Been posting up a lot of reviews recently and it thought i should probably try and post crap in my blog once in a while.
Anyways, i have already reviewed a few of my other games Resident Evil 5 and Bioshock 2. Thought i might try something interesting and review Operation Flashpoint 2.
Read my review if you feel bothered.
Difficulty:HardTime Spent:10 Hours or Less
Operation FlashPoint 2: Dragon Rising is not what you would expect in most FPS war games. If you are expecting a run and gun sort of game like Call of Duty then you are going to be disappointed. The Operation FlashPoint series more about real life military simulation and actually understanding what it is mostly like in reality.
• As realistic as it can get.
• Level and character design are well crafted.
• Missions are long and complex.
• Enemies die with few bullets.
• You die with few bullets.
• 'AI' isn't that great.
• 'AI' fail at healing in most cases
• Bugs and graphical glitches.
The plot centers around the fictional island of Skira. After the world collapsed into the global economic crisis (which caused mass unemployment) China began to seize Oil from the island itself which caused stirs for the Russian Federation. After peace talks fail, Russia and China start a war for who will gain control of the island. Russia calls its allies in America to help retake the island and thus causing the two major armies of the world to engage war on the island of Skira. All this is explained in the only cutscene of the entire game (seriously, all that you get now is just missions and briefing screens of your mission)
There are 11 missions in the entire game and depending how good you are at it, all should be completed within 30-60 minutes. First missions may seem easy at first, but as you later on progress, you begin to understand that this is not an easy game.
Dying in this game is very easy and you will mostly engage enemies from long distance. Hilly terrain and buildings may make this a challenge for you and may cause sniping and long distance shooting to be a pain in the ass.
If you want to play this game in realistic as possible, then it wouldn't hurt to turn up the difficulty up a notch. Enemies don't get any tougher but things like your team mates health bar and knowing where the enemy is located is taken away to give the game a more realistic view of war. All this bumps up to longer play of the missions but if you are not too careful, one bullet may cost you.
The graphics of this game is brilliant and the island of Skira looks as real as anything.
Your squad AI is alright. All party members respond to your commands quickly and know when to be cautious around situations of snipers. But there can be some cases were they will get in the way of your fire, stand up and be open to enemy fire and of course, get stuck on a rock. Healing party members is another nightmare in itself. Some will stand as they heal and of course make them open to enemy fire (Don't expect them to heal you either. If you are bleeding to death and have people shooting at you, you are screwed)
But ignoring the bugs and the fact that the AI suck at healing, Operation Flashpoint is a good game. Missions are long and stressful like war itself