There was yet another GAME lock-in event in my area again but this time it was based on The Evil Within if you've missed my last blog on Fry Cry 4 Demo Impressions this was a little similar to the last events pretty much checking out the demo for a game before it gets released a few weeks later to the public. However The Evil Within won't be released until October 14th for PS3/PS4/XBOne/360/PC the demo was on the Xbox One when I went to GAME a few staff members from Bethesda Softworks were there to explain a bit more about the game and a little info on what to expect in the demo I was playing.
I even came in cosplay for this as Sebastian Castellanos for the event, I have been waiting for this game for over a year now before there was more information that was announced at last year’s E3. Quite a lot of people turned up to play the demo only had around at least 15 minutes to play the demo before letting the next person have a crack on the demo. The demo does have a few odd spoilers but wouldn't say that it won't affect us when it comes to the full game when it’s released; the demo took place on Chapter 9 by entering an abandon Mental Hospital Asylum looking for a way to open a locked door which required three mechs to order the door, so you had to go around the hospital looking for clues and plus doing a bit of surgery on human brains that were on display and looking for a key to place the needle in them in order to open the door.
But I do like the 3rd-person spective around this when it comes to gameplay does remind me an awful lot on Resident Evil 4 using weapons such as a revolver, shotgun, knife, grenades, and the Agony Crossbow, a projectile weapon that fires bolts capable of freezing, blinding, electrocuting, or exploding enemies. Ammunition for weapons is scarce, but mechanical components can be harvested to craft additional bolts, so you might want to use your ammo wisely later on in the game but that would depend on what difficulty you plan on playing it on. Plus when you shoot enemies you think aiming for the head would work on them, no you have to burn them alive in order for them to not come back from the dead again, but if you waste all of your matches you are pretty much stuck and outnumbered if more than 5 enemies appear out of nowhere. I really do look the dark and gruesome graphics and visuals for it too even though I've played this on an Xbox One I was impressed how good it was for a survival horror game especially with it being on a next-gen console, I have got this pre-ordered for the PS3 but still reckon it'll be good as the PS4 and Xbox One version when it comes to graphics and visuals.
And the awesome part is that Shinji Mikami directed this game which many gamers would know that he is the mastermind behind the original Resident Evil series which I still enjoy playing til this very day all way back on the PS1. However when Capcom released Resident Evil 5 back in 2009 I really did lose faith in the series mainly because there was no horror and more action plus Shinji Mikami never did produced Resident Evil 5 Capcom just wanted to make it perfect as Resident Evil 4 on terms of a good game. After playing the demo got asked a few questions from Bethesda Softworks if I've enjoyed playing the demo or not, but I really did enjoy playing the demo overall and I feel that this could be one of the scariest games I've encountered since playing Fatal Frame 1 on the PS2 which still scares the living daylights out of me and only got half way through it because it was that scary for a horror game, this is five times more scarier than that Five Nights at Freddy's which a lot of people have been playing for over a past month now. As I already mentioned above enjoyed the demo and a good chat with a people that I know in general I do look forward to the next Lock-In event whenever GAME does have another one at least.
Plus got some free stuff including a box-mask and a t-shirt