We need a current-gen (at least for PC) X-Wing game. These are some of my favorite games, and I know I'm not alone. The X-Wing & TIE series had, and still have, enormous followings to this day. A brief internet search these days will show forums, sites, blogs, and more signs of present-day gamers exchanging info on how to get their fifteen year-old X-Wing games to run on 64-bit Windows 7. For all these reasons (and more below) I think the best way to do this is:
REMAKE X-WING, TIE FIGHTER, and XW ALLIANCE with CURRENT GEN TECH FOR PC.
It's been long enough--over a decade, which might as well be a million years in gaming terms. These games have past, present, and probably future popularity, not to mention they rated very well critically. And, one would have to assume, they produced a decent amount of money for LucasArts.
Old gamers would eat this up for obvious reasons. I still fire this game up once in a while.
New gamers would eat this up because you could easily implement online cooperative play. Hear me out: A strong single-player game is still a MUST, and would be the CORE of the game (after all, most of the games we're talking about were single-player only). But the same strong story-driven missions would be as good or better with a few buddies along for the ride. I believe X-Wing/TIE would produce a better more solid base for online play than the simple "free for all's" of Battlefront's space battles.
Star Wars games are doing better than ever, profit and interest-wise, especially with Battlefront's multiplayer emphasis. And what were people aching for after Battlefront I? Space combat! It's both a current area of activity and a current area of need--people are still appreciating and clamoring for more serious simulation combat in the Star Wars universe.
Here's what I'd like to see:
Graphics and sound updated by a decade. This is easy—people on the internet are already doing this between various X-Wing upgrades (DarkSaber's Ultimate Craft Pack) and conversions (Descent FreeSpace conversions). Again: This part is easy.
Strong focus on story. Everyone LOVED the story elements of TIE Fighter. They really pulled you into the game. Why haven't we seen anything close since then? The old X-Wing missions, TIE missions (with Emperor's Hand side objectives, of course) and Alliance missions were strong. They really pulled the gamer into the world/mission. The great old missions would link to the main plot (sabotaging the capital ship carrying Death Star plans, destroying the prototype of Darth Vader's new TIE, escorting the wounded from Hoth). These connected with the plot of the movies in such believable ways you really felt like you were part of the larger saga.
Strong focus on the Original Trilogy. The cartoony nature of the prequels does not lend as well to the more serious Sim Combat genre as well as the slightly more serious nature of the OT. In every sense the organized 'military' feel was stronger in the old movies, so ... focus there! No missiles that explode into tiny robots that take your ship apart, no crazy force powers, no droid enemies, just good ol' ship to ship combat (the kind that was inspired by WWII, according to Lucas himself).
Scenes like the massive battle intro to Episode 3 could make the cut too, but the struggle would be to make silly things like scraping the buzz-droids off each others' ships viable in a "real-life" sim type game. The size, frenetic action in all directions, and ambience were awesome, but you'd have to cleanse the kid's stuff. The Original Trilogy holds up better for sims.
So, with all that said, let's look at Hollywood's criteria for a viable remake or reboot:
1.Time frame: It's been a long time since we saw these games.
2.Crowd appeal: It's there!
3.Money potential: Very little input and they could sell millions of units
4.Doable project? Yes! Compared with current games that have realistic animated CGI 'actors,' the tech and effort for zipping ship-models around the screen is very easy—and cheap!
Come on, LucasArts! There is enough interest and market for a solid, realistic, sim (not arcade!) Star Wars game based largely on the Original Trilogy! We'll buy it.