Remember the good old days? When you started out on a quest, fully intending to save the day by trekking through endless dungeons, battle hordes of evil creatures and micro manage your heroic party only to find it was dinner time and no save point was around? Well those days of late are gladly (sadly?) gone. I haven't played an RPG akin to Final Fantasy VII or Star Ocean 2 on a console for years. Sure there maybe some titles out there but with the casualisation of the current market I have like many others followed suit. So when a game does rear its ugly head I am usually not to bothered to play it because I like to win at games and the thought of gruelling level grinding and endless turned based battles just don't do it for me anymore.
That was until I decided to pick up Rainbow Moon. I wasn't following the development of game, in fact I had never heard of it before it popped up on the PSN but after a quick google and youtube search I realised this could be a game for me or at least if nothing else could fill the gap in my gaming schedule as there is currently nothing else to play at the moment. The reason it caught my eye was its cute graphics, shameful I know but it caught my eye none the less. You play a hero who finds himself on a distant moon with no means of getting off it. Cue adventure and princess galore (I'm sure) as you set out to right the wrongs of the strange planet and try to discover a way home.
The story isn't the main selling point of the game however. As with many titles today its the gameplay. The battle system is strategic, painful and exciting all in one. Like the games of old the system uses a turn based approached which allows you to think before you leap. As the game starts out its just a single hero you have to think about but after some time passes you'll be micro managing a whole team of adventurers in arenas of 10+ bad guys to pit against. It took a little while for the strategic part to dawn on me but once I realised where it came in what was 60 second battle turned into 5minutes or more. You are able to move about the map, attack, cast spells and use items and depending on your level and attributes you get to combine various actions together in stead of just having one turn per go.
The games over world is large and doted with towns and dungeons for you to explore and packed with minions to battle but as well as the potential battles you can see ahead of you the game also throuws random battles at you like older rpg's used to do but this time you can either except them or ignore them. This system allows you to grind and level at your own pace. Collecting experience and the games currency as you see fit and if you want to fast track even more there are micro transactions that allow you to purchase curency for real money. There is free pack to get you started and everyone shoul take it as it is a nice little boost to stat off with.
Rainbow Moon is a strange mix of casual and hardcore. It allows you to save as you please, boost youself with micro transactions and has an appealing cutsie style and story to it but at the same time has a deep combat system and gruelling grinding in to tow. This is a definate time sink, perfect for the lull in gaming you get in the beggining summer months.