The_Last_Ride / Member

Forum Posts Following Followers
74449 5714 2544

The_Last_Ride Blog

Why I Haven't Owned A Nintendo Console Since The N64 Days

Nintendo makes fantastic games, but ever since the N64 there hasn't been anything that has interested me in getting a Nintendo console. To me there haven't been games like Golden Eye, Mario Kart 64, Super Mario 64 or even the original Super Smash that have appealed to me. Exclusives have always been excellent and polished, but ever since the Gamecube, Nintendo consoles have seemed to not peak my interest at all. It's the overall experience that makes me interested in a console.

When the 6th generation of gaming console were coming out, nothing interesting came from Nintendo that caught my eye. Instead of trying something new, I felt they were doing a lot of the same games that they were before. Therefore I didn't buy the Gamecube and got a Sony console for the first time instead. The PS2 had third party support, lots of different games and a DVD player installed in it. Gamecube didn't have any of that.

After that, came the Wii. The Wii had an appeal with allot of people because of the Wii Sports games that you could play with others, otherwise there wasn't really anything that caught my attention for it. I played the Wii Sports games, and it was fun when you had someone you could play it, but you couldn't play online and playing just alone wasn't really appealing. It had its share of good games, but again it lacked in third party support. Even though it had games like Zelda, Mario Galaxy, Mario Kart, Last Story, etc. There wasn't really anything making it appealing for me as a gamer, while the 360 and PS3 had games like Arkham City, Red Dead Redemption, Mass Effect, Dragon Age, etc. It was still releasing the same old games on that console.

Now we have the Wii U. Now it's not just the games and the library that is lacking, it's the attitude towards its audience. Gamers who love Nintendo want to show it off their videos online, but they're not allowed to with out going through some major hoops. Nintendo is stuck with their old ways. Don't get me wrong, not everything that's old is bad. Like not releasing DLC for every game is good, you know you get a full game when you buy Nintendo. Even with their good practices on releasing good games, this doesn't excuse them from being anti-consumer when it comes to the online world and videos, something that is a major draw for gamers. It seems that some companies like Nintendo don't get that. That's the biggest reason why I haven't given them any money. They frankly don't deserve it from my point of view.

I don't hate Nintendo, I actually admire Nintendo and the way they make games. But that doesn't excuse them from making an outdated console that's a fraction as powerful compared to the other two consoles that Sony and Microsoft have released. If they can listen to developers and the consumers more, I think more people would actually buy their games and consoles.

Amiibo’s – On Disc DLC Everyone Seems To Be Alright With

Think about it, you are paying for a statue that Nintendo is artificially making a demand for and locking away content on disc. Everyone seems to ok with this and it’s because it’s Nintendo doing it everyone seems to be alright with this. Don’t mistake Amiibo’s for the same as Skylanders and Disney Infinity. Because they only apply for one game. Amiibo’s have locked away content on most games they appear on. This is not acceptable.

I don’t see any outrage regarding the Amiibo’s, in fact people are happy about them and want to buy them left and right(including many of the staff on site). It seems to me that people love Nintendo too much and don’t criticize them for this practice enough. Not making enough statue’s and then apologize for it is unacceptable. Don’t apologize for things you can do something about. They have no excuse that is valid for not making enough Amiibo’s to satisfy the market and its demand. Fix this Nintendo!

We also have the issue with them locking on-disc DLC only for those who actually buy the Amiibo’s as well. This is not a practice we should support as consumers. If there’s content on disc that’s locked away, there is something wrong. Capcom, Bioware and other companies have heard it from the consumers about how upset they were about this practice. Unfortunately this is a trendwhere people keep buying into bad consumer practices and award them for it.

What I am trying to get across is that you should know what you’re getting for your money. When you give your money a company for a product, you’re agreeing with the product and the practices around it. You are also saying that you want to spend money on that product and get similar products like that in the future. At the end of the day, your wallet is the most powerful tool to vote with in a consumer market.

Lack of Content VS Tacked On Content

We’ve seen the seventh generation of single player games tacking on multi-player and vice versa. This is a practice that should stop in my opinion. Developers should focus on making a great game, instead of forcing some mode the game doesn’t need. It only takes resources from the game itself. We’ve had a lot of examples of these practices lately, and it is a growing concern when modes are tacked on when they don’t have to be. It’s also forcing games to have it as a pseudo DRM on single player games, which does not make any sense.

We’ve seen it with games like Titanfall, where the story is so thin and the single player is so bad that it shouldn’t have been there at all. But on the other hand, Evolve completely removes the story losing any sort of lore or background that the game desperately needed. This comes from a game that is full price and is sold at retail but filled with micro transaction. Either give a complete game that has enough content to sustain only multi-player, or give it a solid single player to actually make it a good game.

We also have games like Tomb Raider who tacked on multi-player for no reason at all. The game did not need a multi-player. It was completely different in terms of quality compared to the single player. The only reason it was put in, was to not make people trade it in and get additional money with DLC. The multi-player died really fast because it didn’t have value or the quality needed for multi-player gamers.

Games should not include modes that the company is not going to use a standard amount of resources on. It’s insulting to the consumer. When you have tacked on modes that the game doesn’t need, you can see the quality drop all around. When you’re putting money and effort into something the game doesn’t need, you only waste money for something gamers don’t want in the first place, so why do it.

Some companies can pull this off, but not many. For instance, even if you don’t like the pre-order business Sega did with Alien Isolation, it had an extremely solid single player mode. Same goes for games like Wolfenstein. It did something new (debatably) by focusing on doing a great single player. There wasn’t anything tacked on when it comes to those games. You got a single player experience that people liked. The resources for the game didn’t get stretched out or too thin.

There are many multi-player only games that only focus on online play. Counter Strike, World of Warcraft, EVE Online, League of Legends, etc. They have enough content to only focus on online itself. There is lore you can get into, but you can still enjoy the game without the story (a whole new meaning to “Grinder”) . You can just play competitively with others and the main game won’t be deluded by tacking on any sort of mode that’s not necessary. The core game is solid and many gamers enjoy it. For one reason, forethought.

I would like for publishers to stop water down their games to fit the “everyone” that does not exist just because they feel the need to. Let’s move away from the age of tacked on and let’s move on to the age of forethought.

My Gaming Sob Stories

Some of you might have lost a save being corrupted or losing a save somehow. I have lost them several times and in quite depressing manners as well. So let me just start it.

The first one i ever experienced was when my PS2 broke down after a few years. I had to buy the slim. It's not the biggest thing in the world, but it still kinda sucked.

The first one and the least problematic one was losing my harddrive because my 360 died on me with the hold harddrive. Making it impossible to get my old saves and my profile. Where i had not registered for an online account. I managed to backup some of my saves. But i lost all of my Batman Arkham Asylum progress and probably a lot of other games. The worst one was losing 200 hours of progress on Forza 3. That was a big set back for me who had not only buy a new console, but play the games all over again.

The last one has to be the most heartbreaking one. I bought the additional router for the PS2, making it possible for it to connect to the internet. The thing though is,, when i set it up the connection froze. I had to turn the PS2 off, but this resulted in me losing almost everything that was on my memory card at that point. Meaning i lost 300 hours of progress on Final Fantasy X. I lost around 150-200 hours of Smackdown: Here Comes The Pain Progression and creation. there were lots of other games as well, but those were the worst offenders. I didn't play FFX until years later again, because i lost so much progression.

So let's hear it everyone, what are your sob stories with games?

Current Backlog: April 2015

  • Uncharted 2 & 3
  • Metal Gear Solid 1-4
  • Ratchet & Clank HD
  • God of War 3
  • Sonic & All-Stars Transformed
  • Okami HD
  • Dishonored
  • Deus Ex: Human Revolution
  • Fallout New Vegas
  • Catherine
  • XCOM: Enemy Unknown
  • Malicious
  • Kingdoms of Amalur
  • Shadow of the Colusssus
  • Ico
  • When Vikings Attack
  • Jak and Dexter Trilogy
  • NHL 12
  • F1 Race Stars
  • Demon Souls
  • Flow
  • Dead or Alive 5
  • Infamous 2
  • Dead Island
  • Hotline Miami
  • Guacamelee
  • Motorstorm RC
  • SSX
  • Borderlands 2
  • Dragons Dogma
  • Bioshock Infinite
  • Metro Last Light
  • Red Dead Redemption
  • Sly Cooper Thieves in Time
  • Brothers a Tale of Two Sons
  • Max Payne 3
  • God of War Ascension
  • Sly Cooper Thieves in Time
  • Lone Survivor
  • Tales of Symphonia
  • Dead Space 3
  • Fez
  • Jurassic Park
  • Luftrausers
  • The Hungry Horde
  • The Binding of Isaac
  • Frozen Synapse Prime
  • Steamworld Dig
  • GTA IV
  • Mirrors Edge
  • Deadly Premonition
  • Final Horizon
  • Titan Attacks
  • Hitman Trilogy HD
  • Tales of Monkey Island
  • Sam & Max
  • Syndicate
  • Saints Row 4
  • Papa & Yo
  • Sherlock Holmes: Crimes and Punishments

  • 360:
  • The Beatles Rock Band
  • Mark Of the Ninja
  • Dust: An Elysian Tale
  • Prototype
  • Gears of War 2 & 3
  • Street Fighter X Tekken
  • Skate 3
  • Fable 2
  • Ghost Recon: Future Soldier
  • Tekken 6
  • Halo 3 & Reach
  • Syndicate

Vita:

  • Gravity Rush
  • Uncharted: Golden Abyss
  • Stealth Inc
  • Sine Mora
  • Hotline Miami
  • Guacamelee
  • Dragons Crown
  • Jak and Daxter trilogy HD
  • Motorstorm RC
  • Oddworld HD
  • Assassin's Creed Liberation
  • Soul Sacrifice
  • Blazblue Continuum Shift
  • Dynasty Warriors Next
  • Final Fantasy X-2
  • Maramusa Rebirth
  • Sly Cooper Thieves in Time
  • Lone Survivor
  • Lego Harry Potter
  • Fez
  • Doki Doki Universe
  • Lego Harry Potter Years 5-7
  • Lego Batman 2
  • Joe Danger
  • Rainbow Moon
  • Football Manager 2014

PS4

  • Contrast
  • Mercenary Kings
  • Stick it to the Man
  • Trine 2
  • PixelJunk Shooter
  • Road Not Taken
  • Vessel
  • Towerfall Ascension
  • Sportsfriends
  • Velocity 2X
  • Spelunky
  • Dust An Elysian Tale
  • Pix The Cat
  • Dust an Elysian Tale
  • Plants vs Zombies: Garden Warfare
  • Wolf Among Us
  • Secret Ponchos
  • The Last of Us Remastered
  • Counterspy
  • Ollie Ollie 2
  • Oddworld: New 'n' Tasty

Games finished:

  • The Crew
  • Injustice Gods Among Us
  • Transistor
  • Resogun (Vita)
  • Bulletstorm
  • Warhammer Space Marine
  • Moto GP 14

Games started:

Metal Gear Solid 2

Wolf Among Us

Current Backlog: March 2015

  • Uncharted 2 & 3
  • Metal Gear Solid 1-4
  • Ratchet & Clank HD
  • God of War 3
  • Sonic & All-Stars Transformed
  • Okami HD
  • Dishonored
  • Deus Ex: Human Revolution
  • Fallout New Vegas
  • Catherine
  • XCOM: Enemy Unknown
  • Malicious
  • Kingdoms of Amalur
  • Shadow of the Colusssus
  • Ico
  • When Vikings Attack
  • Jak and Dexter Trilogy
  • NHL 12
  • F1 Race Stars
  • Demon Souls
  • Flow
  • Dead or Alive 5
  • Infamous 2
  • Dead Island
  • Hotline Miami
  • Guacamelee
  • Motorstorm RC
  • SSX
  • Borderlands 2
  • Dragons Dogma
  • Bioshock Infinite
  • Metro Last Light
  • Red Dead Redemption
  • Sly Cooper Thieves in Time
  • Brothers a Tale of Two Sons
  • Max Payne 3
  • God of War Ascension
  • Sly Cooper Thieves in Time
  • Lone Survivor
  • Tales of Symphonia
  • Dead Space 3
  • Fez
  • Jurassic Park
  • Luftrausers
  • The Hungry Horde
  • The Binding of Isaac
  • Frozen Synapse Prime
  • Steamworld Dig
  • GTA IV
  • Mirrors Edge
  • Deadly Premonition
  • Final Horizon
  • Titan Attacks
  • Hitman Trilogy HD
  • Tales of Monkey Island
  • Moto GP 14
  • Sam & Max
  • Warhammer Space Marine
  • Bulletstorm
  • Syndicate
  • Saints Row 4
  • 360:
  • The Beatles Rock Band
  • Mark Of the Ninja
  • Dust: An Elysian Tale
  • Prototype
  • Gears of War 2 & 3
  • Street Fighter X Tekken
  • Skate 3
  • Fable 2
  • Ghost Recon: Future Soldier
  • Tekken 6
  • Halo 3 & Reach
  • Syndicate

Vita:

  • Gravity Rush
  • Uncharted: Golden Abyss
  • Stealth Inc
  • Sine Mora
  • Hotline Miami
  • Guacamelee
  • Dragons Crown
  • Jak and Daxter trilogy HD
  • Motorstorm RC
  • Oddworld HD
  • Assassin's Creed Liberation
  • Soul Sacrifice
  • Blazblue Continuum Shift
  • Dynasty Warriors Next
  • Final Fantasy X-2
  • Maramusa Rebirth
  • Sly Cooper Thieves in Time
  • Lone Survivor
  • Lego Harry Potter
  • Fez
  • Doki Doki Universe
  • Lego Harry Potter Years 5-7
  • Lego Batman 2
  • TxK
  • Joe Danger
  • Rainbow Moon
  • Football Manager 2014

PS4

  • Contrast
  • Mercenary Kings
  • Stick it to the Man
  • Trine 2
  • PixelJunk Shooter
  • Road Not Taken
  • Vessel
  • Towerfall Ascension
  • Sportsfriends
  • Velocity 2X
  • Spelunky
  • Dust An Elysian Tale
  • Pix The Cat
  • Transistor
  • Dust an Elysian Tale
  • Plants vs Zombies: Garden Warfare
  • Wolf Among Us
  • Injustice Gods Among Us
  • Secret Ponchos
  • The Last of Us Remastered
  • The Crew

Games Finished

  • NBA 2k15
  • Prototype 2
  • Indoor Sports
  • TxK

Free-To-Pay

Gamers used to earn perks if they managed to beat the game on harder difficulties as a bragging right. During the seventh generation of gaming, microtransactions popped up more than ever. Earning the additional content is no longer earned, you pay for it.

It's become a bad trend within gaming to put microtransactions in full priced retail games. It wasn't always this way. This used to be only restricted to Free-To-Play games. A developer had to make money off the game after all, some how. Some games did it better than others. Not all of them exploited the gamer, but some of them did with gusto. It was understood that you got to play the game for free and you could buy additional content to support the game.

When it entered the paid game space, it started with expansions. They added additional content to retail games which then moved on to Downloadable content (DLC). The most recent thing is microtransactions in games you pay for. In Forza 5 you could <a href="http://www.cinemablend.com/games/Forza-5-Top-Car-Run-You-110-Why-Okay-60798.html">buy a car for 110$</a> of your real money. Gran Turismo 6 offered a <a href="http://www.cinemablend.com/games/Gran-Turismo-6-Top-Car-Cost-Nearly-200-60880.html">car that roughly cost $196.05.</a> Assassin's Creed Unity offered the first week of the release, you could <a href="http://www.eurogamer.net/articles/2014-11-14-how-assassins-creed-unity-micro-transactions-work">buy 100 dollars worth in boosts</a> in the game.

There are despicable examples on all platforms. Not too long ago we had War Z. The game was in an unfinished state and unplayable. Yet it had microtransactions left and right. You were heavily limited to a timer if you didn't buy your way out of it, and i am not even mentioning how broken it was. On mobile platform Square Enix in all its wisdom released Final Fantasy All The Bravest. The whole game was built around to pay your way to the next battle. If you lost the battle you had to pay to continue. The balance was so off that every battle was almost impossible to beat. The only reason that game exists is to get money out of the consumer. Microsoft didn't make a good start to the Xbox One either with Forza as i mentioned before. That wasn't the only game riddled with microtransactions. Crimson Dragon and Ryse had it aswell. In Ryse you have pretty much the option to buy everything. From cosmetics to actual weapons. The worst offended I have seen is Train Simulator 2015. <a href="http://store.steampowered.com/app/24010/">Train Simulator 2015 has <b>$4,548.84</b> worth of DLC‏ and microtransactions</a>, that is absolute insanity. What is the point in this? Is the whole point not to actually get the items from the game, but rather buying it from the developer themselves?

If the microtransactions only gave you the option of cosmetic content, I would be fine with it. That isn't the case in the industry at the moment. They give you shortcuts and advantages for giving out money in retail games that you pay for. I personally think that demanding money in Free-To-Play games for full access is an acceptable way to make a business model for a game. It's not when the you actually pay full price for the game to get shortcuts. When the game itself is long and has grinding, and then ask them to give you money for the game aswell? That is not acceptable or consumer friendly. When you put in barriers by choice when you already have your money, it's just flat out greed. EA tried this by forcing online passes. That didn't work to say the least.

If microtransaction are only limited to cosmetic content, I would be fine with it in retail games. It doesn't seem to be the case however when you can pay more for a car in the game than the actual game itself. Even though most people don't buy them, they will be in the game because the company can make money of from us.

What I am trying to get across is to use the most powerful tool that gamers have; the wallet. Use it to show that it's not acceptable to sort to these anti-consumer methods. Because we've seen that we get less and they require more money. CD Project Red are releasing 16 free DLC's with the Witcher 3 game to thank fans. Mass Effect also released free DLC with its game. Rockstar have also provided free content to its online mode. This is a great way to get gamers invested in your game. If the content is good, people will pay for extra, instead of forcing them by limiting the consumer.

We need to show publishers as gamers that this is not acceptable. When the game is good and the microtransactions aren't forced, you should reward the developers. Otherwise you should stay away from them.

The good and the bad with reviews

Link to my blog

During the last few years, we’ve seen journalists putting their own bias into reviews without disclosing it.

This has become an unfortunate trend on several popular site and has spread throughout the gaming industry as a whole. Reviews should be kept as neutral as possible. This has become an unfortunate trend on several popular site and has spread throughout the gaming industry as a whole. A journalists responsibility is to provide the reader with helpful information. A review should not contain biased views disguised as helpful information.

In 2013 gamers discovered an issue with Adam Sessler and his review of God of War: Ascension. He specifically talked about the “Bros before Hos” trophy, andd got some things wrong.. The issue he had with this trophy in specific was that Kratos kicked a female villain in the head. The villains in the game are known as Furies and are all females.

Here is the actual review in question:

The issue with this is that he got it wrong. It also turns out that he doesn’t kill the female character and that he himself is deceived. He does not mention this in the review. Rather than mentioning this in the review, he twists it suit his own personal agenda. He blatantly states that it’s misogyny and borderline. His direct quote is:”while the image of a woman getting her face kicked in is borderline.” He never actually goes into depth why it is borderline. Why is it one of the most violent things he has ever seen? You kill males and mythical creatures throughout the game. Why is this any different. He shows during the review that you split open a skull and cut of feet. How is this not as bad or worse? This is the worst part of the game? He criticizes the game for “lack of gender roles.” Yet he doesn’t commend the game on having several female villains. He uses images of topless women sleeping with the anti-hero Kratos.

The trophy was also put there by a female developer. This sort of hypocrisy when looking at all the terrible things you do to everything else in the game should never be in a review. Hell he had his own channel that he managed, and he could have just done a “Sessler Something…” to actually explain why he has this opinion of the game. Adam Sessler has been in the industry for quite some time. Even by his own standard in comparison, it is unprofessional. A journalist should not put gender politics or personal moral in their own game reviews. He does a poor job of telling us why the game is hateful towards women.

This is how the game actually gives you the trophy:

There was also another review in 2013 that got my attention. Gamespot did a review on Grand Theft Auto V. When Carolyn Petit reviewed the game, she claimed the game was sexist. If you look back at her previous articles, she wrote several editorials of how she thinks games are sexist before this review was written. She is an active radical feminist and has been credited with Feminist Frequency. This should have at very least been disclosed or taken out of the review, but it wasn’t. It is not that hard to be honest with your readers about your prerogative, especially if you are writing for a major publication.

Here is the review in question:

She fails to realize that all the main missions are about killing or torturing men. You are not encouraged to actually kill women. You might say she didn’t detract from the overall score, but she still mentions her own bias with gender roles in the review without disclosing. Even though she clearly knows what GTA V is about, she still willingly fails to understand it, and misrepresent it. Not one person is shed in a good light in this game. Crime is the name of the game. She says women in the game are: “strippers, prostitutes, long-suffering wives, humorless girlfriends, goofy, new-age feminists.” Totally missing the fact that she, herself is once of those goofy new-age feminists. To give you an example the wife of Michael, she is totally unfaithful. She also bails with her yoga trainer and the children of Michael. Michael is not much better, engaging with strippers in a romantic nature. A friend of Trevor’s has a girlfriend who he stays with. When the girl friend in question gets home, starts to threaten both with a gun. By the looks of it there, the woman kills her boyfriend and Trevor kills her. No one is an angle here.

If you look at the men, they’re even worse. Trevor is a psychopath who will pretty much kill anyone, he also tortures a person. Michael and Franklin rob banks and kill cops. You have corrupt cops and government agents. They don’t look any better. This argument is a bad one to use for only the women, when the men can be argued to be worse.

There aren’t just bad reviews. There are many well informed instances of a reviews as you can see in the clip. I chose this clip because it informs you on the game and how it plays. The reviewer shares the background with you and gives you an understanding of the game. The game is explained in simple terms and shows it by showing the gameplay itself. It is well edited to highlight the point he is making in the review.

A good review is easy to spot. It is informative and concise. A reviewer should guide consumers if a game is good or not. Should people buy it or not. That’s what a review is suppose to do. Don’t further any agenda or push anything through the review. Review the game on its own merits.

Current Backlog: February 2015

  • Uncharted 2 & 3
  • Metal Gear Solid 1-4
  • Ratchet & Clank HD
  • God of War 3
  • Sonic & All-Stars Transformed
  • Okami HD
  • Dishonored
  • Deus Ex: Human Revolution
  • Fallout New Vegas
  • Catherine
  • XCOM: Enemy Unknown
  • Malicious
  • Kingdoms of Amalur
  • Shadow of the Colusssus
  • Ico
  • When Vikings Attack
  • Jak and Dexter Trilogy
  • NHL 12
  • F1 Race Stars
  • Demon Souls
  • Flow
  • Dead or Alive 5
  • Infamous 2
  • Dead Island
  • Hotline Miami
  • Guacamelee
  • Motorstorm RC
  • SSX
  • Borderlands 2
  • Dragons Dogma
  • Bioshock Infinite
  • Metro Last Light
  • Red Dead Redemption
  • Sly Cooper Thieves in Time
  • Brothers a Tale of Two Sons
  • Max Payne 3
  • God of War Ascension
  • Sly Cooper Thieves in Time
  • Lone Survivor
  • Tales of Symphonia
  • Dead Space 3
  • Fez
  • Jurassic Park
  • Luftrausers
  • The Hungry Horde
  • The Binding of Isaac
  • Frozen Synapse Prime
  • Steamworld Dig
  • GTA IV
  • Mirrors Edge
  • Deadly Premonition
  • Final Horizon
  • Titan Attacks
  • Hitman Trilogy HD
  • 360:
  • The Beatles Rock Band
  • Mark Of the Ninja
  • Dust: An Elysian Tale
  • Prototype
  • Gears of War 2 & 3
  • Street Fighter X Tekken
  • Skate 3
  • Fable 2
  • Ghost Recon: Future Soldier
  • Tekken 6
  • Halo 3 & Reach
  • Syndicate

Vita:

  • Gravity Rush
  • Uncharted: Golden Abyss
  • Stealth Inc
  • Sine Mora
  • Hotline Miami
  • Guacamelee
  • Dragons Crown
  • Jak and Daxter trilogy HD
  • Motorstorm RC
  • Oddworld HD
  • Assassin's Creed Liberation
  • Soul Sacrifice
  • Blazblue Continuum Shift
  • Dynasty Warriors Next
  • Final Fantasy X-2
  • Maramusa Rebirth
  • Sly Cooper Thieves in Time
  • Lone Survivor
  • Lego Harry Potter
  • Fez
  • Doki Doki Universe
  • Lego Harry Potter Years 5-7
  • Lego Batman 2
  • TxK
  • Joe Danger
  • TxK
  • Rainbow Moon
  • Indoor Sports
  • Football Manager 2014

PS4

  • Contrast
  • Mercenary Kings
  • Stick it to the Man
  • Trine 2
  • PixelJunk Shooter
  • Road Not Taken
  • Vessel
  • Towerfall Ascension
  • Sportsfriends
  • Velocity 2X
  • Spelunky
  • Dust An Elysian Tale
  • Pix The Cat
  • Transistor
  • Dust an Elysian Tale
  • Plants vs Zombies: Garden Warfare
  • Wolf Among Us
  • Injustice Gods Among Us
  • Secret Ponchos
  • The Last of Us Remastered
  • The Crew

Games finished:

  • Tekken Tag Tournament 2
  • Need for Speed Shift 2 Unleashed
  • Fight Night Champion
  • Valiant Hearts
  • Need for Speed Rivals
  • FIFA Street

Why you should not pre-order your games

It started out with getting some skin or costume when you pre-ordered a game. That was frankly alright in my opinion. As long as it's something that doesn't give you something that's a chunk of a game, i am alright with that. The last few years this has not been the case. The worst example i've seen have been with Alien Isolation and Evolve.

Link to my blog

It's not just the pre-order bonus that come with games that are bad, Season Passes are announced before the game is even out. A pre-order of a pre-order is what that is. You don’t know what the game is like, and yet they want you to pay for additional content you don’t know even know the quality of. You also don’t know what the downloadable content is going to include. You base your purchase of a promise from a company or a store that only wants to get your money.

They’ve gone from taking some cosmetics, and included them in pre-orders to taking out chunks of the game itself. There are exclusive DLC missions and parts that now aren’t part of the original game because of pre-order bonuses. Companies have seen that it benefits them instead of the costumer. That is why they are continuing this kind of anti-consumer practices. Tell them that this is not alright. If you really want this to stop, don’t buy games based on a promise. Buy it on merit. Vote with your wallet.

Buying games before you know anything about them isn’t really that smart of a choice. Even if you don’t rely on reviews, you should wait for people to talk about the game and then make a conscious decision if you want it or not. Look to a reviewer you know or trust or just look at regular gameplay and decide from that. Don’t get decieved from all the trailers that are made for the sole purpose of making you buy it. That's what they want from you. To be clear, i am not telling anyone not to buy games. Make an informed decision when you buy a game. There's no longer any shortage when you want to buy games a few days after it has launched. You're no longer restricted because of there are few copies of a certain game. Wait a few days and then get the game. You are sure to get a game you know is good, and know that you have not wasted your money.

Stop rewarding these companies by bad business practices. They don’t care about you, they care about your money. If you really want to send a message don’t buy into the pre-order debacle. Let these companies know that you don’t think it’s alright to take out content to sell it to people. Giving people the additional content just because you get a promise is wrong.

Give me your thoughts and opinions on this matter.