To "celebrate" my 5000th trophy I've accumulated over the Playstation Network, I'm taking a look back through all the games I've played and trying to remember which trophies I've earned that have been the most absurd. These are trophies that perhaps made me want to re-think my passion for trophy-hunting. Or maybe they made me second guess as to whether I could actually obtain the glorious Platinum trophy.
Now, I fully understand the vast majority of gamers aren't trophy or achievement hunters. Most think little to nothing of that (in my opinion) satisfying ding! of an earned trophy or whatever sound that is when an achievement pops over on the Xbox. But, to me, trophies are something fun to strive for in a game. Generally, I feel I've gotten the most I can out of a game by earning all of its trophies. Sometimes it's a challenge, sometimes it's a grind, sometimes it's quite easy and enjoyable. Regardless, I strive to earn the platinum for most games I touch.
I'll be getting to my list very shortly. But just to be clear, this are trophies I personally found to be absurd to a certain degree. They aren't necessarily difficult. In fact, I left out difficulty-related trophies, even though those can be truly frustrating. I tried to keep the list with a bit of variety. I'm not a fan of collectibles as much as the next guy, but I'm not going to make half of my list collectibles, even though those tend to be on the more annoying side when it comes to trophies. So without further ado, here are 10 trophies that make me cringe when thinking about.
(In no particular order)
1. Demolition Man- Battlefield: Bad Company 2
This was one of the first trophies that came to mind when compiling this list. As you probably know, Battlefield: Bad Company 2 was full of incredible destruction, far surpassing its predecessor in that regard. Entire houses, small structures, and sniper towers could be destroyed. A demolition kill is simply killing someone by being the one to send one of these structures spiraling down on an enemy. The only problem is how difficult that could be to pull off. And you're not just doing it once, but 20 times, unless you're lucky enough to get multi-kills. Oftentimes, it's hard to get credited for a demolish kill when enemies are escaping too quickly, getting shot down by friendlies, or getting killed by an explosion first. For the most part, I eventually obtained this trophy by playing naturally, but I did become obsessed with trying to knock buildings down, oftentimes with UAVs or rockets. Thankfully, after several months of playing the online on and off, I got the last demolish kill I needed, but still continued to play the online for a while after because it was so damn good.
2. Waste Management- Grand Theft Auto V
The Grand Theft Auto games are known for having some rather demanding trophies. But the only thing this trophy demands is for you to stay awake while you try to obtain it. It's not a difficult trophy by any stretch, but it will require some patience, to say the least. Basically, once the submarine is set up and ready to collect nuclear waste, you might navigate around the entirety of the map in order to find every one of these waste barrels. The only problem is that it is excruciatingly boring since the submarine travels painfully slowly. You don't even get to listen to the radio. The only thing you get to hear is beep beep beep whilst trying to track down the next barrel. Sure, you don't have to do it all in one go. But it's in your best interest to do it all at once if you have any intention of obtaining the trophy. Other than that, it's an extremely dull and unrewarding.
3. ModNation Superstar- ModNation Racers: Road Trip
If you aren't aware of how ranking up works in ModNation Racers, this may not sound too bad. But it is, trust me. Ranking up only occurs when other players view, download, or use your creations. To put into perspective of how ridiculously unrealistic it is to reach level 28, it takes 100,000 Create xp. Downloads earn you 100 xp, views earn you 20 xp, and usages of your downloads are maybe 25 xp. Oh, and you only have 30 creation slots. That means you would need in the ballpark of 30 people to at least download every single one of your creations, which obviously isn't something people just do. Furthermore, downloading creations on this game takes forever and it quickly bogs it down to the point of extremely long load times and crashing. So how the hell did I pull this trophy off? By finding groups of dedicated boosters who download all of your creations in return for downloading all of theirs. That means I downloaded somewhere over 1000 individual creations. And of course there were assholes who didn't return the favor. So yes, I didn't get this trophy the "honest" way, but it's nearly impossible for anyone but a handful of dedicated creators to do that. But I'd say going through all of that was worth it to earn my rarest platinum trophy to date.
4. Hardcore Risette Fan- Persona 4 Golden
Let me start of by saying that Persona 4 Golden is a wonderful game. But its trophies were a bit of a doozy. It basically required 2 playthroughs and its a 70 hour game, give or take. I didn't mind playing through twice, but I was extremely glad to get this particularly annoying trophy out of the way at the tail end of my first playthrough. In a nutshell, Rise is a character that at a later point in the game cheers you on and narrates your battles. She has hundreds of unique lines, and for this trophy, you must activate 250 of them. The only problem is that you can't check up on how many you've triggered. And there's way too many combinations of sayings to keep track off. So the best you can do is change up your playing style, let your teammates get hurt/inflicted with stuff, and so forth in hopes of triggering enough of her lines. After stressing over this trophy as I was nearing the end of my first playthrough, it popped on one of the last dungeons. I would have been pissed if I missed it, least to say.
5. Right 4 Life- Dead Island
There were quite a few miscellaneous trophies to tackle upon completing Dead Island. Of them all, this was definitely the worst of them all. To begin with, acts are fairly lengthy. There were only about 4 or 5 in the entire game. So even just speeding through the first act takes somewhere between an hour or two if memory serves me right. That said, playing through the first act with the 3 other characters I didn't use was a complete chore. And of course, I was pretty much tired of the game at that point.
6. Auf Wiedersehen Petrovic- Grand Theft Auto IV
I just had to choose something from GTA IV seeing as I managed to earn the platinum for this game fairly recently. My "ridiculous trophy" pick goes to Auf Wiedersehen Petrovic. Yeah, GTA IV's online trophies as a whole are pretty much awful, but AWP takes the cake. AWP isn't just notoriously glitchy, but it's a dull grind/boost, unless you're insane enough to try to earn it legitimately. To break it down, there are something like 10 game modes in which you must get wins in. That isn't too bad, but it's when you see that there are 54 different races that you have to win is when you pop your eyes in disbelief. On top of that, you must also win every race AGAIN in GTA Race mode. That makes 108 races you have to come in first on top of the remaining game modes. It's basically a trophy you must boost, the majority of which you can fortunately do with a partner. Even then, it's incredibly boring. Luckily, I had no issues with the trophy popping. Thankfully GTA V's version of this trophy wasn't nearly as bad.
7. Completionist- Assassin's Creed III Liberation
This isn't exactly the kind of trophy I wanted to include in the list because it's easy to include any sort of multiplayer trophy, especially one that involves reaching a specific level. But the "multiplayer" in this game was so unimaginably boring that I can't even describe what you have to do since I was completely tuned out. I think basically you're touching a bunch of screens and waiting. Honestly, I guess I really wanted to forget this experience, because I've forgotten it all for the most part. But I do remember it taking some 5 hours to do this and that it was virtually unbearable. At least they dropped the MP in the PS3 version, not that I have any interest in playing this mediocre game again.
8. Full Boat- Homefront
Okay, fine, I'll mention another multiplayer trophy while I'm at it. Honestly, I wasn't even trying to go for this trophy. I think I mentioned on a Forum that I might be interested in going after some of the trophies, then at some point I was invited to a large ass party and was one of the last people in it before the match started. The MP trophies in this game are absurd, but I never even bothered with most of them, or even finishing the SP trophies for that matter. So even though I wasn't really going for this one, I still have to mention just how absurd of a trophy it is. It's hard enough organizing 2 or 3 people into a match. But 16? Damn. Humorously enough, this remains one of my rarest trophies on PSN Profiles.
9. Every Man, Woman and Child- The Walking Dead: Survival Instinct
As if attempting to earn the platinum for this game, let alone playing it, is ridiculous enough, there is one trophy that is a particular pain in the ass to obtain. In essence, there's this "driving" mini-game between levels. You can choose your own path and whatnot. Sometimes you run into random survivors you have the option to pretty much rescue. Key word: sometimes. And with there being multiple paths to take, that means at the very least two playthroughs to find all the survivors. But it's going to take more than 2 playthroughs of this subpar take on a wonderful series to accomplish this mind-numbing task. Thankfully there are ways to give yourself more attempts at finding survivors, but it's still a frustrating process.
10. Send a Mugshot or Smugshot- Burnout Paradise
Requirement: Awarded for sending a Mugshot or Smugshot to another player during an online game (requires a USB camera to be connected)
Requires. a. USB. camera. to. be. connected. I was baffled and pissed when I first saw this was a trophy. I wasn't going to buy a damn camera just so I could get a trophy. Thankfully, this somehow came up in conversation with a friend and he let me use his PS2 Eye Toy. But still, this is an absurd trophy. And no, I didn't let some stranger on the Internet see my face. I ducked out of the way just in time before the picture snapped. Creeps.
That concludes my top 10, but there's another 10 I want to mention in hopefully a more brief manner. So real quick-like, here are my...
Kamikaze- Heavy Rain
This is one of the only trophies I can think of that requires some precise movements with the Dualshock 3's Sixaxis, maybe aside from a few other trophies in this game. While not overly difficult once you know exactly what to do, it's an exercise of frustration doing it all over again.
It's a Miracle!- Hot Shots Golf: World Invitational
This game was chock-full of challenging trophies, which made it all the more satisfying to actually earn them all. Much of them are skill-based, but this one right here is 99% luck. That might going for it on purpose all the more insane. It took me several hours of attempts to finally get the shot to go in. I don't hate this trophy, I respect it. But I'm not ever doing that shit again.
Challenge Accepted- Borderlands 2
Borderlands 2 was a lengthy and, at times, annoying game to platinum. This trophy definitely didn't help. It's basically a giant chore list, with the worst part of it being having to find this annoying little dude named Jimmy Jenkins. Using different methods, it still took me hours to find the little asshole.
Kifflom!- Grand Theft Auto V
This long-winded side mission in GTA V has an assortment of ridiculous task you must go through to complete. This includes running around in the desert for 5 miles, restarting entirely if you accidentally run out of bounds; finding a bunch of random cars; and being forced to wear some stupid robes for 10 straight in-game days. At least the mission had a decent ending, I guess. But it wasn't worth everything you have to do to get to that point. Kifflom, Kifflom, Kifflom...
Globe Trotter- Smart as...
This is only ridiculous because it literally takes months to complete. That is, provided you don't travel around much or can't work around it by changing your location via Skyhook. But unfortunately, I couldn't get the latter to work until I was almost done. Basically, you can only earn up to 9 stars per week. You may only get like 5 if the chosen challenge games suck. So yeah, you'll be holding on to this increasingly annoying game for a while if you plan to plat it.
Completist - Destroy everything on the MAWLR- Killzone 3
It sounds straightforward, but the on-rails section of destroying everything on the MAWLR can prove to be highly frustrating. Turrets towards the end will pop back down extremely quickly, making them infuriatingly difficult to take down in time. What really made me hate this trophy was when I completed the sections thinking I had gotten everything, when really I didn't. So I had to do it all again. Yeah.
The First Million is Always the Hardest- Ratchet & Clank: All 4 One
This trophy wouldn't be anywhere near worth mentioning if the 1 million bolts was accumulative regardless of whether you spent them or not. But no. You have to have 1 million all at once. That means you have to hold off from buying awesome weapons and upgrades if you don't want to grind more than you have to towards the end. Thanks, jerks.
Castle Guide- ICO
This is a last second inclusion, to be honest, since I reconsidered one of my honorable mentions. But I don't like speed runs, and 2 hours for this game is a very, very strict time limit, especially considering my initial playthrough took like 5 hours. Following a video second by second made this do-able, but there were a couple of sections that made me want to break things, especially what with having a dumb AI partner.
Anonymous- ModNation Racers: Road Trip
This would be in the top 10, but I wanted all of the top 10 trophies to be from different games. But really, the description says it all. I don't know anyone who plays this game, let alone owns a Vita. I ended up purchasing and returning a secondhand Vita and copy of the game just to get the 2 Ad Hoc trophies. Yes, I'm crazy.
All of the ambient freeplay trophies- The Saboteur
I know this would be categorized under collectibles, but this game way overdoes it. In all, there are somewhere in the ballpark of 1200 "ambient freeplay" things scattered throughout the map. From what I remember, they're everything from stunt jumps to crap you pick up to blowing up a bunch of Nazi stuff. It's mostly the latter. You can easily conquer a few dozen ambient freeplays in a relatively short amount of time, but it's still quite excessive, especially considering you have to do almost every single one of them. And they get hard to find as there become less things to do. So, in summary: this game has over a 1000 COLLECTIBLES.
And I think now I'll finally wrap this up. It's probably quite sloppy with a lot of grammar errors and whatnot, but this all took forever to type out and I just want to get it posted. Share any trophies or achievements you found ridiculous to go after or obtain, if you want.
Oh, and I can't forget this. I think I'll just stop earning trophies now that I'm at 5000 trophies flat.
... Nah =P