Eternea (turn-based, 16-bit JRPG style)

Kitaru (turn-based cyberpunk RPG)  

Telepath Tactics (turn-based Strategy RPG)

I'm also backing Jagged Alliance: Flashback (turn-based RPG) which still has 2 days left to go.

I've been pleased with the updates on all of the KS projects I've backed and am pretty confident they will all meet or exceed my realistic expectations.  A few will probably be amazing and some will probably just be so-so.  To be sure, there's a risk but at about $15-$20, it's a safer bet than buying a $60 game from the likes of EA IMHO.  

#3 Posted by daveydsurveys (35 posts) -

[QUOTE="daveydsurveys"]

Absolutely nothing.  Shadowrun returns will be a turn-based tactical RPG (with a battle system rather similar to X-Com Enemy Unknown).    It is going to take place a few years after the SNES Shadowrun game, but before the Genesis Shadowrun with some characters from both.  However, it shouldn't be necessary to play either of those games to follow the story of this one.  

MaddenBowler10

Alright. I was confused about this. I researched it some more before your post and found out it doesn't have anything to do with the one from the 360. Sort of disappointing because I enjoyed that one a bit.

Well, Shadowrun started out as a pen and paper RPG and this game is intended to be sort of re-creating that experience.  From what I gather, a lot of Shadowrun fans hated the 360 multiplayer game because while it may actually be a decent shooter, it has little to do with the Shadowrun universe.  Shadowrun Returns will have a strong single-player story as well as a game editor that will allow players to create their own adventures for us to download / play (at no additional cost).  So there's huge replayability in a game like this.  If you thought the setting of the 360 game was cool (Cyberpunk meets Fantasy) you may want to give this game a shot. 

#4 Posted by daveydsurveys (35 posts) -

In this day and age there is no excuse why game can't include multiplayer. This game would be great if co-op mode existed (sort of like the Space Hulk game that is coming out).

Also, I'm not sure how popular top down view is but it would be nice if you could switch between top down view and first person.

jamesjgraham

 

The developers have mentioned the possibility of eventually adding a co-op feature, but for the time being they are focusing on making the best single-player campaign that they can.  Also, they are releasing a game editor with it that will allow players to create their own missions / campaigns that users can play for free.  They're working on a very limited budget and want to get the single-player game out by this June, so that's why there won't be a co-op at launch. 


Personally, I'm not interested in multi-player at all, and I don't see why every RPG needs to have that feature.  I'm an old school gamer I guess, but I think it's refreshing to have a game with a strong single-player aspect because these days it seems like 9/10 CRPGs are MMOs. 

 

The game will feature a fixed isometric perspective with turn-based tactical combat.  Take a look at the alpha gameplay video for a good idea of what this will look like.  There's no way that first-person perspective would work for a game like this.

#5 Posted by daveydsurveys (35 posts) -

Absolutely nothing.  Shadowrun returns will be a turn-based tactical RPG (with a battle system rather similar to X-Com Enemy Unknown).    It is going to take place a few years after the SNES Shadowrun game, but before the Genesis Shadowrun with some characters from both.  However, it shouldn't be necessary to play either of those games to follow the story of this one.  

#7 Posted by daveydsurveys (35 posts) -

I'm very close to the end of my first playthrough. Just haven't had much time to play it lately because I've been busy with work etc. It's an awesome game. The only legitimate criticism of this game is that it does have a slow start; the first couple hours are basically battle tutorials and introducing you to the world. But after that it's really engrossing. It's a shame that some people will probably overlook the game because it's on a "dead" system or it has dated graphics. Yes, the graphics are dated, but the gameplay is so good, I don't care. Everyone with a PSP who likes RPGs should give this game a shot. It is supposed to be up on the Vita store on September 4th, too.

#9 Posted by daveydsurveys (35 posts) -

[QUOTE="piranha_inc"] Also you can't go wrong with Crisis coremjc

Can we finally download this!?

No, I don't think it's on PSN. IMO the game isn't all the that great though. It's got beautiful graphics, but gameplay-wise I thought it was a bland, tedious button masher. Still, A lot of people love it for some reason. I guess you have to be a diehard FF7 fan.