Not sure what people were expecting, it's a south park game lol, i mean if you don't like the show you ain't going to like the game, it's a game about south park lol, I think they did the RPG element as shallow as they could so that even the haters of RPGs could still like the game for what it is, the whole point is South Park wouldn't sell greatly if the RPG was massively indepth as much as it would if it's a smaller portion of an RPG. great work and i'll enjoy playing it, plus if this sells well then it looks like a new venture for south park, they have the codes all written up on the graphical sides, it's only a matter of using it in other ventures in the gaming world. great work.
I'd like for them to go back to their roots.
My exact thoughts I think they should either use the first resident evil game and even the film as a basis to a very real threat or They should expand Racoon City as an open world the last of us style game maybe or something, they just can't keep going on with this, the whole world now is taken over so, they should either start again or they need to start being more were the last humans alive sort of thing. lets take it to survival horror, defend your base and look for survivor type game
1. it's up to the developer of the game what framerate they use and what they want.
2. it isn't lying think of it this way, if the PS4 can start off at 1080p at 60fps with a few dips in frame rate now, what do you think will happen in a year once developers get used to the hardware and optimize it better, I mean consoles get better over time, UI gets better, the system gets better, the drivers get updated, i mean all this is going to push games and all i see is PS4 is doing it now, it's only going to get better.
Xbox One on the other hand is doing less res less frame rates at ok dips on some, so there best bet is a little better than it is now.
not sure why it's lying
didn't like his review, i mean alot of his problems was with the south park humour, i mean this is probably thee best movie/show to game ever made, but it's a good score, i'm not a huge rpg fan anyway so this is great for me, and got to remember this is there first attempt if this does well they may bring another game out in a year or 2 which is triple the game.
I hope not, the worst is kids of today are getting pulled in by the whole easy access no waiting already on the computer business what everyone is forgetting is that at any point they can take all your games away from you with ease and have all the control over you, without phyiscal content your pretty much paying for a license to play the game not the actual game itself and this is complete madness, i completely understand the ease of it, but the draw backs are so out of your hands you don't even know it, what will end up with esp cloud gaming services are just cities and cities full of server farms. Crazy to even think about, but don't worry they'll be a new console still to come. cloud gaming is far from perfect and until this happens we won't see it properly in mainstream
:S It's $20 for ps3 and xbox 360 and it's $30 for ps4/xb1
no price difference on digital or retail, because the game got moaned at alot so they dropped the price.
it will show up on the next psn update next week
most of the people who are saying knack is awful haven't even played the game, so ya can just shut up to be fair.
It's a solid well made game, it ain't a blockbuster game (IT NEVER WAS MEANT TO BE) but it was a fun game to play,
But yep thats what gaming has become now if it ain't trying to reach for high glory blockbuster triple A status then it's just complete rubbish and don't even go near it, shame how shallow gaming has become. and yet we still hold high regards to many snes games when reality is all the games were just side scolling rubbish, 1 button mashes.
You know what's funny is that Nintendo games are exactly what you're describing only actually well made with a lot more thought put in to them.
Also those SNES sidescrollers would kill you in about 2 seconds if you button mashed. Those games required precision and some thought. I'll admit I haven't played Knack, but based on all the lets plays and reviews I've watched it's a very simplistic brawler with a lot less finess and variety than most actual platformers on the market.
DKCTF requires a lot more thought to play and a metric ton more thought was put in to making that game. It's a testament to video game craftsmanship. It looks like Knack was made for the sake of being made.
What Snes Precision???? I completed Super mario world by button mashing all you did was jump on turtles and henchman and the boss battles were nothing, i completed most of them when i was 10 :S Snes games were designed for children, thats what nintendo specialize in, and no they wouldn't kill you in 2 seconds, so much high regards for them games, and my point was every game back then so be it mario, golden axe, earth worm jim, Kirby, Donkey Kong, Super metriod, mega man. The games were the same do exactly the same thing the only difference was the different back ground, KNACK was never out to impress, it was mark cerny's game to bring in the non console gamers so it was an easy cross over from mobile games, thats all
a very simplistic brawler??? what do you call mario he been doing the same stuff for 20 odd years lol
OK man, you just lost all your credibility right there. You are overgeneralizing like mad. Golden Axe just like Metroid? WTF?!? If those games seemed the same to you, what must you think of 90% of gaming now?
And no, you can't button mash in a platformer. That doesn't even make sense. Do you even know what you're saying?
Also those "child disigned" games have more difficulty than the vast majority of games today... What does that say about things now?
My god man, people can see what write on here. Thank god it's anonymous for your sake.
I know sorry I was being very generalizing, but there all still side scrolling games, I loved super metroid but I did complete the game when i was 7 years old, Super Mario world i completed when i was 5 years old, I mean games back then were designed with children in mind, just think we hold them in such high regards, even tho they were simplish games, but people mock KNACK because of it's simplistic gameplay.
button mashing may of been a little bit to far but, mario platforming consisted of hitting blocks for power ups jumping on turtles and henchman and dodging rockets, and fighting bowser which the only things you had at your disposal was jump and maybe a power up. Of course i enjoyed them and still do, but with 1 great mario came a 100 different side scrollers.
One game what gets to me on how crazy we hold the past dearly, is Double Dragon, it was a side scrolling fighting game with a one button punch and thats it you did the same thing throughout the whole game punch,punch,punch ( I did enjoy the game at the time) but that game gets high praise still and there wasn't much to it.
Gaming is very bad now, I mean honestly all I play for now is story mostly because as much as gameplay has become better, the difficulty has been dumbed down sooooo much on so many games, have you played AC4 I mean great looking, great setting, not a bad story, but that game was easy as anything, you didn't need any skill what so ever, I'm really glad a broken sword game has come out with some nice complex puzzles to get the mind going.
and on KNACK I'm just saying that the game was done to try and slowly convert mobile gamers to the console gaming, instead of throwing them into the deep end.
I would still say Super Metroid is pretty complex given how many moves Samus has and the intricacies in the interweaving level design.
As for bare bones sidescrolling platformers. The input is always very simple, but the complexity and challenge always came from the level design. In a really good platformer, the controls are simple and responsive so that the character on screen becomes as much an extension of yourself as possible. It becomes the skill of the player directly up against the challenge the developer presents. That's why I still consider the genre the most engaging and timeless around. It's such a close conversation between gamer and developer.
In terms of difficulty, yeah I've played AC4 and loved it, but not for a challenge. That game was really easy unless you want to take down the legendary ships, but that's one of those games I play for emersion. It gave me a world I really wanted to interact with.However, Nintendo's been getting harsher these days. The DK games require a lot of skill to complete entirely and everything Nintendo's produced so far on Wii U offers extremely intense challenge for those who want it. That's why I continue to support them despite their hardware decisions.
Agreed I may invest in a Wii U once my mrs has our second baby in october, hard times this year lol, anyway because you have given a good argument about Nintendo I'm intrigued do you have a Wii U and if so, what do i get with it, and do Wii games work with it, and have Nintendo just completely brushed aside what the Wii was famous for, I want the whole motion control stuff for a laugh so I'm thinking of buying a Wii U and some Wii motes and having a laugh, is there any games on the system for such a thing like wii sports a new one or anything or have they completely ditched that trend??? plus i need wii fit???
-Yes I have a Wii U.
-The absolute must haves are Donkey Kong Country Tropical Freeze, Super Mario 3D World, and Pikmin 3.
-Wii U is 100% backwards compatible with Wii as well as every virtual console game released on Wii's service.
-The motion controls work with Wii U. In fact a good number of Wii U games allow motion control support.
-The Wii sports series is good and you might want to check out boom blox
-Wii fit is a nice tool for keeping you in shape,but if your dedicated enough you can do that for free. The balance board can sense if you are positioning yourself right or keeping good form.
Cheers thanks I will be investing at the end of the year hopefully it comes down in price, i really think thats where Wii U has failed more than anything, not going down the motion control route and making it better, instead of the tablet controller. i think they missed a trick with not keeping with the wii motes.
@bezza2011: The Wii U is completely backwards compatible with the Wii. It works with Wii motes, Wii Motion +, all of the peripheral controllers you could plug in with the Wii, etc. Many Wii U games work with the motion controllers as well. You only get the tablet controller and a game (multiple bundles exist) with the purchase, though. You can transfer all of your saves and digital purchases from the Wii over to the Wii U. The different sports from Wii Sports are sold separately on the eshop. The only difference is that now you can play them online. You only need the Wii Fit mat if you want to play Wii Fit.
Thanks very much this may be my end of year investment for me and the mrs. thanks very much
See how wrong you are. Most of these games are played on mobile or tablets which are on contracted 3g networks, this in turn allows you not to have to buy anything with a credit card.
Most parents aren't in the know when a game says FREE they believe it is free and allow their children to play, what they don't know is about micro-transactions, which in most games on the mobile device, you can buy without even having to put a single digit into the phone, they take the money from the contract and this is how people get into debts not the fact the little kid has nicked a credit card. phone contracts allow you to buy through that and add it to your bill.
Microtransactions are billed on the credit card linked to your iTunes or Google Play account, not on your phone bill. If you password-protect your credit card on your phone, your kid can't buy MTs.
And what I am also saying is that if your child is going through a menu and pressing on "buy more gems for 5$?" a hundred times in a week and you don't notice, it's because you're not watching him in the first place. What's stopping him from going to the iTunes or Play store and buying a bunch of music, movies and apps?
On my phone i can play these games and add stuff if i wanted as easy as pressing a button without any indication of where the money is coming out of only to see it on my phone bill, but if i could put a password on it then fair enough.
I think it comes down to it says the game is free not you can buy stuff in it, i believe alot of parents aren't even aware of it, the games shouldn't be called free then i think, or something.