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crowfly9

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#1 crowfly9
Member since 2005 • 25 Posts
Clash of Steel by SSI published 1993 for DOS.
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crowfly9

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#2 crowfly9
Member since 2005 • 25 Posts
I seem to recall a game by the same or similar title. I think it was around the time of Command HQ perhaps. Can anyone clarify this for me.
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#3 crowfly9
Member since 2005 • 25 Posts
Gamespot - what causing the Oops! every time I click submit?
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#4 crowfly9
Member since 2005 • 25 Posts
Sorry for the repeated posts. Keep getting an Oops! message and thought nothing was getting posted. Oops!
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#5 crowfly9
Member since 2005 • 25 Posts
I think some of the space related RTS games allow you to pick and choose parts to buy so you can create your spaceship. However I don't think any go so far as actual design of the parts during game play, if that's what your looking for. That would be an interesting/challenging feature. Not really sure it would work very well with terrestrial based RTS games. I'm guessing a major concern would be making a game unbalanced.
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#6 crowfly9
Member since 2005 • 25 Posts
I think some of the space related RTS games allow you to pick and choose parts to buy so you can create your spaceship. However I don't think any go so far as actual design of the parts during game play, if that's what your looking for. That would be an interesting/challenging feature. Not really sure it would work very well with terrestrial based RTS games. I'm guessing a major concern would be making a game unbalanced.
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#7 crowfly9
Member since 2005 • 25 Posts
Oops! Something went wrong. Damn that. Spend 10 minutes giving some input and click submit and you get a BONK.
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#8 crowfly9
Member since 2005 • 25 Posts
Over the years I've played my share of RTS games and mostly enjoyed them. TA, SupCom 1, and AOE2 I'd rate as the most satisfying. Another, though it's a hybrid, is Total War: Rome (I see a TW: Rome 2 is to be released 2013). I played TW:Rome till my empire stretched from Scotland to Asia Minor then had recurring troubles all over the empire. Finally discovered you had to send your generals out of cities about every 10 turn or they go corrupt. I found this made the game extremely tedious. Don't know if they ever made a patch or if a mod was created that changed that element. Enjoyed the early stages of Supreme Commander but found the later stages of the game I was mostly zoomed right out rather then zoomed in on the enjoyable graphics. A return to the basics of what made the earlier RTS enjoyable would result in a wider audience for RTS. Sure, you must have the current era graphics but don't go overboard with micro-management or size of map. You've also have to have a wide choice of setting for the players to choose from when setting up the game. However, I feel the number one reason for the decline of RTS is game copy protection. Being forced to either log in online or have a constant internet connection while playing is odious.