9- Professor Layton VS Phoenix Wright: Ace Attorney
7- Final Fantasy X/X-2 Remaster
As I much love both the TV series and the game series of The Walking Dead, the First season was just a brilliant series back in 2012 and was my top 5 favourite games of 2012. I really liked how Season 1 did on story and choices and plus carrying over your save at the same time after playing the DLC and 400 Days then it all gets carried over to Season 2. I don't really want to talk much about Season 2 on each episode due to the fact that it might spoil the whole plot for those who have still not played any of Season 2 just yet, but the choices you make on Season 2 are quite memorable when watching how Clementine and her group.
The only time I've played any of the Smash Bro games are either at a friend's house or at a StreetPass event, there's is a ton of modes to choose from all on the handheld 3DS including the option to customise your own Mii and carrying it over to the Wii U version including the option to use your 3DS as a controller and playing up to 8 players in a Smash battle which is insane but fun at the same time. This is also the first time a Smash Bros game is on a handheld instead of the Nintendo home console the 3D graphics and visuals are stunning to look at when it comes to playing Smash Bros on the 3DS with or without the 3D turned on, the arenas that are used in past Smash games and in other Nintendo games are impressive to look at and some will surprise you meaning that you might want to be on your feet when it comes to play against your opponents or against your friends because certain arenas will move slowly towards the left or right if you don’t move you will be thrown off the arena. The 3DS version is a great example on fun and addicting it can especially when it comes to multiplayer matches with other players, I actually found Smash Run quite addictive making it hard for me to putting the game down after my first play-through.
Think you know what my Game of the Year is yet? Be sure to check out my next blog to see what games made it for 4, 3, and 2 you might be very surprised.
@If you've missed my last blog My Top Favourite Games for 2014 Part 1: 10-9 you can see what my first two games that made it on my top 10 list of 2014, before I mention my next two favourite games here is a quick list of other games that I've played this year that almost made it on the list-
Metal Gear Solid V: Ground Zeroes
One Piece: Unlimited World Red
The Evil Within
Pokémon Omega Ruby
Five Nights at Freddy's
With that now out of the way now to continue where I left of with my list-
The last time there has been a good series based on skateboarding was the original Tony Hawk series between 1999-2005 and since then there hasn't been any good games skating games expect for the Skate series which was around 2007-2010. OlliOlli takes things even further for the sports genre but for a 2D indie title it has a lot to offer on the PS Vita and just recently been released on both PS3 and PS4 as a Cross-Buy title. This is also coming to both the 3DS and Wii U in 2015, for a 2D Indie game the graphics and visuals really do stand out making it feel more like a NES/8-Bit style game for a 2D sports with smooth animation during gameplay there is no story around it you just end up grabbing your board and just skate. But this is a great fit for the portable, its stages are great for quick play sessions when you've got only a few minutes to spare or taking a bus trip, and mastering all the game's challenges takes a while to complete especially if you want trophies achievements.
7: Final Fantasy X/X-2 HD Remaster (PS Vita/PS3)-
As a Final Fantasy fan who grew up playing this game during my summer holidays after finishing school, Final Fantasy X and X-2 were both games that had both a great story and memorable soundtrack and of course spending countless hours of gameplay. When I was playing both games again on my PS Vita it was a trip back down memory lane, comparing the graphics and visuals to the PS2 version and the HD Rematered version there is a big comparison characters and monsters have been well detailed down to the last scratch and the visuals on the environments and places you travel just look breath-taking to look at. And its cutscenes and CGI animations are better than ever there is one minor thing that may annoy a few fans and gamers that the lip-reading for voices still remain if you were one of those people that played the original on the PS2. The soundtrack has been updated looking better than ever to listen every time from the main theme to the tense boss battle themes. However Final Fantasy X is pretty the star of show in the HD Remastered version, I've spent more hours with X than I have with X-2 mainly because Final Fantasy X felt like a proper classic Final Fantasy game in the series X-2 just feels more like DLC when you think about it.
So far on my Top 10 Favourite Games of 2014-
10- Kirby: Triple Deluxe
9- Professor Layton VS Phoenix Wright: Ace Attorney
7- Final Fantasy X/X-2 Remaster
Be sure to find out on my next blog what both number 6 and 5
With the Christmas Holidays coming up and coming towards the end of the year, been pretty busy myself but anyways thought I'd start to post my Top 10 Favourite Games for 2014, this year has been great for games and there's been quite a few good titles along the way here is my list from 10-9
Triple Deluxe did make a great use for its 3D visuals especially when certain stuff like sucking up enemies or even getting slammed in front of the screen; bosses can pop out of the screen just like that the first two bosses are memorable like tree stumps twirl up to the screen or slashes of paint are splatted on the screen making it hard to see on the screen. The fun part is about Triple Deluxe is that there's over 250 keychains to collect all have different types of keychains commemorating Kirby's adventures since the first game was released back in 1992, the StreetPass feature can offer you certain keychains or items from various levels which you can collect if you see a Mii face nearby which was handy before facing a boss.
Was my first pre-order for 2014 for someone who is a fan of the Professor Layton series I was quite hyped about this game, I've only played the first Phoenix Wright game on the DS but seeing both franchises in one game as a cross-over this idea is actually really good. With a good mix of puzzles throughout the game you'll also get to solve trail cases in courtrooms based on a Witch Trail that has been causing a stir in the world you are sucked in. Even after finishing the game there's plenty of things to unlock including a weekly downloadable content which included new puzzles and gallery items including a mini story which take place one year after the events of the game and features Layton, Luke, Phoenix, and Maya returning to Labyrinthia for a visit.
With the recent news of Final Fantasy X HD Remastered coming to the PS4 next year alongside Final Fantasy X-2 has caused some news during the past week including Square Enix announcing the Steam port of Final Fantasy VII coming to the PS4 as well instead of it being a remake of the original classic in HD. An interview article was posted online from SquarePortal.net that Shinji Hashimoto discussed about bring Final Fantasy titles such as the Final Fantasy XIII Collection to PlayStation 4.
Since the PlayStation Experience event, many fans including myself have been wondering, why is Square Enix bringing these titles as ports and re-releases for the new-generation console now. Hashimoto explained the reasoning behind Square Enix’s recent actions- “Actually, the re-releases won’t be limited to Final Fantasy VII and Final Fantasy X / X-2. Other Final Fantasy titles could arrive for the PlayStation 4 as well. We have been planning to create a great ecosystem for the series, but for now, most titles are only available for PlayStation 3 and PS Vita. Also, China is getting its first home console in years and we would like bring the long-awaited masterpieces for the Chinese players as well. PlayStation 4 is the best way to make this happen now. This would also help the console sell better in the region and worldwide.”
This wouldn't be the first time that a classic game from the PS2 or even the PS1 library has been given a HD Remastered on the PS4, just this year The Last of Us was released for the PS4 this year with added content and DLC from the PS3 version on to the PS4 version; to be fair The Last of Us was released last year for the PS3 I guess nothing can stop Naughty Dog on releasing it for the PS4 if it already won over 200 game of the year awards, they have mentioned that the PS3 version did help get an idea on what future games might look like if they were on the PS4.
Soon after 2010 HD gaming has started to become popular and most people like myself would own HD TV for playing games on theirPS3, 360 or Wii but during the 7th Generation of Gaming between 2004-2013 HD Game Collections or Remakes of a game being turned into HD was another thing that was huge during that generation. Most games that were sold during the 6th Generation of Gaming had sold millions of copies worldwide when it comes to gaming between 1998-2013 for the Dreamcast, PS2, Xbox and GameCube but not all games had sold millions of copies during that period certain games that got a great score and good reviews but got poor sales were gotten the chance to be released on HD instead. One good example was Beyond Good and Evil HD, during 2003 it got great reviews but the sales were poor because other games were released around the same time during November 2003 and of course Ubisoft also released Prince of Persia Sands of Time (2003) around that month too and gotten more copies sold then Beyond Good and Evil did. It was around Spring 2011 Ubisoft released Beyond Good and Evil HD for both PSN and Xbox Live Arcade.
Other HD games got released into collections on both PS3 and 360 during those period games that got the HD treatment-
Metal Gear Solid HD Collection
Legend of Zelda Wind Waker HD
Prince of Persia Collection
Kingdom Hearts 1.5 HD and 2.5 HD Remix
ICO and Shadow of the Colossus
Resident Evil 4, Code Veronica HD
Final Fantasy X and X-2 HD
Halo 1 and 2
Devil May Cry Collection
These are good examples of games that sold millions worldwide during the 6th Generation of Gaming; most games that got the HD treatment would have 1080p High Definition and being rendered looking a lot clearer than the original games were when they were released around that time. There may have been a few changes taken in and out of games or added in some new features in such as certain content that was only released in Japan but not released elsewhere good examples like these are Kingdom Hearts Final Mix and Final Fantasy X International. Certain games might have the soundtrack remixed or changed certain voices or vice actors around, certain buttons and game mechanics being changed. And of course trophy support/achievements have been added in if you want to collect them like on other games released on both PSN, 360 or Steam.
Other games that were released during the 3rd, 4th or even 5th Generation of Gaming have gotten a HD Remastered look if it's been more then 10-20 years since that game was released since then and have been given those treatments for it examples of these games have been done and been released on systems like PS3, 360, Wii U or Steam during the 7th Generation are-
Castle of Illusions: Starring Mickey Mouse
Oddworld New and Tasty (Abe's Oddysee)
I can understand games that were released more than 10 years ago getting a HD treatment is worth the money and checking out but if other games that were released 5 years or more getting a HD treatment doesn't feel the same and likely not worth checking out and look almost the same as the original was examples like these are Prince of Persia Collection which was released in 2010 making it almost 7 years since the first game was released in 2003 doesn't feel that long since it was released on the PS2/Xbox/Cube nice idea if someone didn't get the chance to play them or want to play them in one go but the you could easily pick up the original version at a cheaper price if you still have a PS2/Xbox/Cube and is not too bothered about the changes or added features that have been added in the HD version. Since we are on the 8th Generation now on gaming more and more games that were released both the PS3 and 360 are slowly being Remastered for the both the PS4 and Xbox One titles including Devil May Cry 4 and possibly Borderlands 1 and 2 could be making their way to those consoles but it doesn't seem that long since they were first released which was at least 6-5 years ago for both games. But if more and more games go through with it this might not interest a few people out there who have already bought a new console or planning on buying one because most people would want to buy a new console to play some new titles that are only exclusive on that console, I actually thought most developers would release a new title in a series or franchise for that system but if they release a HD or a Collection for that console that was released a year ago on the last gen consoles like the PS3 and 360; than a year later they just get either Remastered again or easily ported to the next gen consoles along with trophy/achievement support added to it can be a little lazy for companies to that but if it helps sales elsewhere for the rest of the world it's probably a good move.
If you own a PS4 or an Xbox One are there any Remastered titles you are looking forward to playing again?
Or what game would you like to see being released as a HD Remastered?
There have been many movies based on Video Game like Final Fantasy VII: Advent Children, Tomb Raider and Resident Evil. But there have been a few bad and cheesy movies over the years as well like Doom, Alone in the Dark and Street Fighter the Movie; over the past few days there have been news that SEGA was considering on releasing its classic titles from the Sega Genesis and Dreamcast to be released on to the Big Screens or as a TV series depending on what they want to do with each game.
At the moment SEGA was interested in giving Crazy Taxi, Golden Axe, Altered Beast, Rise of Nightmares, Streets of Rage, and Shinobi. But I do like the idea if they considered making an Anime series out of either games that SEGA was going to consider working on, I know that a few people I know wouldn't mind seeing Comix Zone as a Series or even a movie if it happened. Yet another game that should have gotten the treatment would be in fact Ristar, it is a great platformer but when it got first released in early 1995, just as the videogame world was moving on to the next generation of hardware. Sega was concentrating on the impending release of the Saturn and Sonic was still a monster success, Ristar has been re-releases in several Sonic and Sega-themed compilations, including Sonic Mega Collection, Sega Genesis Collection and Sonic's Ultimate Genesis Collection. It has also been released for digital download released for the Virtual Console on the Wii and on Steam.
Sega’s most famous character, Sonic The Hedgehog, is already getting a movie adaptation courtesy of Sony Pictures Entertainment but could it be a huge success by the time it gets released or could it be a failure. There's spin-off of Sega's Sonic the Hedgehog series and is a part of the new Sonic Boom franchise, which consists also in an animated TV series, games serve as prequel, a comic series by Archie Comics, and a toy line by Tomy. I have played the 3DS demo for this and this did gave me mixed reactions when it comes to a new Sonic game feels like something is missing in total, don't get me wrong that the last good Sonic game I've really enjoyed playing was Sonic Generations which used both 2D and 3D styled gameplay from both Classic Sonic and Modern day Sonic. This isn't the first time Sonic has gotten a TV show 90's series of The Adventures of Sonic the Hedgehog which was funny and memorable including the ending of each episode of Sonic Says where Sonic teaches viewer’s life lessons about subjects such as alcohol abuse and general safety. The segment was edited out during the original UK broadcast during the time but you can find the clips on Youtube.
Two other classic games that were released for the Genesis but owned by Disney were Aladdin and The Lion King, Disney have already released spin-off movies and TV series on both franchises including playable worlds in Kingdom Hearts. But I would have loved to watch both films again but instead of the Genesis soundtrack played throughout both movies.
This isn't the only bit of new SEGA has mentioned they have also finally announced an English release for Yakuza 5-
Released in December 2012 in Japan and is to be released in North America and Europe in 2015, the downside to the English release that it could well be released as a download title only on PSN and taking 20 GB of your PS3 hard drive as well depending on what GB PS3 console you have. When it was released in Japan I knew one of my friends who imported the game and the disc version did take 8 GB to install on a PS3 console, but downloading 20 GB on your PS3 through PSN will take most of your hard drive and pretty much a full day downloading and installing it. If Sega had the option to release Yakuza 5 on disc it would make things easier for some PS3 owners and keep its fans happy but SEGA have been worried that not many people will buy the disc version of their game due to poor sales outside of Japan. It would have been nice if SEGA did release a few copies of Yakuza 5 on disc with some goodies on top of it including DLC, Soundtrack and possibly a T-shirt to those who do pre-order it.
Are you willing to see your childhood games come in as TV series or Movie?
Looking forward to the English release of Yakuza 5?
Did you know that it'll be 10 years since the PSP was first released which back in December 12th 2004, North America release was March 24th 2005 and UK/Europe didn't get their hands on the handheld til September 1st later in the year; Like the Nintendo DS which was released around the same year from 2004 up to 2014 the 7th Generation of gaming has had a great line up on games and systems all within that period; there have been some memorable moments in gaming and some good games that have won multiple awards and memorable soundtrack.
This was also Sony's first time entering the handheld market and wanting to compete with Nintendo. PSP was pretty much a version of a PlayStation 1 and 2 in the palm of your hands, it only had 1 analog stick instead of 2 like you would see on a PlayStation controller and only 2 shoulder buttons L and R. Instead of using cartridges or discs the PSP used UMD discs for both games and movies. The PSP also had Wi-Fi internet connection, a USB cable which you can transfer data, music and pictures back and forth from your PC, it even had a PSP Camera attachment for taking photos just like a normal camera. The PSP also gave you the chance to play PS1 games on the handheld meaning that you could play your favourite games on the PSP when you’re out and about; the memory card was a lot smaller than a normal memory card, the PSP version you had to use a Memory Stick Duo for saves, music, and data.
Later up versions of the PSP were also lighter and the ability to connect your PSP to your PS3, however in 2009 they released the PSP Go which was a different version of the system but the downfall on the PSP Go was that it didn't had a UMD disc drive everything had to be downloaded from the PSN Store and double the price you would pay for games instead of buying them on UMD in retail stores. However the PSP had some good games in the line-up from Monster Hunter Portable 2nd G, Grand Theft Auto, FF VII Crisis Core, God of War and LocoRoco.
Unlike the PSP the PS Vita was released in 2011-2012 which offered a second analog stick which makes it stand out better and easier to play games on the system, you would just wish Sony did this sooner before the PSP was released back in 2004. With the PS4 just around the corner you can actually use the PS Vita as a second screen which can be remotely played on a smaller screen if someone else wanted to use the TV you can switch back and forth at any time from your TV to the PS Vita, this feature has also been used for the PS3 as well. Like the PSP you can purchase and download PS1 games to your PS Vita and makes playing games a lot easier thanks to the second analog stick when it comes to most games being downloaded on the Vita. PSP games can also be played on the Vita but only if they are bought from the PSN Store which is the disappointing part about this feature because you would wonder where would the UMD discs go? With most PSP games released on the PSN Store you may find 1 or 2 odd titles not on the store and were only released on UMD two of these examples are both FFVII Crisis Core and Kingdom Hearts Birth By Sleep. If the Vita had UMD support you would keep most of your favourite games on the PSP and trade-in the PSP straight away but however most places now don't offer much when it comes to trading-in a PSP either for cash or store-credit so you are better off keeping the PSP instead.
If you are going to be buying games you’re going to need a memory-stick when it comes to playing games, like the PSP you will need one for backing-up data, downloads and system updates when it comes to picking a PS Vita but the memory sticks on their own cost even more then games themselves pending on how much GB you want for it you can get from 4GB, 8GB to a 32GB but once you've gotten a memory-stick you are pretty much sorted and ready to play some great games on the PS Vita. Most of the apps you can download on the PS Vita are free as well such as Facebook, Netflix and BBC IPlayer you can really tell that the system itself wants to be perfect as the I-Phone/I-Pad when it comes to touch-screen gaming and social-networking. Overall picking up a PS Vita is worth the purchase in the end if you are planning on buying one. Sony partnered with publishers such as Disney, Marvel, Rebellion Developments, iVerse and Titan to release digitized comics on the PlayStation Store. This new application requires PSP firmware 6.20 for it adds a new XMB category called "Extra". The Digital Comics Reader application can be downloaded on the PlayStation Comics official website this was a handy to have if you wanted to take a break from gaming and want to relax and read a few comics through your PSP.
I'm pretty sure that for those who still own a PSP guessing everyone had different tastes and their favourite games for the system. Here are my top three favourite PSP games-
This was a port of the PS2 version which was released in 2007 for those who missed out Atlus released it for the PSP quite a lot of content that was released for the PS2 including the original and Persona 3 Fez were all transferred to the handheld including that you would have the option to play as a female character. This selection alters some aspects of the story: the first Persona gained by the Protagonist, Orpheus, has a different appearance; Igor's assistant in the Velvet Room, Elizabeth, can be replaced with a male equivalent named Theodore. In combat, the player is able to directly control every character, as an alternative to utilizing the game's artificial intelligence. The ability to guard has been added and allies will take fatal attacks for the Protagonist, preventing his or her death. Outside of Tartarus, instead of navigating the game world by directly controlling the Protagonist, you can guide an on-screen cursor around an area, allowing interaction with characters and objects. The game includes the voice acting of the original game, although characters are not shown in the world, instead being represented by on-screen portraits. In addition, the anime cutscenes seen in the original have been replaced to feature in-game graphics. As I much loved Persona 4 for the PS2 playing Persona 3 when I'm out and about had me spending more than 80 hours on levelling grinding, building social-links and hearing yet another amazing soundtrack by none other than Shoji Meguro.
This was the main reason why I pretty much wanted to get a PSP in the first place after hearing the first announcement on the Kingdom Hearts series going to multiple handhelds to the DS, PSP and Mobile Phone back in 2007 at Tokyo Game Show. Seeing the first Famitsu images and the first trailer for Kingdom Hearts Birth by Sleep looked really impressive to look at on the PSP, as a fan of the series it’s one of those game franchises that I would follow to the end when it comes to gaming. But the story plot for this takes places 10 years before Kingdom Hearts (PS2) based around three Keyblade wielders Terra, Aqua and Ven; but Master Xehanort goes missing and everyone pretty much goes in to different directions in the story and entering other Disney world’s such as Snow White, Cinderella, Radiant Garden (Hollow Bastion) and Sleeping Beauty. Gameplay and graphics looked a little similar to what fans saw in Kingdom Hearts II (PS2) which had the same control system; but set as a command deck for your attacks, magic, items and creating your own attacks and magic.
When I first saw the trailer and images for Crisis Core I was really blown away on how well detailed it was when it came to graphics and visuals making it feel that this felt like a remake of the original game itself if it happened; Story focuses on Zack a young member of the paramilitary organization SOLDIER, who is assigned to look for the missing SOLDIER Genesis. As he searches for Genesis, Zack discovers Genesis' origin, Project G, and how it is related to two other high ranking SOLDIERs; Sephiroth and Angeal. The game's storyline takes the player from the war between the megacorporation Shinra and the people of Wutai to the events in Nibelheim, ending just before the beginning of Cloud's adventure in Final Fantasy VII.
Other games that almost made it on the list-
Metal Gear Solid: Peace Walker
God of War: Chains of Olympus
Mega Man Powered Up
Valkyria Chronicles II
Monster Hunter Freedom Unite
Prinny: Can I Really be the Hero Dood?
Do you have any favourite memories of the PSP or top three favourite games for it?
Only been released in both Japan and Australia this a date has not yet been announced for both UK/Europe and North America for the New Nintendo 3DS. It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original 3DS, the 3DS XL, and the 2DS. Luckily two people I know in the StreetPass group in Newcastle have imported the new handheld from Japan, had quick hands on with the new handheld including some impressions of it.
The new handheld features various changes from the original 3DS and the XL, the most notable addition is the inclusion of an analog stick on the right hand side of the handheld, referred to as the C-Stick, and additional ZL and ZR shoulder buttons, allowing for additional control similar to the Circle Pad Pro add-on peripheral released for the original Nintendo 3DS which only cost around £5 or less in stores. This system features facial camera tracking that follows the player's line of sight, expanding the range of angles from which you can view the system's stereoscopic 3D effect. Other features include automatic brightness toggling based on environmental lighting, built-in NFC technology for Amiibo figures, and wireless transfer of media files between the handheld and a PC/Laptop. Inside the system is a more powerful CPU has been included, which allows faster download speeds when it comes to games and demos from the eShop and improved graphical capability. Memory storage has been changed from SD cards to Micro SD cards, installed at the back of the system.
Coloured face buttons resembling the SNES colour scheme the New Nintendo 3DS's screen is 1.2 times the size of the original Nintendo 3DS, while the New Nintendo 3DS XL's screen is the same size as its predecessor. Both systems' bodies are slightly larger than their previous iterations, with the New Nintendo 3DS XL weighing slightly less than the previous 3DS XL. The system's game card slot, stylus holder, and power button are located at the base of the system. The wireless switch has been removed, with wireless functionality being digitally toggled in the Home Menu instead. You can change the front and back plates, allowing you to customize the appearance of your own handheld sometime in the future they'll be more theme plates from the likes of Mario, Pokémon or even Legend of Zelda theme plates.
The New Nintendo 3DS systems are compatible with all Nintendo 3DS game software. Certain titles that specifically utilize the systems increased its CPU performance; like Xenoblade Chronicles will only be compatible with New Nintendo 3DS systems and cannot be played on previous systems. There are also some titles compatible with both the new and old systems which feature enhanced improvements when played on the New Nintendo 3DS, such as quicker load times. The C-Stick, ZL, and ZR controls are backwards compatible with titles that could use the Circle Pad Pro peripheral. As with its predecessors, the systems are backwards compatible with the majority of Nintendo DS and DSi software, with the exception of games that require the use of the GBA cartridge slot, and all 3DS games and downloaded software are region-locked accordingly however DS cartridges remain region-free. The new systems will use the same AC adapter as the original 3DS, 3DS XL, 2DS, DSi, DSi XL and will be sold separately, Game data can be transferred from a previous 3DS system to a New Nintendo 3DS, either manually or wirelessly, though data from New Nintendo 3DS systems cannot be transferred to older systems.
I did play Hatsune Miku and Future Stars: Project Mirai which was already inside the Japanese New 3DS but when I turned the 3D effect on for this the 3D is a lot more powerful than the original 3DS. However if you own Super Smash Brothers it does support additional controls featured on the New Nintendo 3DS, but is not compatible with the Circle Pad Pro peripheral after watching someone else playing the demo on it. If you live in the UK or in Europe you could import one of these for yourself since Australia and New Zealand are in the PAL Region when it comes to games, consoles and handhelds meaning that you'll be able to play your UK/Europe games on the new handheld or you can wait for a release for it later in 2015.
Will you be picking up the New Nintendo 3DS sometime soon?
Can't believe it’s been 20 years since the PlayStation first debuted since December 3rd 1994 in Japan and the rest of the world didn't even get the console in September 1995. During the 5th Generation of Gaming the first conceptions of the PlayStation date back to 1986 between a joint venture between Nintendo and Sony. Nintendo had been attempting to work with disc-based technology since the Famicon; their product was known as the CD-ROM/XA which acted as an extension of CD-ROMs that allowed for simultaneous access to compressed audio and video data on the discs, however the medium had problems. Simultaneously developed by Sony and Phillips, CD-ROM/XA was an extension of the CD-ROM format that combines compressed audio, visual, and computer data, allowing all to be accessed simultaneously. Nintendo approached Sony to develop a CD-ROM add-on, tentatively titled the "SNES-CD", a contract was signed, and work began.
The product was known as the Play Station was to be announced at the May 1991 CES. However, when Nintendo's Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo, he realized that the earlier agreement essentially handed Sony complete control over any and all titles written on the SNES CD-ROM format. Yamauchi decided that the contract was totally unacceptable and he secretly cancelled all plans for the joint Nintendo-Sony SNES CD attachment. Instead of announcing a partnership between Sony and Nintendo, at the day of the CES, Nintendo chairman Howard Lincoln stepped onto the stage and revealed that Nintendo was now allied with Phillips, and Nintendo was planning on abandoning all the previous work Nintendo and Sony had accomplished. Lincoln and Minoru Arakawa had, unbeknownst to Sony, flown to Philips' global headquarters in Ntherlands and formed an alliance of a decidedly different nature-one that would give Nintendo total control over its licenses on Philips machines.
In 1992 Sony and Nintendo reached a deal whereby the Play Station would still have a port for SNES games, but Nintendo would own the rights and receive the bulk of the profits from the games, and the SNES would continue to use the Sony-designed audio chip. However, Sony decided in early 1993 to begin reworking the Play Station concept to target a new generation of hardware and software. As part of this process the SNES cartridge port was dropped and the space between the names Play Station was removed becoming PlayStation, thereby ending Nintendo's involvement with the project. Sony's North American division, known as Sony Computer Entertainment America originally planned to market the new console under the alternative branding PSX following the negative feedback regarding PlayStation in focus group studies. Early advertising prior to the console's launch in North America referenced PSX, but the term was scrapped before launch. Some of the SCE staff involved in the creation of the PlayStation credit Sega AM2's Virtua Fighter, released in 1993, as inspiration for the PlayStation's 3D graphics hardware. According to SCE's former producer Ryoji Akagawa and chairman Shigeo Maruyama, the PlayStation was originally being considered as a 2D focused hardware, and it wasn't until the success of Virtua Fighter in the arcades that they decided to design the PlayStation as a 3D focused hardware.
The PlayStation had ability to play audio CDs meaning that you could play your music on the console if you didn't have a CD player back in the 90's, it also had two memory card slots to play your memory cards and two slots for controllers. The memory card had the function of holding 15 blocks when it comes to saving games but you would need a memory card in order to save your progress, most games took at least 1 block on your memory but one of the games that I used to own took 15 blocks in one memory card slot which was Populous; however companies released memory cards for the PlayStation system itself like Mad Catz and Joytech released memory cards from 4m Memory Card to 8m Memory Card which were better value and more games to save your data on instead of buying a 1m Memory Card limiting with only 15 blocks.
DualShock controllers made a huge impact in gaming too during the 5th Generation of Gaming, a controller capable of providing vibration feedback, was based on the on-screen action of the game if the game supports it like Spyro or Metal Gear Solid or even Gran Turismo, as well as analog input through two analog sticks. In 1999 Ape Escape was released and became the first game to explicitly require DualShock/Dual-Analog-type controllers, with its gameplay requiring the use of both analog sticks meaning that you couldn't use a normal directional PS1 controller to play the game. In 2000, a re-designed "slim" version called the PSone was released, replacing the original grey console and named appropriately to avoid confusion with its successor the PS2.
I'm pretty sure that for those who still own a PlayStation guessing everyone had different tastes and their favourite games for the system. Here are my top three favourite games for the PlayStation-
Was my first Final Fantasy game and RPG game I bought for the PS1. When I first bought the game I didn't get very far and didn't like it as much but after starting a new game again and had an idea what I was doing I totally love it. I loved it for its story, characters and art but however fans of the series and game reviewers complained that most of the characters look like characters from childrens books or from Disney movies. That I would have to agree certain characters did look like something out of Disney. Which came to my next theory when I was a lot younger I did watch quite a few Disney movies which gave me the concept and idea on what if Final Fantasy characters enter those worlds? Which I actually liked seeing in my mind, after a few Disney films the ideas came into other films and animated films. Pretty much still play this game now and then through my PS1 or even on the PS3 either starting a new game or continuing where I left on my last adventure from either Disc 1,2,3 or 4 but most of Disc 3 had some of my favourite moments.
Hogs of War which looked a lot like Worms but instead it was set during the First World War and instead of worms you control pigs which all had their own country/team like Tommy Trotters was the British Team, Garlic Grunts was the French Team, Sow-A-Krauts was the German Team. There are other country team’s names in the game as well. This was a turn-based tactics game where you take turns controlling individual members of their squad of hogs to engage in combat with the opposition similar to Worms. However the real star of the show was once again Rik Mayall who provided both the narration for the movie war clips and voicing some of the pigs and giving some bad taunts to the player encouraging you to try and win the battle on multiplayer. Plus John Phillip Sousa's Liberty Bell Match was the main theme music for the entire game but you may have also heard this from the TV comedy series Monty Python and the Flying Circus. There was supposed to be a sequel in the works as of February 13, 2008, Infogrames announced Hogs of War 2 for DS, Wii, PS2 and PC. It was slated for release in April 2009 but is now presumed cancelled. During this period Infogrames was experiencing financial problems and was reincorporated as Atari, SA.
My favourite Crash Bandicoot game in the series, Crash 2 was my favourite as well but Crash Team Racing was just enjoyable from the Single-Play Adventure, getting the fastest time on Time Trail or gaining one of the Tournament Race Cups on the hardest setting. It was also a final farewell to the Crash franchise before Naughty Dog worked on their new project which was Jak and Daxter for the PlayStation 2. I would admit Crash Team Racing is my favourite game out of the lot and is one of my favourite racing games of all time, a lot like Mario Kart but instead it was Crash Bandicoot; this had Adventure Mode which was the main story where Nitros Oxide who is the fastest racer in the galaxy and challenges Earth to a game of survival where one of their racers challenges Oxide to a race, if Oxide won he would end up turning Earth into a parking lot but which ever character you chose from Crash, Cortex or even Polar you would win the race and save the world. Multiplayer made a great feature for having up to 1-4 players in tournament races or even battle against each other, this still holds up to today and you can easily download the series or each of the games thanks to PSN which you can download to your PS3, PSP or PS Vita.
Other honourable mentions to games for the system-
Metal Gear Solid
Resident Evil 2
Tony Hawk Skateboarding
Crash Bandicoot 2
Final Fantasy VII
Oddworld Abe's Oddysee and Exoddus
Do you have any favourite games or favourite moments for the PS1?
Would have posted this on the review section but unfortunately on GameSpot couldn't rate the game or review plus had it released from December 31st 2015 on their site so instead writing the review on here for now. I have wanted to talk about this game a lot after completing the game myself a few days ago and waited since June for the 3DS release of this on top of that-
First thing you will notice straight away about Shovel Knight is the 8-Bit sprite visuals and animation; everything about this game is actually in fact that this 2D side-scroller was developed and published by an independent video game developer called Yacht Games which started off as a Kickstarter campaign and a year later it has been released for PC, Wii U and 3DS from this year. What really amazes me that Shovel Knight feels more of an NES titled game if this was released in the late 80's or even early 90's this would have been on the top favourite games for the console and in most people's game collection for its clever gameplay, nostalgia moments and unique style.
Following the adventurers Shovel Knight and Shield Knight fought alongside one another, journeying across the world and seeking treasure. When the two explore the Tower of Fate, the two fall to the dark magic power of a cursed amulet. When Shovel Knight reawakens, the Tower has been sealed and Shield Knight is nowhere to be seen. Grieving for his beloved, Shovel Knight gives up adventuring and secludes himself. However, during his absence, the Enchantress rises to power, spreading evil across the land. Upon hearing that the Enchantress has unsealed the Tower of Fate, Shovel Knight takes up his shovel again and ventures towards it, hoping to find and rescue Shield Knight. In order to do so, Shovel Knight must fight the eight members of The Order of No Quarter who have been dispatched by the Enchantress to impede him. Has a short story opening yet also past games that were released on the NES or the Genesis used that same idea to have a short opening and then start the game this is yet a nice touch and a trip back down memory lane for retro gamers.
Taking heavy gameplay influences from the Mega Man series each of the stages you explore on the map will have a different theme settings from bright to dark locations think of a medvial version of Mega Man because there will be a boss at the end of each stage. But the clever thing is that each of the bosses you face will have different ways to try and defeat you from one boss that throws potions and chemistry items at you or another boss turns into a giant tank-robot. There is yet a challenge along the way through each of the stages you come across where enemies will try and stop you, tricky platforms and moving objects this makes this game more of a challenge the difficulty is just about perfect making neither easy or normal but indeed a hard game but finding this highly addictive where you could just play this game for hours or even trying to finish it in one sitting which can be done. There are achievements for this you will be coming back for more than you as spected. You can increase your health and magic as you progress including your shovel and armour but if you die through a level you'll lose some treasure but you can reclaim it where you last die but if you die again before you reach the last place you died that treasure will be gone forever it does have the same idea that was used in both Demon's Souls and Dark Souls when it comes to losing souls. When I mentioned that your only weapon is a shovel that's right your weapon is your shovel you can dig up treasure from the ground and use it attack enemies and barriers. Like DuckTales you can use the shovel as a pogo stick to bounce off obstacles or the heads of enemies plus when I mentioned about treasure you do collect which you can either save or use it on upgrades for health, magic, and armour.
StreetPass has also been added in the 3DS version where you are thrown into game of who gets the most gems in the allotted time over three rounds. For each round, you record a ghost and in five seconds you can either focus on getting all the gems or anticipate your opponent's actions and set up attacks/relic actions. When you streetpass someone, you talk to the super skeleton and see how your ghost fares against the streetpasser's ghost if you win or collect most of the red gems within 2 rounds or defeat your ghosts opponent you'll earn a reward. Another thing that Shovel Knight does so well it has a chiptune soundtrack composed by Jake Kaufman, with two contributions by Mega Man composer Manami Matsumae you could easily listen to the soundtrack all if you wanted to you can find music notes for each theme through each of the stages but are quite hidden to find be sure to keep an eye if you see any around.
Once you've beaten the game you've got a choice to go through the game again on New Game+ but overall this is worth every penny and your time as well. Everything about Shovel Knight is just almost perfect for a 2D platformer and reminding gamers how great 8-Bit games can be even through the present day we are in now this stands out as possibly one of the best games you may come across for 2014.
Heard the news and announcements on the new trailer for Jurassic World which has been confirmed for June 2015, Steven Spielberg returns to executive produce the long-awaited next installment of his ground-breaking Jurassic Park series, Jurassic World. Colin Trevorrow directs the epic action-adventure from a screenplay he wrote with Derek Connolly. Frank Marshall and Patrick Crowley join the team as producers. The first Jurassic Park film was my favourite in the series but when I watched Jurassic Park 3 it just didn't feel like a good movie and had a weak story plot on helping a family find their missing son on the island.
Taking pace twenty-two years after the events of Jurassic Park, Isla Nublar now features a fully functioning dinosaur theme park, Jurassic World, as originally envisioned by John Hammond. This new park is owned by the Masrani Corporation. Owen (Chris Patt), a member of Jurassic World's on-site staff, conducts behavioural research on the Velociraptors, but things go awry when the research team accidentally unleashes a genetically-modified hybrid dinosaur into the park. When I've first watched the trailer straight away it had me thinking on Dino Crisis series on the PS1 mainly because in the trailer for Jurassic World scientists genetically-modified hybrid dinosaur; if you look at the story plot for Dino Crisis is set in a fictional location known as Ibis Island in the year 2009. The Secret Operation Raid Team has sent an agent, Tom, to investigate a research facility. During the recon mission, he learns that Doctor Edward Kirk, a world-renowned scientist who was reported dead three years ago, is leading a secret weapons project within the facility. SORT sends four agents Regina, Gail, Rick, and Cooper to acquire Kirk and return him to custody. They arrive onto the island Cooper is blown off course and lands in a jungle. A Tyrannosaurus rex appears and chases him a short distance before eating him. The other three agents, unaware of his death, proceed with the mission. Once inside the base, they discover the mutilated and partially devoured corpses of security personnel and scientists. Shortly thereafter, they discover that dinosaurs are the reason behind the bloodbath at the base.
Both stories is pretty much finding the cause of it and getting off the island, I just feel that Jurassic World is pretty much Dino Crisis don't get me wrong people would still watch it since the Jurassic Park series is worth watching and of course Chris Patt is the star of the movie which we all know him by now as Star-Lord or Peter in Guardians of the Galaxy. When it comes at looking at some of the dinosaurs in the trailer do remind of the game even the big one that popped out of the water to eating the shark that right there reminded me of the Monster Hunter series when it comes fighting large creatures which look similar to the ones you see in the movies, but also I did thought that the large creature would have eaten the shark and then starts jumping out of the water and eating the audience. Not just that pretty in the past there have been other films that have had the same similar story plot that was used in a game as well.