As I much love both the TV series and the game series of The Walking Dead, I've found that the final episode of Season 2 is being released this week which is a shame because I've enjoyed Season 2 as much as I did with Season 1; First season was just a brilliant series back in 2012 and was my top 5 favourite games of 2012.
I've posted another blog similar to this a while back on Are Point and Click games becoming popular thing in the gaming industry? where I did mention that Point and Click games are actually becoming more and more popular in the gaming industry and of course mentioning what ideas that could be used in their next title Games of Thrones and of course my ideas and suggestions if they there was a Pretty Deadly that had the same idea on being a point and click game. But anyways back to The Walking Dead what really makes each episode stand out the more and more you play each episode the choices start to get hard and harder to make especially when it comes to thinking about people in your group. Yes this might happen to people like yourselves when you have too many friends and they have either stuff going on or you've been invited to 2-3 parties or conventions all in one day you can't really make up your mind on choices.
I really liked how Season 1 did on story and choices and plus carrying over your save at the same time after playing the DLC and 400 Days then it all gets carried over to Season 2. I don't really want to talk much about Season 2 on each episode due to the fact that it might spoil the whole plot for those who have still not played any of Season 2 just yet but I really do wonder what will happen next in the final episode. What made the final episode of Season 1 that good was how it was set out after the events of episode 4 and then of the course the ending which was both sad and breath-taking to watch on how it ended. I do have a few predictions on what could happen at the end of Season 2 and also a Season 3 was just announced not so long so there will be more from The Walking Dead series but will it all be based around Clementine? Or maybe a new character perhaps we'll never till we've beaten all of Season 2 and plus get 100% on trophies/achievements.
Do you have any favourite moments in Season 2 of The Walking Dead? Where do you think the series will go next?
I know that Gamescom was last week and of course a lot of people were very annoyed that Rise of Tomb Raider was announced exclusive for Xbox One and Xbox 360 to be released December 2015, this really did made a lot of Tomb Raider fans and gamers out there very upset that there was no word on a PS4, PS3 or even a PC/Steam release for it. But when a conversation between Eurogamer and Xbox head honcho Phil Spencer confirmed that the game is, in fact a timed exclusive, the collective sigh of thousands of fans could be heard across the continents.
Okay I can understand why they wanted it to be released on both Xbox One mainly because that this could help with the sales on both the game and console sales once it’s released next year. However if it gets released there may be a number of bugs or even glitches maybe in the Xbox version depending if try to rush the game to be released in time for the holidays and of course throw in some extra surprises and goodies at next year’s E3 perhaps. However I can also imagine that Microsoft wanted something like an Uncharted style game for the Xbox as well since the Uncharted series on the PS3 have sold millions and help redefine the action-adventure genre on next-gen consoles on both the 7th and 8th generation of gaming, there were rumours that Uncharted 4 could be released around the same time next year for the PS4 so there maybe a little competition on sales and hardware as well.
This isn't first time games have had this situation before where games in the past like Ninja Gaiden 2, Star Ocean IV, BioShock and Braid were released as Xbox exclusives to begin with and then within a few months later or a year later there were released on the PS3 with some added extra content and features that were never in the original this does help with the loss on some gamers which couldn't afford both consoles back then and only had either one of those systems this was a nice way to treat PS3 owners for those who had a little longer but worth the wait in the end. Even PC indie games had the same situation they were first released on PC like Hotline Miami or The Binding of Isaac or even Half-Life 1 and 2 for that matter were only PC but later got released on consoles.
It will be released on PS4 later in the future if fans and gamers are willing to wait there may even be some extra stuff for the PS4 for the loss. To begin with the Tomb Raider series on the PS1 sold more copies then it did on the PC so it could mean that gamers and fans want to experience it on a PlayStation just like old times but then again if it was released on PS4 sooner than anyone expected this would boost up sales for the system.
Are you still planning on picking up Tom Raider next year on Xbox One or 360? Or are you willing to wait a little longer for a PS4 or PC release next year?
The last Marvel film I've enjoyed watching was The Avengers which was released two years ago never like the Iron Man series or The Incredible Hulk but when I watched The Avengers everything about it just made the perfect superhero movie out there. As always there's always a superhero movie released during the summer and becoming a blockbuster hit within the first few days or weeks. Did you also that James Gunn directed Guardians of the Galaxy some of you may know that he was the writer for Lollipop Chainsaw.
Based on the Marvel Comics superhero team of the same name produced by Marvel Studios; story follows a brash adventurer Peter Quill (Chris Pratt) finds himself the object of an unrelenting bounty hunt after stealing a mysterious orb coveted by Ronan (Lee Pace), a powerful villain with ambitions that threaten the entire universe. To evade the ever-persistent Ronan, Quill is forced into an uneasy truce with a quartet of disparate misfits-Rocket (Bradley Cooper), a gun-toting raccoon, Groot (Vin Diesel), a tree-like humanoid, the deadly and enigmatic Gamora (Zoe Saldana) and the revenge-driven destroyer named Drax (Dave Batista). But when Quill discovers the true power of the orb and the menace it poses to the cosmos, he must do his best to rally his ragtag rivals for a last, desperate stand-with the galaxy's fate in the balance. There are few more recognisable actors you might know in the film that do make an appearance which will surprise you.
What also made this movie perfect is that the soundtrack has a lot of 70's and 80's music under Peter's Walkman under his Awesome Mix tape volume 1,this might bring back nostalgic moments if you were around that time or even the 90's you've ended up hear music from those periods at parties or even on car radios. If you stay towards the end of the credits Marvel always like to put a little surprise or something funny towards the end, but the overall film is just amazing everything about it makes you want to go see this movie again and again because its that good and course Groot being Groot.
Heard the news just after midnight this week after finding that some of my friends on Facebook posted statuses on Robin Williams. Then flipping over to the BBC news finding out that Robin Williams had committing suicide and died due to asphyxiation. I loved most of the movies he was which I did watch when I was a child like Aladdin, Mrs Doubtfire, Hook and my personal favourite Popeye.
Speaking of Robin Williams did you also know that he was an avid enthusiast of video games and named two of his children after game characters. He named his daughter after Princess Zelda from The Legend of Zelda series; they both have been featured in an ad for the 3DS remake of Ocarina of Time. His son may have been named after Cody from the Final Fight series, he also enjoyed playing games like Warcraft III, Day of Defeat and Half-Life and the FPS game Battlefield 2 which he played as a sniper.
We all know that he voiced the Genie in Aladdin and yes I did use to have the game on the Sega Mega Drive when I was younger which was bought from a car-boot sale for under £2 like the Lion King both games were really enjoyable at the time. Plus the right difficulty as well for a 2D platformer, playing as Aladdin who must make his way through seven levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final battle against Jafar. You can attack either close range with a scimitar, which can deflect certain projectiles, or long range with a limited supply of apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues from a traveling peddler. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives, and continues until the player runs out of Genie tokens or lands on a Jafar. In the Abu's bonus round, you control the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.
The soundtrack was yet another great thing I liked about Aladdin alongside the voice and sound clips which you can flip through on the options menu. Aladdin was also released on the NES, Game Boy, DOS, Amiga and also Windows in 2006 for UK/Europe. Did you also know that Capcom both developed and published Aladdin for the SNES in 1993 reviewers and gamers have mentioned that Capcom truly did something great with this Super NES game. It was later ported to the Game Boy Advance 2004 but wasn't that great as the original version was back then.
It is nice to talk about a game that I used to have the last time I've played Aladdin was 15 years ago for me, the movie itself is still a good Disney movie worth watching having Robin Williams as the Genie and also Gilbert Gottfried as Iago. However what I really do remember quite well from both the movie and the game was the song "Friend like me" which really did remind me of both the Genie and Robin Williams thought I'd leave some video game music here to commemorate a great actor and a funny guy-
R.I.P- Robin Williams (1951-2014)
Do you have any favourite movies starring Robin Williams?
Super Smash Brothers for the 3DS will allow you to buy its collectible, in-game trophies with its in-game currency and the handheld's Play Coins. "Super Smash Bros. Brawl had tons of trophies, but rumour has it that the 3DS version alone may have more than Brawl," Super Smash Bros. Director Masahiro Sakurai said in a post on Miiverse. Seeing as how Brawl had 544 trophies, many of which you could only earn by completing specific, difficult challenges, Super Smash Bros. for the 3DS is offering another way to collect them.
Sakurai said if you're having a hard time getting a certain trophy you could just buy it, and judging by the picture above, you could pay with either in-game gold or the 3DS' Play Coins, which you earn by walking around with your 3DS in sleep mode, using it as a kind of pedometer. Sakurai said that the trophies will sometimes go on sale as well. Ok this may annoy a few Smash Brothers fans out there who would rather do it the old fashion way by completing certain challenges or paying the game on a higher difficulty setting that I can understand I would have done the exact same thing on certain games that were on PS3 when it comes to PSN trophies. But using Play Coins to get certain trophies will take a while to collect unless you've already have more than 200 play coins which you haven't used on any of the StreetPass stuff like StreetPass Puzzle Panels or the StreetPass Battles; collecting 10 coins a day may feel like a little chore and require you to walk around a few times this idea would help those who want a little bit of exercise in their everyday life.
This isn't the only game that had the same idea back in 2010 Pokémon HeartGold and SoulSiver had the same idea bundled with a peripheral called the Pokewalker, a pedometer that resembles a Poke Ball which can connect to the Nintendo DS game card via infrared signals in a fashion similar to another Nintendo DS game Personal Trainer: Walking. The Pokéwalker did hold one Pokémon at any time, and must be registered with a single cartridge of the game. Walking with a Pokéwalker holding a Pokémon can cause the Pokémon to increase one level and cause its friendliness to increase, as well as earning "watts," an in-game currency that can be used to catch wild Pokémon and dowse for items. This idea was a great idea back in 2010 for both young and old gamers who wanted to find an easier way to level up their Pokémon with a few steps outside your home nevertheless; the device has still been praised as a good way to get kids active and to have fun at the same time.
Since the 3DS was released back in 2011 used an internal pedometer that counts and records daily step counts while in sleep mode. Every hundred steps earns a Play Coin, which can be spent on a variety of extras and bonuses, games like Animal Crossing: New Leaf, Kirby Triple Deluxe, Super Street Fighter IV and Sonic Generations have used the idea on exchanging Play Coins for new items or missions or unlockable stuff in the game. I do wish that future games would focus more on this idea which can be both fun and making you feel more rewarded by the time you get enough Play Coins to earn this new item that you want to have in a certain game this kind of makes you feel that your actually saving money in general but you’re not.
Do you think the idea of using Play Coins to exchange on gaining new items or trophies in a future game still a good idea or a bad idea. Or do you have any good memories on past games that used this idea like Pokémon HeartGold and SoulSliver or any other games.
First time I've heard about Scott Pilgrim VS the World was around four years just after the movie was released in cinemas and the video game on both PSN and Xbox Live. I wanted to read the graphic novels before watching the movie which I did when I first started reading Scott Pilgrim; what I liked about Scott Pilgrim series that took a different approach on story from other manga I've read. Plus I really liked the art style that Bryan Lee O'Malley used including the story was both amazing and gripping making you want to know what will happen in the next volume.
Seconds follows a different story to what the Scott Pilgrim series, only heard about Bryan's next book last month after reviewers and sites like Facebook and Twitter claiming that Seconds is highly recommended to anyone. The graphic novel tells the story of Katie, owner of a prospering restaurant named Seconds, who obtains the ability to fix her past mistakes by writing them down in a notebook, eating a mushroom, and falling asleep. Abusing the power to make her life perfect, Katie ends up creating more problems for herself.
With over 336 pages are all coloured and very well detailed from the facial expressions to the unique art style for its characters like Katie and Liz. There are quite a few gaming references and the odd Scott Pilgrim references too; there is even a recipe that gets provided in Chapter 3 which you can actually try and cook for yourself. I do want to talk more about this but I really don't want to spoil it for anyone out there who is a fan of the Scott Pilgrim series or love the art style, but I can tell why Seconds is that good to begin with after reading the first chapter making you want to read more of it.
It's quite likely that if Seconds gets more and more popular on books sale or people cosplaying as their favourite characters its quite likely that there could be a movie out of this if Edgar Wright considers working on a movie script for it in the future just like what he did with the Scott Pilgrim movie but we'll never know it could happen. The overall approval that Seconds is highly recommend at any price and one of those graphic novels that you do not want to put down its true what they say never judge a book by its cover.
If you can remember my blog on Why Monster Hunter Freedom Unite on iOS both a good and bad idea which I posted back in June just before E3 was around the corner. Recently announced this week Original BioShock Announced for iPhone/iPad, Coming This Summer this does sound like decent idea for those who have missed out on the original version however this game is easily cheap to get on any system. BioShock was released back in 2007 on both Xbox 360 and PC and a year later for the PS3; would admit that the first BioShock was amazing game overall for an FPS game and having a setting in an underwater city instead of other FPS games that are all either in space or on a battlefield.
The idea of it on the iPhone/iPad would use the touch pad to move around and tapping the screen to fire your weapons, plasmas and of course the choice on saving or killing the Little Sisters for power. Plus sliding as well from certain enemies or picking up items or money maybe once more reviews on the iOS are posted online during the summer. Don't get me wrong the idea is great but it would have been a better idea if BioShock was ported or released on the PS Vita instead; A version of BioShock had been announced at E3 2011 by Levine during Sony's press event, alongside the introduction of the Vita, but few details were revealed at that time. Levine later described the title as still in the works, a game that would neither be similar to the first two BioShock titles nor be a version of Infinite for the Vita. He stated that "I'd rather do something that's an experiment and that's a little different; and is unique for the franchise." By April 2012, with Irrational working heavily to finish Infinite, Levine had put the Vita game on hold. Levine finally revealed in July 2014 that the deals between Sony and Take Two had failed to materialize, and the game unlikely to be made, despite Sony being bullish on promoting the future title at its Vita reveal before any development work had been started. He further clarified that his idea would have been a strategy-style game similar to Final Fantasy Tactics, with the game set prior to the fall of Rapture.
That idea itself would have been perfect for a Vita or even BioShock Infinite got ported to the PS Vita maybe either a Cross-Buy title or just released with all DLC content added in. Plus it would help the Vita on sales especially that a lot of people have complained that the Vita lacks in games but however the library on Vita is really good on games such as Persona 4 The Golden, OlliOlli, Final Fantasy X /X-2 HD, Tearaway and it's library of downloaded PSP and PS1 games on the handheld. Having BioShock on the PS Vita would be a better idea instead of it being on iOS due to the fact that the Vita has two analog sticks to move around and the L and R and touch pad be used for shooting and aiming at enemies. Plus the idea would make the loss of cancelled title that was supposed to be in the works before it was quietly cancelled last month.
Would you play BioShock on the iOS/iPad? Or would you be better off playing the original version on your console?
Only heard about the first film over a few weeks ago after my sister was talking about cheesy movies like Snakes on a Plane and Piranha 3D plus mentioned my sister how bad FoodFight! was; Heard about Sharknado from a few people I know as well and managed to watch the first film on TV not so long away then finding out a sequel was going to be shown on TV this month and a DVD release.
So is Sharknado 2 as bad and funny as the first one you may ask? The answer is yes the last film was set in Los Angeles this time the Sharknado makes an impact on the city of New York. Most people would understand that freak weather system would mess up a lot of things in general; however the weather system turns New York into a shark-infested city, with great whites chomping through crowds near some of the Big Apple's most iconic landmarks. Tara Reid and Ian Ziering, who play April and Fin in the far-fetched film, hatch various plans to save the city, including slashing the sharks with chainsaws and impaling the creatures on the Empire State Building.
The idea on making both movies like these are silly and insane it’s like looking at other movies and games like Lollipop Chainsaw which had a ridiculous story plot but still an enjoyable game to play. That is what the Sharknado series tries to do make a story plot that is ridiculous and very cheesy with puns added in. The CGI animation on the sharks is still the same as it was in the first film and also randomly attacking and eating people, the best and funniest moment was around at the beginning where the Sharknado starts striking an airplane in the middle of a stormy night and the sharks just end up attack the passengers and the pilots. Later in the film gets even more insane when entering the city of New York and half the time you would be wondering what the heck is going on here? However the sequel is worth the watch if you liked the first film and looking for some laughs with friends or family but might not be everyone's taste when it comes to disaster movies and does tend to drag a little bit but lots of cheesy and corny moments throughout.
I didn't really care much about the first film at first when it was first released in Cinemas back in 2010 but it came to DVD, ended up watching it turning out that it was an enjoyable movie especially the facial expressions from Toothless. I was quite curious to begin with how good the sequel was going to be, I know that a sequel was announced as soon after the first film was a success but no one hasn't seen a trailer for it until just last year when the world first saw a trailer of it just last year.
Taking place five years after the first film, the story rejoins the Vikings and dragons as they live harmoniously on Berk enjoying races in the sky. During one of their high-flying games, Hiccup (Jay Baruchel) and Toothless encounter a herd of wild dragons led by a mysterious Dragon Rider and once again, they find themselves fighting to keep the peace in their kingdom. It is loosely based on the book series of the same name by Cressida Cowell but however the film series do take a different turn and change quite a lot of things around when you compare the books and the films. If you've watched the first movie some faces and actors make a return once again including Gerard Butler, Craig Ferguson, America Ferrera, but also a few new actors that do roles of the main characters in the film including Cate Blanchett, Djimon Hounsou and Kit Harington. I would talk more about the plot but that might spoil the whole story plot and for a good sequel to come along from an animated film turns out that How To Train Your Dragon 2 is worth the watch indeed.
The animation, the art style and of course the look of Toothless face and emotions is funny and making you want to laugh at every Toothless moment he gets. Not only is infused with the same independent spirit and off-kilter aesthetic that enriched the original, it also deepens the first film's major themes with a surprising range of emotions that surpasses the original and a brisk pace and manner of storytelling that give it purpose and direction. The fact that it’s also so much fun, no matter what your age, almost feels like a bonus.
Did you know that's been 7 years since The World Ends with You was released in Japan from July 26th 2007. The Japanese title, translated as It's a Wonderful World, was not used internationally due to copyright issues. Instead, the game was released in North America and Europe under the name The World Ends with You. The game was officially announced on September 13, 2006 by Square Enix,and premiered at the 2006 Tokyo Game Show two weeks later.
When I first heard about this game was back in 2006 after beating Kingdom Hearts II on my first play-through and when I was at college found out there was a Kingdom Hearts II Final Mix on the way alongside a new title announced in the latest issue of Famitsu which was in fact The World Ends with You for the Nintendo DS. What really amazed when I saw the first images of it was the stunning art style for the whole game and characters designs were done by Tetsuya Nomura who was well known for his work on Kingdom Hearts and some of the character designs in various Final Fantasy games.
The story is based on Neku Sakuraba, an unsociable 15-year-old boy, unexpectedly wakes up in the Shibuya shopping district of Tokyo, Japan. While trying to piece together his rude awakening, he receives a strange text message warning him that he will cease to exist unless he accomplishes a certain mission. Although he barely has time to grasp what is happening to him, he commences his assigned task in the mysterious streets of Shibuya. You may think that the story maybe a little similar to the likes of Battle Royale when you think about it but set in the modern-day culture of Japan. For an action role-playing game I was quite impressed how good and fun this game was, arranged into three chapters following the three weeks that Neku is involved in the Reaper's Game, with each chapter further divided by each day of the week. You control Neku and his partner as they explore Shibuya to complete each day's mission. Although most missions require completion within a certain time for Neku and his partner, this timer is not correlated to the passage of time for the player. During battles you use the touchscreen for Neku to attack enemies and the directional pad for the top screen to pull off attacks think of the directional arrows that were used in the Dancing Stage series but used as like a combo list.
Also features "psych pins", decorative pins which possess powers that only Neku can activate while wearing them. Psych pins are used for combat, for Tin Pin Slammer/Marble Slash, or as trade value for money or equipment. Most pins, particularly those used in combat, can become more powerful as the player accumulates Pin Points which can also lead to evolution of the pins into more potent versions. Pin Points are commonly earned through battle, but they can also be earned through a period of inactivity with the game, or by interacting with other DS players or randomly if none are found. Each of these methods influences the growth of pins within the game this is a neat idea instead of using standard weapons like swords and guns pins are the newest weapon to have. Trade items with friends using Nintendo Wi-Fi Connection Action-packed mini-game fun that can be enjoyed by up to four players via DS Wireless Play Engage the Chance Encounter mode via DS Wireless Play to share data with fellow game users you bump into in the real world, this also lets you play Tin-Pin Slammer with friends if they have copy of the game using pins on a board and knocking them of the board. This is still a cool idea for its time and before other games started using a similar idea later in the years and also StreetPass feature for the Nintendo 3DS which was released in 2011.
Not just the gameplay and story was amazing, the soundtrack itself was amazing featuring a diverse fusion of bleeding-edge hip-hop, rock, and techno. I even bought the soundtrack which was worth every penny plus it's the best soundtrack you'll while for quite a while especially on a handheld system. Did you also know that Neku and the rest of his friends made an appearance in Traverse Town in Kingdom Hearts: Dream Drop Distance as non-playable characters who are challenged to a task similar to the Reapers Game.
Later in both 2012 and 2014 this got released on both the iOS and Android devices, but to be honest you are better off picking up the original version on the Nintendo DS if you can find a copy of the game that is. What surprised me that not many people have heard about this game at all because this game was released on the same month as Grand Theft Auto IV was released on April 2008 for both North America and for UK/Europe. It was my Game of the Year back in 2008 and my all-time favourite games on the DS, it would have been nice if this got a sequel for the 3DS, the idea of its concept and gameplay would really work for a 3DS game especially the 3D features on art style and design. Plus StreetPass would play a major impact as well and I can imagine quite a lot of people would buy the sequel if it happened or even Square decides to release this classic on the Nintendo eShop.
Have you've heard of this game or own this game? Would you want a sequel?