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_iMMuNiTy_ Blog

Portal: The Flash Version: The Portal Version!

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Have you spent any considerable amount of time cursing at the monitor whilst trying to complete that addicting flash version of Valve's highly acclaimed first person action/puzzle game, Portal? If you have, or if you haven't because you were repulsed by a 2D version of Portal, you can now experience all of those levels in 3D. In Portal. The real Portal.

This is old news, yes, but I have discovered this map pack just yesterday. I was sceptic at first, because I had tried out custom-made Portal maps before, those that have been done by a Bethesda employee. The puzzle was complex enough to occupy you for hours, so that was good, but the level lacked in the design department. The Portal: Flash Version map pack includes levels that are clean, tidy, orderly.... they're simply spick-and-span. Admittedly, it's not Valve, but pretty darn close.

What pleasantly surprised me the most was that it actually deviates from The Flash Version. Those guys realise that if they stuck to the Flash Version to a T, it would ruin the map pack - what works in a 2D game doesn't work in a 3D game, after all. On top of that, they add in their own stuff, such as behind-the-scenes areas (you could think you play as the one who leaves all those signs that Chell discovers in the original Portal), and includes such references to the canon storyline as Borealis.

Overall, I was very pleased with this map pack, and it gives you almost as much playtime as the original Portal did, if not more. I highly recommend this map pack to all those that haven't tried it - it's fun, beautiful and extremely challenging.

Games make the world go 'round.

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Sadly, my gaming marathon has ended. After upgrading my PC at the end of last year, I've played every major games, be they released in last year's fall, or in the past two or three years. Having played Call of Duty 4, The Orange Box, BioShock, Crysis, Unreal Torunament 3, Gears of War and more, I've also played Chronicles of Riddick: Escape from Butcher's Bay, Lost Planet: Extreme Conditions, Hitman: Blood Money, SWAT 4 and more. Right now I'm hooked on DiRT. It's a very nice blend between a simulator and an arcade game. Heavy simulators are too smart for me, but arcade racers are too dumb. I'm difficult like that, I'm afraid.

Another game I've played recently is Penumbra: Overture. I was amazed that such a good game was released so silently. Hell, even its continuation - Penumbra: Black Plague - isn't advertised anywhere. I've discovered the franchise by chance. And I'm glad I did. I've been spreading the world lately, hoping more people play this underrated masterpiece. Sure, it has its flaws, but nothing major. I've reviewed the game, and readers (if there are any, I doubt there are) can expect a review of Black Plague relatively soon.

I just hope it turns out significantly shorter than my review of Overture. I think I overdid it. Any feedback would be appreciated.

Starting anew.

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I'm probably writing this for no one but myself, but hey - it's fun to talk to yourself. I've finally found the time and, - most importantly- the will to come back to Gamespot with my very own profile and a moderately high level of activity. Just as before, I plan to write what I see as good reviews (despite the gaming industry being vewy vewy quiet), yell at Gamespot's lack of competence, get under the skin of idiots (bigger ones than I, at least), and, of course, check out gaming news and meet new peeps from around here.

I've got a new blog image, a new picture of me and a new description. I may eventually change my avatar and the profile's banner. I've also deleted all older blog posts, leaving only this one. Over and out!