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Vargre666

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Edited By Vargre666

Here's my complaint about piracy, and its not so much about DRM as it is this; Go out and buy an Xbox or PS game, if you dont like it, you can return it within a certain amount of time and get your 50-80$ back. Buy a PC game, there is NO REFUND. Now for some of you, 50$ or so might not be a lot. For me, its my utilities bill, gas in the car for a week, etc. But i love gaming, and i want to buy as many new games that sound good to me. Unfortunately, unless its a game like Fallout3 or Total War, a game i KNOW im going to dig, im playing russian roulette with my coin. Now piracy has caused this I guess, but the cause is also the solution. So unless a demo is released, do you pirate a copy? I dont know...but I will admit the temptation is there more and more. I dont have any problem paying the 80$ for the FO3 collectors edition. Money well spent in my opinion. But when Space Siege comes out at $45... thankfully they released a demo first so I dodged that bullet. Dont get me wrong, It irks me to no end when I have to call Microsoft to verify that I have a legit copy of Halo2 or Bioshock so i can install it on a new computer. Fallout 3 had pretty much no DRM and they made GOTY...Same with World of Goo. You put the quality and effort into the game that it deserves, stop releasing them unfinished or with so many bugs in it you can barely play, and DRM or no, youll sell the game and get the recognition you deserve. Piracy is a double edged knife. Yeah, it hurts the dev's some, as we all know. But in my opinion its also going to cause dev's to make a good, quality game that can justifiably charge 50$ a pop. As the article says, drop the price of these games (because the majority of games are NOT great. Few are, some are good, many just suck) and people will want to buy the game and support the artists making them.