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Why the Call of Duty engine is becoming more famous on FPS games?

Every first person shooter that i play in the past 4 years are using the call of duty engine, like health recovering, breaching times and etc. For example, Call of Juarez The Cartel or Quantum Of Solace, are adopting the same modes that we can found in the COD's series. I'm getting really angry about this, can someone explain what the hell is goin' on?