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cwalk

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#1 cwalk
Member since 2003 • 620 Posts

I too lost interest in Final Fantasy a long time ago, since X. I can't say anything about the MMO FFs cause I haven't played them, but to me, they made the games too linear for me. Now I know most, if not all, FFs are fairly linear, but you used to have an overworld where you could actually go exploring and doing side quests. FF VI - FF IX did this very well. My favorite is a toss up between VI and VII because of the outstanding characters and the excellent stories as well as side quests (fighting the weapons from VII were some of the hardest bosses, especially Emerald). IX was probably my last favorite FF because the gameplay had the perfect balance between the old and the new. It had the more modern feel from VII and the old characters and mechanics from FF I to IV and peaked at VI. After X though, the "feel" of the game changed dramatically, it was still turn-based, but no overworld, only equipping 2 items, one weapon, one armor. XII seemed to go back a bit but the battle system changed. Not saying XII is a bad game, just not my cup of tea. Didn't get into any of the spin-offs either because the original games were fine the way they were.

Square hasn't made a decent Final Fantasy game in a while now, at least for the fans that grew up with IV on up, but perhaps not so for the new generation of gamers. But that's OK, because I still have VI, VII, and IX, and Chrono Trigger, and those are incredibly fun and simple.

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cwalk

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#2 cwalk
Member since 2003 • 620 Posts

The downfall of three series I loved growing up: 1) Silent Hill; 2) Resident Evil; 3) Final Fantasy

 

Silent Hill doesn't even seem like a mere shadow of it's former self. The first three games were absolutely amazing and very scary. It kind of started falling with The Room, but disbanding Team Silent really did that series in. I'm sure some gamers probably really love Downpour, but it's very different from the first games.

 

Resident Evil offically died after RE4 was released. The gameplay was fun and all, but it was no longer really scary. Nor were there any puzzles either. As far as story goes, looking where RE started and RE6, it's gone wayyyy too crazy and very far from where it started.

 

I think the last great Final Fantasy was IX. I admit it has the most random final boss ever, but other than that, that was the last classic Final Fantasy.

 

Also I can't remember the last time I actually played a hard game. A game that takes a lot of skill to beat. Games like Megaman 2 and Legend of zelda on the NES. Gaming just isn't what it used to be.

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cwalk

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#3 cwalk
Member since 2003 • 620 Posts

What games coming out are true survival horror? What actually is survival horror defined as? Do you always need to be low on supplies? My friend starts first by saying you can't have co-op and be survival horror. Is that true?

Now for my little rant lol...

I personally think having to rely on another person with you, can still be tense. I don't know about anyone else but after being in a situation like some of these characters were. There is no way they would knownly go into a place infested with say zombies again, without being armed to the teeth with an army of trained people.

Ariost

The most recent game that I'm aware of that may be able to be classified as a survival horror is an indie game called Slender: The Eight Pages, formerly just known as Slender. Rule of Rose for PS2 may've been one as well, but I've not played it. I've played many survival horror games from Resident Evil to Clock Tower series to the Alone in the Dark series. I would define survival horror as: "a subgenre of adventure meant to scare players by using characters that are trapped in remote situations facing perilous, often seemingly insurmountable adversities (i.e. monsters, traps, serial killer) and must use what's in their scarce environment to survive (i.e. weapons, ammo, hiding places)."

A game could be co-op and survival horror, but it would it's difficult to pull-off. The only two games I knowed that tried this and somewhat failed was RE: Outbreak and another PS2 title called Obscure, maybe Obscure 2 for the PS2 (can't remember if only one or both were co-op).

For the most part, traditional survival horror is dead, Silent Hill series may be one of the last, although it's been falling apart since SH4: The Room. I'm not too sure about indie games, but if there is a good one I'd love to play it.

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cwalk

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#4 cwalk
Member since 2003 • 620 Posts

And some people need to learn what a joke is. I was joking when i called him retarded.

zezezemolskee9

I know the difference between a joke and an insult. I don't think anyone found your "joke" to be humourous, so I guess it must be the latter.

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cwalk

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#5 cwalk
Member since 2003 • 620 Posts

Couldn't help but notice all the hate that's been going around in this forum.

Fans of RE are hating on RE 6 because Capcom changed everything to try to please newcomers instead of Die-Hard RE Fans. I did play RE 6... The Demo and that's all I needed to play to find out the the game was GARBAGE!!

BryanParksSuper

I understand where you are coming from, but I don't think the game is necessarily garbage. Like you, I'm a HUGE RE fan. Ever since I played the very first game when I was 12, my favorite is a tossup between 2 and REmake. What you have to understand though is that time changes everything, even in the gaming industry. I grew up with the SNES, Nintendo 64, PS1 and PS2 all the way to my PS3. I remember a time when there were dozens of game genres, now there are only maybe around 10. What Capcom is doing is perfectly logical. From a business standpoint, Capcom is not going to tarket old school RE fans. Why? Because people like me weren't the target market from the beginning, it was people aged 17-maybe 27, fourteen years ago. Which by now, most of those people are probably immersed in their careers or family with little-to-no time to play video games. They're not gonna go back to fixed camera angles, nor tank controls, which personally I didn't find all too bad. It's sad, but that is the reality. Capcom is gonna do what' s best for Capcom. The hottest action game on the market right now seems to be COD or some other popular action game that they will try to emulate. You're gonna have to accept at some point that RE is never gonna be old RE again, if it does I'll be surprised. You just got to take a step back and realize for all its worth, its a game, and you can play it or not play it. It's up to you. I got it today and have only played it a little bit, and it's fun. Not RE, but it's fun. Nor was 4 or 5, but they were fun too.

We get it, you're retarded. I'm sorry, but you need to get help somewhere else. Bragging about how re4 is amazing in a re6 forum is just sad and pathetic. It's a game, who gives a **** You didn't buy re6, so it's none of your business if it's good or bad. Go back to re4 forum, and cry about how much dick you suck on a daily basis.

zezezemolskee9

I think you need to get help in human relations, oh and arguing for that matter.

 

Also, Capcom made a great game, a better game than 5 anyway. I'm going to support them. Why? Because they're heading in the right track. Whether you think this is a real RE or not doesn't matter, they are getting closer to an ideal horror. By the way, there's more to a horror than being scared in the traditional sense, if you think that's the only way to be scared, you're obviously not a horror fan.

zezezemolskee9

Can you define what a "ideal horror" is? By the way, I don't think the TC criticized any horror aspect of the game nor even stated that the only way to be scared is in a "traditional sense." Last time I checked a dictionary, to be scared meant to "fill, especially suddenly, with fear or terror; frighten; alarm." So if being scared in its traditional sense fails, then it's not doing a very good job as a horror.

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cwalk

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#6 cwalk
Member since 2003 • 620 Posts
I know this might seem kind of a stupid question but I've tried just about everything, from playing season mode to just using my create-a-wrestler in Exhibition matches. Is there a way you can transfer experience earned in Season Mode to your create-a-wrestlers? I've tried going to customize attributes but the game says I have o exp. even though I have 23,000 exp with a wrestler in Season Mode. Is there something special you must do to transfer the experience? Please help.
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cwalk

620

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#7 cwalk
Member since 2003 • 620 Posts
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