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1 Month Impressions on the PS4

It's now been a full month since my PS4 arrived. I've played it almost exclusively for almost every day since then, so I figure I have a good enough feel for it to share some of my thoughts on it. I'm not sure how to go about this, so I suppose I'll try to break it down.

Console Design

For starters, I'm sure I mentioned this last time, but the PS4 is a visually pleasing system. I've grown fond of my special edition glacier white version. I hardly notice any of the dust or anything it may be collecting due to its color. I have a few minor issues with its design, however. To begin with, its inputs are slightly annoying to use. I've had to swap the HDMI cable and obviously use its USB ports many times, and I just really have to lean down at an angle to actually see them between the 2 main portions of the console. Oftentimes, I accidentally hit the power or eject button while plugging in a cable from behind. And when I'm actually trying to turn it on, it sometimes takes a couple of taps before it decides to turn on. Granted, I do see the advantage in touch buttons over actual buttons. My biggest complaint is probably that there is no power switch and the console must be turned off completely while it's on. And you can't turn it off completely from stand-by mode unless you turn the entire thing on again. It's still but a minor frustration after using the PS3 for nearly 6 years. But overall, my minor complaints are made up by just how good looking and light the console is, the latter of which is bonus for me as I tend to move between places fairly often.

Menus and Stuff

After years of using the PS3's XMB, I was a bit worried about getting use to an entirely new set of menus and everything. But alas, everything is there and easy to find. For the most part, I've really grown to like the simple but effective menus. Best of all, it's incredibly fast to navigate, even in the middle of a game. The poor PS3's menus seem to have gotten slower and slower over time, especially when trying to use during a game. But with the PS4, you can go through the menus and message friends and do almost anything else that wouldn't require closing the game just as easy as it would be if you weren't playing a game. This is a huge relief for me. One thing I'm not so sure about is keeping all installed games lined up horizontally with those other apps. This is similar to what the Vita does, but it makes sense on there because you can flip through pages and even throw games together under one bubble (or folder). I'm hoping the PS4 implements something where I can bunch some games up in one spot so I don't have my apps flooded by a bunch of games I'm not even currently playing.

And just another thing that annoys me and that I feel is just stupid is that you can't view your trophies if you're offline. As a trophy hunter, this just frustrates me. Granted, I'm almost always online. But still. Why does it absolutely have to try to sync your trophies every time you want to view them? And if you aren't connected, you just get an error message and can't view them at all. You can still earn trophies, but still. I feel that's kind of dumb.

Since it seems like I'm just going over things I don't like, here's one thing I really like: the ability to take screenshots and record gameplay with the simple tap of a button. Seriously, this is awesome and I'm absolutely loving it. I've gotten a little screenshot happy, but it's awesome that I can capture cool looking moments during games so I can remember them as I'm looking through all of these pictures. As for the video capture, that's pretty neat too. I've recorded a handful of footage. I just wish I could trim it down right away without having to take it to the Share Factory, but still. I'm glad I can save gameplay video if something funny, weird, or out of the ordinary happens.


Thus far, I've played through 2 games entirely and even earned their Platinum Trophies. I started out with some exclusives- Infamous: Second Son and Killzone: Mercenary. In all, I've enjoyed both of these games, though I felt both of them weren't quite up to par with their respective franchises. I felt that less so with Second Son. Here's my review if you're interested. Haven't wrote one of those in a loooong time. Anyway, these games were both very visually impressive to me. They seem like a good step up from anything I've played on the PS3 and as such are easily the best looking games I've played, especially since I don't have a gaming PC. Second Son in particular impressed me during my time playing it. Surely there will be more visually pleasing games in the future, this is just the beginning. But still, the leap isn't nearly as impressive as it was the last time around. I even went back and played some Fallout 3, an older game not particularly known for having stunning graphics, and I wasn't really taken aback or anything. It still looked like a good game in my eyes and I had a lot of fun playing it (granted, it's like my favorite game lol).

The best thing so far is that the games I've played have performed very well. That's an issue I had with several PS3 games. I'm not one to get picky about graphics, but I will only tolerate so much choppiness and frame rate drops. But so far, that seems like an issue of the past what with the PS4's considerable increase in power. Hopefully all games I play in the future on the PS4 won't drift around some of the technical instability I experienced on the PS3 at times. So the games are technically a welcoming step up, but I'm still waiting for something to truly "wow" me. I didn't expect Second Son or Shadow Fall to be the best games ever or anything, but they were good starts. I bought Metro Redux a little time back and am almost through Metro 2033, a game I've been wanting to play for a long time. Thus far, it is also visually impressive and a very solid game. I'm loving its atmosphere and everything. It may even beat Second Son as my current favorite PS4 game, but that remains to be seen.

Almost forgot the mention the new controller and how that's working out. In short, I'm surprisingly really liking it and it didn't take long at all to get used to. The touch button has been implemented well in all of the games I've played. The Share Button, of course, is awesome. And I'm just loving the overall feel of the controller, especially with its much improved triggers and better thumbsticks. When I returned to the PS3 for a short while, its controller almost felt foreign for a little while. I didn't think I'd like the PS4 controller's bigger size, but I gotta say it's almost perfect.


Despite my nitpicking, I'm really enjoying the PS4. Of course, it's way too soon to jump into any real conclusions as it hasn't even been a year yet, but I think the PS4 has a good life ahead of it. It seems that many games have fallen short of their hype thus far, which is too bad. But I just know the games will get better. And hopefully there will be more worthwhile games coming to PS+ for it in the future as I haven't really taken interest in any of the ones that have released in the past.

So overall, the improvements are nice and games are looking great, but there' still a long way to go. I look forward to playing some truly stunning games, especially open world games. The 3 "biggest" games I'm really looking forward to are Far Cry 4, The Witcher 3, and Uncharted 4. I gotta say, those are the ones I'm truly hyped for at the moment. That's not to say there aren't other games I'm looking forward to or ones already out that I want to play, but I have the most hope in those 3 games currently. For now, I'm just hoping I don't run out of games to play again. I think I'm going to start investing some time in Nintendo again, but just as a secondary thing.

Anyway, I'll end this with something new I can do on the PS4 that I just absolutely love- screen-capturing my Platinum trophies as they pop =D

I'm officially an owner of a PlayStation 4!!!

As I mentioned in my last blog, I pre-ordered the Destiny PS4 bundle some time back. And luckily for me I was able to have it shipped to me day 1. But apart from opening and setting it up, I haven't actually played anything on it yet. I've been too excited and a little busy with other things. I figure I should start playing when I'm more calmed down and settled. I'm definitely thinking I will pop in Infamous: Second Son tomorrow as I've wanted that to be my first PS4 game played for quite a while.

So I obviously don't have any real impressions other than what I know from physically having it and navigating through its menus. But for starters, this sucker is small, especially compared to my fat ass PlayStation 3. I really like that. I'm hoping it will produce less noise and heat than my PS3. That thing can get loud and heat up the small room I live on (but I still love you, PS3). On thing that slightly bugs me is how all the input stuff is shoved between the outer casings. I had to get a flashlight so I could see where to plug things in the back, especially since my room is rather dim. The controller feels pretty good. It's lighter than expected. It's also slightly bigger than the PS3 controller, which I personally like the size of since I have small hands. But the PS4 controller shouldn't be too much of an adjustment. I kind of miss the start and select buttons. I'm not actually sure what's used to pause games now, but I'll find out soon enough (probably the "options" button, right? But what I'm really glad to see is how smooth the interface is and how quickly I can navigate and open things. The poor PS3 has some performance issues with its XMB at times and the Store can be very slow. I do have yet to see how quick it is even when I'm running a game, but I've heard nothing but good things in that regard, so I'm not too worried.

I'll probably post some real impressions once I've actually played something and messed around with the console more, but for now, here's some shitty cell phone pics I shot as I excitedly unboxed my brand new PlayStation 4.

Aw yiss...
A box within a box
The goodies
A little side-by-side comparison of the PS4 and PS3 controller

Oh, and here's Destiny. But it's already on eBay as I don't have much interest in it. Metro Redux will take its place.
All hooked up! And there's my white Vita as a bonus. And yes, I use an old Lego box and a folder for a state quarter collection to set my consoles on.

The State of My Backlog: Post-Summer 2014 Edition

While summer may not technically be over, I would have been attending school for about 2 weeks by now if I were still in school. And the day school started was always the day I considered summer to be over. But it is the first day of September, so I figure that's a good as time as any to make another one of these blogs to document how well I'm tackling my backlog and what additional games I have on my wishlist.

Current Backlog: 4 Games (-10)

  • 3 Unplayed and Owned
    • InFamous: Second Son
    • Killzone: Shadow Fall
    • Persona 3 Portable
  • 1 Currently Playing
    • Need for Speed: Most Wanted (Vita)

Current Wishlist: 18 Games (+4)

  • 1 Non-PS4 Game
    • South Park: The Stick of Truth
  • 17 PS4 Games
    • InFamous: First Light
    • Metro Redux
    • Watch Dogs
    • Mercenary Kings
    • Far Cry 4
    • The Wolf Among Us
    • LittleBigPlanet 3
    • The Evil Within
    • The Witcher 3: Wild Hunt
    • Dying Light
    • Dead Island 2
    • Uncharted 4: A Thief's End
    • Batman: Arkham Knight
    • Homefront: The Revolution
    • Life is Strange
    • Persona 5
    • Rise of the Tomb Raider

Total Games on my "Waiting to Play" List: 22 (-6)

This was perhaps my best summer of gaming as far as what I accomplished. For starters, I decimated my backlog. Nothing that was on my old backlog of 14 games is on here anymore. I only tossed out 2 of those, so I actually played through and did what I wanted to do in 12/14 of those games. Not bad. Of course, I had some games come and go to and from my backlog, such as Crysis 3 as a more recent example. I haven't had my backlog virtually empty in such a long time. It's a fantastic feeling, even though I'm itching for more games to play.

As you can see, I actually have a few PS4 games in my backlog. I don't actually have a PS4 yet, but I do have those games ready to play. I receive my PS4 on 9/9, so it's the White Destiny Bundle. I don't plan on keeping Destiny and will instead buy Metro Redux in its place. But as you can see from my Wishlist, the PS4 is going to practically take over my gaming time once I have it. It's kind of sad because I was looking forward to playing the PS3 on the side for a while. But I'm down to only 1 PS3 game on my Wishlist because I've either lost interest in the others I had or a PS4 version was announced, as with Persona 5's case this morning. My Vita is also going to be starving for games rather shortly. I'm playing some Need for Speed now, but after that I only have Persona 3 Portable to play through. Granted, that game should last me a while if I just play it a little on the side, but it's looking like 90% of my time will be spent on the PS4 once I finally have it.

Granted, I'm very excited to own a PS4 here very soon. And it looks like I'll have enough to keep me busy for a while, looking at my wish list. Many of those games aren't out yet, but they will be once I get through the games that are out. So I should have a nice, steady amount of games to play on the PS4, which is definitely good. And one last, small thing is that I've managed to earn 13 more platinums and about 600 more trophies over the summer. I'm currently at 80 platinums and 5180 trophies. I've already far surpassed my trophy expectation for this year :D

Anyway, I'll be sure to post another blog once I have my PS4 and have messed around with it for a little bit. It's probably too late for anyone to care about impressions, but I may post that as well or give that a separate blog once I've played around with it enough.

Until next time, few remaining active members of GameSpot.

Gots Me a Job

I don't normally post "life" updates, but I'm sure I've mentioned a number of times in my blogs over the past couple of years that I don't have a job. I've generally used school as an excuse as to why I haven't gotten my lazy ass a job. But after my first year of college, I could no longer use that excuse because my grades kind of sucked and my GPA was lowered enough for me to lose my academic scholarships, thus meaning I would actually have to take out loans and whatnot if I wanted to keep taking classes. With a lack of motivation and direction, I decided to just go ahead and call it quits with school. I'm sure I'll regret it in the long run, but with no interest whatsoever in any field and how much I found myself not caring or trying, I still feel it's best to just drop out.

Anyway, so summer had been miserable for a while. I started applying for jobs pretty much as soon as the semester ended, knowing my grades would force me to forfeit my scholarships. But with virtually no experience, it was a hopeless task as even the most unskilled jobs I could find wanted relevant experience. I filled out maybe 10 applications before giving up for a while. I played video games a bit heavier than usual to try not to think too much about things. Then, over a month ago, I found that UPS was looking for some part-time package handlers. I filled out yet another application, not thinking much about it since I probably wouldn't get the job. But I was set up for an appointment for a date ridiculously early in the morning. After looking into it online, I decided "what the hell" and gave it a chance.

Long, unexciting story short, I eventually got the job after receiving a call after attending the appointment, which was just a quick tour of the facility. It's incredibly early in the morning. I usually start at 5 A.M., so I definitely had to get used to a new sleeping schedule. But it's decent work. I sort packages for about 3 hours or so and then finish up with a random task. It's decent work. It's fast-paced and can get hectic, but I kind of like it. It's very physical with a lot of lifting, which is something I don't mind too much as I like to work out. It's significantly above minimum wage for where I live, so I'd say it's pretty good for a first job, even if it is part-time. I know I'll have to get another part-time job or eventually find something full-time if I ever want to move out, but at least I should be racking up some decent money since I don't have many expenses, as I still mooch off of my parents for many things.

Not sure why I felt the need to share this as I don't really like saying personal things on the Internet. But too late, that was too much typing to just delete. And it's not like people read blogs anymore, amirite? So, yeah. I'm feeling a little better about myself. And I still have a lot of time for gaming, which is cool. I've more or less dismantled my backlog, so I've just been revisiting games and whatnot. I plan on getting a PS4 one month from today, when that Destiny Bundle comes out. I don't even want the game, honestly. I just want that shiny, glacier white PS4. That said, I plan on selling the game and buying Metro Redux in its place. But my first game is going to have to be InFamous Second Son as I'm a big fan of the first two games. I'll probably grab Killzone Shadow Fall as well since it's pretty cheap at this point. So I think those will be a good first three games to have for the console and should last be a decent amount of time. Then I have a decent wishlist of games after that along with many upcoming games to look forward to.

My Top 10 Most Ridiculous Trophies I Have Earned.

To "celebrate" my 5000th trophy I've accumulated over the Playstation Network, I'm taking a look back through all the games I've played and trying to remember which trophies I've earned that have been the most absurd. These are trophies that perhaps made me want to re-think my passion for trophy-hunting. Or maybe they made me second guess as to whether I could actually obtain the glorious Platinum trophy.

Now, I fully understand the vast majority of gamers aren't trophy or achievement hunters. Most think little to nothing of that (in my opinion) satisfying ding! of an earned trophy or whatever sound that is when an achievement pops over on the Xbox. But, to me, trophies are something fun to strive for in a game. Generally, I feel I've gotten the most I can out of a game by earning all of its trophies. Sometimes it's a challenge, sometimes it's a grind, sometimes it's quite easy and enjoyable. Regardless, I strive to earn the platinum for most games I touch.

I'll be getting to my list very shortly. But just to be clear, this are trophies I personally found to be absurd to a certain degree. They aren't necessarily difficult. In fact, I left out difficulty-related trophies, even though those can be truly frustrating. I tried to keep the list with a bit of variety. I'm not a fan of collectibles as much as the next guy, but I'm not going to make half of my list collectibles, even though those tend to be on the more annoying side when it comes to trophies. So without further ado, here are 10 trophies that make me cringe when thinking about.

(In no particular order)

1. Demolition Man- Battlefield: Bad Company 2

Requirement: Online: get 20 demolish kills

This was one of the first trophies that came to mind when compiling this list. As you probably know, Battlefield: Bad Company 2 was full of incredible destruction, far surpassing its predecessor in that regard. Entire houses, small structures, and sniper towers could be destroyed. A demolition kill is simply killing someone by being the one to send one of these structures spiraling down on an enemy. The only problem is how difficult that could be to pull off. And you're not just doing it once, but 20 times, unless you're lucky enough to get multi-kills. Oftentimes, it's hard to get credited for a demolish kill when enemies are escaping too quickly, getting shot down by friendlies, or getting killed by an explosion first. For the most part, I eventually obtained this trophy by playing naturally, but I did become obsessed with trying to knock buildings down, oftentimes with UAVs or rockets. Thankfully, after several months of playing the online on and off, I got the last demolish kill I needed, but still continued to play the online for a while after because it was so damn good.

2. Waste Management- Grand Theft Auto V

Requirement: Purchase the old dock and collect all nuclear waste.

The Grand Theft Auto games are known for having some rather demanding trophies. But the only thing this trophy demands is for you to stay awake while you try to obtain it. It's not a difficult trophy by any stretch, but it will require some patience, to say the least. Basically, once the submarine is set up and ready to collect nuclear waste, you might navigate around the entirety of the map in order to find every one of these waste barrels. The only problem is that it is excruciatingly boring since the submarine travels painfully slowly. You don't even get to listen to the radio. The only thing you get to hear is beep beep beep whilst trying to track down the next barrel. Sure, you don't have to do it all in one go. But it's in your best interest to do it all at once if you have any intention of obtaining the trophy. Other than that, it's an extremely dull and unrewarding.

3. ModNation Superstar- ModNation Racers: Road Trip

Requirement: Achieve Level Rank 28

If you aren't aware of how ranking up works in ModNation Racers, this may not sound too bad. But it is, trust me. Ranking up only occurs when other players view, download, or use your creations. To put into perspective of how ridiculously unrealistic it is to reach level 28, it takes 100,000 Create xp. Downloads earn you 100 xp, views earn you 20 xp, and usages of your downloads are maybe 25 xp. Oh, and you only have 30 creation slots. That means you would need in the ballpark of 30 people to at least download every single one of your creations, which obviously isn't something people just do. Furthermore, downloading creations on this game takes forever and it quickly bogs it down to the point of extremely long load times and crashing. So how the hell did I pull this trophy off? By finding groups of dedicated boosters who download all of your creations in return for downloading all of theirs. That means I downloaded somewhere over 1000 individual creations. And of course there were assholes who didn't return the favor. So yes, I didn't get this trophy the "honest" way, but it's nearly impossible for anyone but a handful of dedicated creators to do that. But I'd say going through all of that was worth it to earn my rarest platinum trophy to date.

4. Hardcore Risette Fan- Persona 4 Golden

Requirement: Hear 250 of Rise's navigation lines

Let me start of by saying that Persona 4 Golden is a wonderful game. But its trophies were a bit of a doozy. It basically required 2 playthroughs and its a 70 hour game, give or take. I didn't mind playing through twice, but I was extremely glad to get this particularly annoying trophy out of the way at the tail end of my first playthrough. In a nutshell, Rise is a character that at a later point in the game cheers you on and narrates your battles. She has hundreds of unique lines, and for this trophy, you must activate 250 of them. The only problem is that you can't check up on how many you've triggered. And there's way too many combinations of sayings to keep track off. So the best you can do is change up your playing style, let your teammates get hurt/inflicted with stuff, and so forth in hopes of triggering enough of her lines. After stressing over this trophy as I was nearing the end of my first playthrough, it popped on one of the last dungeons. I would have been pissed if I missed it, least to say.

5. Right 4 Life- Dead Island

Requirement: Complete act I with 4 different characters.

There were quite a few miscellaneous trophies to tackle upon completing Dead Island. Of them all, this was definitely the worst of them all. To begin with, acts are fairly lengthy. There were only about 4 or 5 in the entire game. So even just speeding through the first act takes somewhere between an hour or two if memory serves me right. That said, playing through the first act with the 3 other characters I didn't use was a complete chore. And of course, I was pretty much tired of the game at that point.

6. Auf Wiedersehen Petrovic- Grand Theft Auto IV

Requirement: You won in all variations of multiplayer games.

I just had to choose something from GTA IV seeing as I managed to earn the platinum for this game fairly recently. My "ridiculous trophy" pick goes to Auf Wiedersehen Petrovic. Yeah, GTA IV's online trophies as a whole are pretty much awful, but AWP takes the cake. AWP isn't just notoriously glitchy, but it's a dull grind/boost, unless you're insane enough to try to earn it legitimately. To break it down, there are something like 10 game modes in which you must get wins in. That isn't too bad, but it's when you see that there are 54 different races that you have to win is when you pop your eyes in disbelief. On top of that, you must also win every race AGAIN in GTA Race mode. That makes 108 races you have to come in first on top of the remaining game modes. It's basically a trophy you must boost, the majority of which you can fortunately do with a partner. Even then, it's incredibly boring. Luckily, I had no issues with the trophy popping. Thankfully GTA V's version of this trophy wasn't nearly as bad.

7. Completionist- Assassin's Creed III Liberation

Requirement: Reach the maximum player level in the multiplayer

This isn't exactly the kind of trophy I wanted to include in the list because it's easy to include any sort of multiplayer trophy, especially one that involves reaching a specific level. But the "multiplayer" in this game was so unimaginably boring that I can't even describe what you have to do since I was completely tuned out. I think basically you're touching a bunch of screens and waiting. Honestly, I guess I really wanted to forget this experience, because I've forgotten it all for the most part. But I do remember it taking some 5 hours to do this and that it was virtually unbearable. At least they dropped the MP in the PS3 version, not that I have any interest in playing this mediocre game again.

8. Full Boat- Homefront

Requirement: Enter a public match in a Party with 16 players in Multiplayer

Okay, fine, I'll mention another multiplayer trophy while I'm at it. Honestly, I wasn't even trying to go for this trophy. I think I mentioned on a Forum that I might be interested in going after some of the trophies, then at some point I was invited to a large ass party and was one of the last people in it before the match started. The MP trophies in this game are absurd, but I never even bothered with most of them, or even finishing the SP trophies for that matter. So even though I wasn't really going for this one, I still have to mention just how absurd of a trophy it is. It's hard enough organizing 2 or 3 people into a match. But 16? Damn. Humorously enough, this remains one of my rarest trophies on PSN Profiles.

9. Every Man, Woman and Child- The Walking Dead: Survival Instinct

Requirement: Choose to Travel at Least Once with Every Optional Survivor

As if attempting to earn the platinum for this game, let alone playing it, is ridiculous enough, there is one trophy that is a particular pain in the ass to obtain. In essence, there's this "driving" mini-game between levels. You can choose your own path and whatnot. Sometimes you run into random survivors you have the option to pretty much rescue. Key word: sometimes. And with there being multiple paths to take, that means at the very least two playthroughs to find all the survivors. But it's going to take more than 2 playthroughs of this subpar take on a wonderful series to accomplish this mind-numbing task. Thankfully there are ways to give yourself more attempts at finding survivors, but it's still a frustrating process.

10. Send a Mugshot or Smugshot- Burnout Paradise

Requirement: Awarded for sending a Mugshot or Smugshot to another player during an online game (requires a USB camera to be connected)

Requires. a. USB. camera. to. be. connected. I was baffled and pissed when I first saw this was a trophy. I wasn't going to buy a damn camera just so I could get a trophy. Thankfully, this somehow came up in conversation with a friend and he let me use his PS2 Eye Toy. But still, this is an absurd trophy. And no, I didn't let some stranger on the Internet see my face. I ducked out of the way just in time before the picture snapped. Creeps.

That concludes my top 10, but there's another 10 I want to mention in hopefully a more brief manner. So real quick-like, here are my...

Honorable Mentions

Kamikaze- Heavy Rain

Requirement: The Bear - Take the best route on the highway

This is one of the only trophies I can think of that requires some precise movements with the Dualshock 3's Sixaxis, maybe aside from a few other trophies in this game. While not overly difficult once you know exactly what to do, it's an exercise of frustration doing it all over again.

It's a Miracle!- Hot Shots Golf: World Invitational

Requirement: Score a double eagle in an official round

This game was chock-full of challenging trophies, which made it all the more satisfying to actually earn them all. Much of them are skill-based, but this one right here is 99% luck. That might going for it on purpose all the more insane. It took me several hours of attempts to finally get the shot to go in. I don't hate this trophy, I respect it. But I'm not ever doing that shit again.

Challenge Accepted- Borderlands 2

Requirement: Completed level 1 of all non-level-specific challenges with a single character

Borderlands 2 was a lengthy and, at times, annoying game to platinum. This trophy definitely didn't help. It's basically a giant chore list, with the worst part of it being having to find this annoying little dude named Jimmy Jenkins. Using different methods, it still took me hours to find the little asshole.

Kifflom!- Grand Theft Auto V

Requirement: Complete your path to enlightenment... or not.

This long-winded side mission in GTA V has an assortment of ridiculous task you must go through to complete. This includes running around in the desert for 5 miles, restarting entirely if you accidentally run out of bounds; finding a bunch of random cars; and being forced to wear some stupid robes for 10 straight in-game days. At least the mission had a decent ending, I guess. But it wasn't worth everything you have to do to get to that point. Kifflom, Kifflom, Kifflom...

Globe Trotter- Smart as...

Requirement: Earn a total of 100 stars in Street Smart

This is only ridiculous because it literally takes months to complete. That is, provided you don't travel around much or can't work around it by changing your location via Skyhook. But unfortunately, I couldn't get the latter to work until I was almost done. Basically, you can only earn up to 9 stars per week. You may only get like 5 if the chosen challenge games suck. So yeah, you'll be holding on to this increasingly annoying game for a while if you plan to plat it.

Completist - Destroy everything on the MAWLR- Killzone 3

Requirement: Destroyed every destructible weapon on the MAWLR while on foot and on the Intruder

It sounds straightforward, but the on-rails section of destroying everything on the MAWLR can prove to be highly frustrating. Turrets towards the end will pop back down extremely quickly, making them infuriatingly difficult to take down in time. What really made me hate this trophy was when I completed the sections thinking I had gotten everything, when really I didn't. So I had to do it all again. Yeah.

The First Million is Always the Hardest- Ratchet & Clank: All 4 One

Requirement: Have 1,000,000 bolts banked

This trophy wouldn't be anywhere near worth mentioning if the 1 million bolts was accumulative regardless of whether you spent them or not. But no. You have to have 1 million all at once. That means you have to hold off from buying awesome weapons and upgrades if you don't want to grind more than you have to towards the end. Thanks, jerks.

Castle Guide- ICO

Requirement: Beat the game within 2 hours

This is a last second inclusion, to be honest, since I reconsidered one of my honorable mentions. But I don't like speed runs, and 2 hours for this game is a very, very strict time limit, especially considering my initial playthrough took like 5 hours. Following a video second by second made this do-able, but there were a couple of sections that made me want to break things, especially what with having a dumb AI partner.

Anonymous- ModNation Racers: Road Trip

Requirement: Play an Ad Hoc race

This would be in the top 10, but I wanted all of the top 10 trophies to be from different games. But really, the description says it all. I don't know anyone who plays this game, let alone owns a Vita. I ended up purchasing and returning a secondhand Vita and copy of the game just to get the 2 Ad Hoc trophies. Yes, I'm crazy.

All of the ambient freeplay trophies- The Saboteur

Requirement: Blow up and collect a bunch of shit

I know this would be categorized under collectibles, but this game way overdoes it. In all, there are somewhere in the ballpark of 1200 "ambient freeplay" things scattered throughout the map. From what I remember, they're everything from stunt jumps to crap you pick up to blowing up a bunch of Nazi stuff. It's mostly the latter. You can easily conquer a few dozen ambient freeplays in a relatively short amount of time, but it's still quite excessive, especially considering you have to do almost every single one of them. And they get hard to find as there become less things to do. So, in summary: this game has over a 1000 COLLECTIBLES.

And I think now I'll finally wrap this up. It's probably quite sloppy with a lot of grammar errors and whatnot, but this all took forever to type out and I just want to get it posted. Share any trophies or achievements you found ridiculous to go after or obtain, if you want.

Oh, and I can't forget this. I think I'll just stop earning trophies now that I'm at 5000 trophies flat.

... Nah =P

Immediate E3 Afterthoughts

Instead of trying to process an entire day's worth of conferences, I'm going to sloppily try to record all of my (almost) immediate afterthoughts. I ended up seeing almost all of Microsoft's Conference, none of EA's, most of Ubisoft's, and all of Sony's. I'm not waiting view Nintendo's conference, or whatever is they're doing, so here we go.

Basically, I think I'm just going to briefly touch on what I liked, what I didn't particularly like, and everything else in between. Then I'll try to quickly (but probably not that quickly) summarize my thoughts as best as I can.

What I Liked

Sunset Overdrive- This feels weird to list considering I don't own an Xbox One nor intend to purchase one at any point, but I'll give some credit where it's due. This looks like one of those games not meant to be taken seriously at all and is just made to have fun. I'm a bit angry at Insomniac for switching sides and making an exclusive game for the Xbox. But whatever, I'll just admit that this genuinely looks like an enjoyable game. I'll also through in that I liked Microsoft's non-stop game after game approach, which is something I sort of wish Sony would have done, but more on that later.

Rise of the Tomb Raider- This was the first "surprised" announcement of the day, at least for me. I played through the Tomb Raider reboot not too long ago and thought it was a solid game. It was my first Tomb Raider game, and I'm glad to start there and continue on with this new direction that's being taken with the franchise. I honestly love the grittiness and humanizing of Laura Croft in the first game. I like that it's more than just running around shooting people and raiding tombs, not that there isn't plenty of that. Anyway, this announcement was in the form of a CGI trailer and the game won't come out until late 2015, but it's one I'll be adding to my Wish List.

Mass Effect 4- I didn't catch EA's conference, but I saw what very little there was shown of Mass Effect 4. There aren't many new details; hell, they won't even tell us when exactly it's supposed to take plus. But nonetheless, I'm thrilled to see at least something from this game. I didn't realize just how much I was excited until I heard that familiar music. I have no idea where the series is heading, but at this point my skepticism is fading, albeit I still think it's going to be hard to top the original trilogy- namely the 2 previous games.

Far Cry 4- Announced not long ago at all, it came as no surprise to hear from and see some footage of this game. The beginning of the game was shown at Ubisoft's conference, which lied out a seemingly interesting premise with what appears to be another insane and well-crafted villain. But it wasn't until Sony's conference where we saw some real gameplay that interested me. I can't speak too much about how the game looks since my streaming quality was shit, but the scope of it looked pretty amazing. The gameplay looked a little familiar, but it was still one hell of a piece of gameplay they put together. I thought the whole bus hi-jacking and flying it off a cliff and then bailing out bit was pretty fucking awesome.

LittleBigPlanet 3- This was one of the only other "surprise" announcements to me. I honestly didn't see this one coming. Of all the other Sony franchises, I'm surprised to see another sequel for this. I know I probably shouldn't since we all know MM has been up to something on the PS4. I'm not sure if this is really the kind of game that's going to take very much advantage of the PS4. I mean, it didn't look much different than its PS3 predecessors. But I suppose, at the very least, load times will be better and the online will be more functional. I'm also not sure what else I want from LBP. There's some new characters and that's cool, but I'm feeling this could end up being a case of "more of the same". Nonetheless, I still enjoyed this announcement.

Dead Island 2- Say what you will about Dead Island, but I've personally enjoyed the past games for what they were. Yes, they're riddled with mediocre writing, visuals, and gameplay, but for some reason they're kind of a guilty pleasure to me. Riptide was hardly a sequel, so I'm hoping Dead Island 2 will actually move forward this time instead of moving back a little. During the trailer, I had no idea it was even Dead Island. It looked like a Dead Rising ripoff or something with its almost lighthearted take on a zombie outbreak. It definitely contrasts previous Dead Islands, which had emotional trailers that in no way represented the games that did, at times, try to be emotional, though fell flat in that regard. Anyway, I'll give this one a shot, but I will say that Dying Light has more of my attention right now and will probably be a more compelling zombie game.

The Witcher 3- I'll keep this short since I know nothing of the franchise. I've heard good things, and since this one is coming to the PS4, it has my attention. A good snipped of gameplay was seen. The game looks incredible and its massive world has my attention. I'm still not sure how the gameplay will feel, but I'm always stoked to have a potential game with a massive, interesting world that I can spend 100+ hours in.

Uncharted 4- Wow, almost forgot about this one. It was almost a guarantee we would see something from Uncharted 4. They saved it for very last, which was almost disappointing since it was fairly obvious what the last showing would be. While I'm a little let down that there wasn't any actual game footage, I think the very brief trailer gave the game a great tone. It seems that Drake has aged a bit and Sully is going to be heavily involved in the game. It seems there might be a more serious/dark tone, which I honestly wouldn't mind. I'm willing to see a more story-oriented and character-focused Uncharted, although they've already done some great work in those departments.

InFamous First Light- Dammit, almost forgot this too. Of course, I don't have too much to be excited about since I don't even have the game yet on account of (still) not owning a PS4. But it's great to see some SP DLC for a game from a franchise I really like.

Batman: Arkham Knight- Another one I almost missed. I'm not the biggest fans of these games, but I still think they're pretty damn good. We saw a good chunk of footage for this. Driving the batmobile will be interesting. Hopefully it will make traveling the city more enjoyable.

What I Didn't Like

Lack of New, Exciting Announcements- Looking at my list, I only see 3 new games that caught my attention. I'm not really sure what I should have expected, and I am happy to see those games announced. But I guess I just wanted something really "big".

Sequels, Sequels, Sequels- Taking another glance at my list, I see that none of those are new IPs, aside from Sunset Overdrive, which doesn't really count since I won't be playing that game. There were some new IPs, I know, but none of them really caught my interest. Like, at all. Maybe that will change in the future, but I guess I'm just sticking to my comfort zone here.

Indie Games- We get it Sony and Microsoft, you support Indie developers. But I don't care about a bunch of shitty, side-scrolling games. I get the importance of supporting them and blah blah blah, but I personally have no interest 99.9% of these games.

Sony Deviating From Showing Games- I think Sony's conference start off well, even though I don't give a rat's ass about Destiny and that I thought they were showing something from a new IP or whatever. Anyway, they started off with some games, even announcing LittleBigPlanet 3 on the spot. Then it went downhill for a while. The games got much less interesting. They didn't elaborate much on PS Now aside from when there will be an Open Beta. They shared a bunch of useless stats. The Vita gets shat on once again as being paraded as a PS4 accessory and revealing more games on it that can already be played elsewhere. Some crap about TV and adding some useless bonus for PS+, and blah blah blah. It felt like too much filter, and to be honest, I was a bit disappointed with the conference overall. I would go as far as saying that Microsoft did a better job at being more to the point and focusing virtually exclusively on games.

HD Remakes- Honestly, I'm getting sick of these, especially for games that came out like a year ago. I think showing off The Last of Us Remastered was a waste of time, especially when they mostly used cinematic footage, which looks virtually identical on the PS3. Plus, I'm just not seeing a whole lot of difference. I'm sure there's more I'm not seeing, but that's not the point. I just hate that the PS3's library is slowly getting "remastered" to the PS4. They may as well have just stopped supporting the PS3 a year ago instead of wasting this time on remaking games for consoles that need their own games. The GTA V next-gen announcement annoyed me even more because I thought we were going to hear about some SP DLC, but no. Just another "Remaster" cash-grab. At least PC folks will finally shut up about getting GTA V. So there's that...

What Was Meh

Pretty much everything else and the conference as a whole. Maybe I'm being too negative. But when I look at all the games I'm wanting now, it's just a bunch of sequels. Maybe that's not a bad thing. Maybe that's my fault for being too selective and sticking to what I'm comfortable with. I don't know. I suppose I'd rather focus on less games so I don't have an overwhelming backlog. My backlog is actually getting pretty small, but my Wish List will larger, especially after this E3. So there's that.


I don't know if I have much left to say. I guess I simply wasn't "wowed" by anything. Most games I'm currently interested are releasing in 2015 or have been pushed back. But I guess that isn't a problem seeing as I have some games to get through still and don't even own a PS4 yet. I don't want to get too far behind, though. I think watching most of E3 was a waste of time. I would have been better off watching trailers and whatnot afterwards. I guess I watched it because I thought there would be something "big", but again, I don't know what I was expecting. But I suppose it was too much. There's Fallout 4, which my hype for any sort of announcement is unimaginably high. I knew it wouldn't get announced, but I'm still sad to see there's still no word on it. Hopefully Bethesda will have something to say about it within the next year. I'm going to go crazy if they don't. So there you have it, perhaps no Fallout 4 is the real source of my disappointment, lol.

The State of My Backlog: Pre-Summer 2014 Edition

Welcome to another one of my "State of My Backlog" blogs. I did my previous (and first) one some two and a half months ago, which may not be quite as long as I want to spread these apart. But since I'm done with my semester of school and summer has officially begun, I figure it's a good time to make another one of these.

Current Backlog: 14 Games (-8)

  • 9 Playstation Plus
    • ModNation Racers: Road Trip
    • Unit 13
    • ICO
    • Shadow of the Colossus
    • Hotline Miami
    • Remember Me
    • Puppeteer
    • Plants vs. Zombies
    • Grand Theft Auto: Liberty City Stories
  • 2 Unplayed and Owned
    • God of War: Chains of Olympus
    • God of War: Ghost of Sparta
  • 3 In Need of Re-Visting
    • Resistance 3
    • God of War 3
    • BioShock

Current Wishlist: 14 Games (-1)

  • 5 Non-PS4 Games
    • Batman: Arkham Origins
    • God of War: Ascension
    • Persona 5
    • South Park: The Stick of Truth
    • The Wolf Among Us
  • 9 PS4 Games
    • InFamous: Second Son
    • Watch Dogs
    • Killzone: Shadow Fall
    • Far Cry 4
    • Metro Redux
    • Dying Light
    • Batman: Arkham Knight
    • The Evil Within
    • Mad Max

Total Games on my "Waiting to Play" List: 28 (-9)

Well, the total number has gone down significantly. But there was a good handful of games I just removed since I decided I didn't really want to play them. In this time span, there were also some games I just decided to return to and fully complete such as GTA IV, Red Dead Redemption, and Killzone 3, all of which I earned the Platinum trophy for after having owned each game for years. PS+ games continue to dominate my actual backlog, and probably will for quite a while. My wishlist hasn't changed much aside from the removal of a game and the addition of a game, and plus I now have Metro Redux for the PS4 instead of each game individually. Anyway, it will be interesting to see how much of this backlog I can conquer over the summer and how it will change. I'm unsure if I will be getting a PS4 this summer. I'm also unsure how much I'll be able to game seeing as I'm in desperate need of a job, especially considering there's a good chance I'll be dropping out of college. So right now I'd love almost nothing more than to once and for all get a job and move out, though I know it won't be that simple. Regardless of how my job search turns out, I'll still probably continue to be a lazy piece of shit and play a lot of video games anyway.

The State of My Backlog: March 2014 Edition

Since I'm basically talking to myself at this point with making blogs, I figure I'll start a "For me" blog, since I'm probably going to be the only one who reads it. But this is a blog I want to do from time to time to track and take note of the state of my backlog over time. So I'm pretty much going to list the number of games that are in my backlog along with my current wish list. Plus I might as well throw in the names of the games. Hurray for lists!

Current Backlog: 22 Games

  • 13 Playstation Plus
    • Tomb Raider
    • Sonic & All-Stars Racing Transformed
    • Plants vs. Zombies
    • ICO
    • Shadow of the Colossus
    • Hotline Miami
    • Remember Me
    • Rayman Origins
    • ModNation Racers: Road Trip
    • GTA: Liberty City Stories
    • Far Cry 2
    • Outlast
    • Resogun
  • 4 unplayed and owned
    • Dishonored GOTY edition
    • God of War: Chains of Olympus
    • God of War: Ghost of Sparta
    • Hot Shots Golf: Out of Bounds
  • 5 in need of re-visting
    • Mass Effect
    • God of War 3
    • Resistance 3
    • BioShock
    • Killzone Mercenery

Current Wishlist: 15

  • 8 Non-PS4 Games
    • Persona 5
    • The Wolf Among Us
    • South Park: The Stick of Truth
    • Metro: Last Light
    • Metro: 2033
    • Batman: Arkham Origins
    • God of War: Ascension
    • Sound Shapes
  • 7 PS4 Games
    • inFamous: Second Son
    • Watch Dogs
    • Killzone: Shadow Fall
    • Dying Light
    • Batman: Arkham Knight
    • The Evil Within
    • Mad Max\

Total Games on my "Waiting to Play List": 37

That's interesting, I suppose. Playstation Plus is definitely inflating my my backlog, especially considering that I probably wouldn't even be playing half of those games if they weren't "free". I'm hoping this list shrinks over time, which it may, and not necessarily due to playing all of them. Sometimes I just decide not to play games, though other times I add games to my backlog on a whim. But hell, I don't even have a PS4 yet, so I'm sure my backlog will only grow once I get one, though I've already included PS4 games. For now, I really want to tackle my PS3 and Vita games, which I will continue doing even once I own a PS4.

A Short Rant: Complaining About Free Content

It's been a while since I've blogged. I still come to this site often, it's just that I haven't had any blog ideas, nor does anyone read blogs anyway. But now I have something I briefly want to rant about. I may even make this a recurring thing, with A Short Rant #2 and so forth being possible. However, I'm usually not very vocal when it comes to certain gaming discussions, or in general. So I don't expect to do this often. And I hate to come across as whiny or anything, but this is something that's nagging at me at the moment that I feel the need to address.

I'm sure most gamers are aware of the Xbox Live and PlayStation Plus services that Microsoft and, more recently, Sony have implemented on their consoles, so I won't waste too much time explaining either of them. But for comparison's sake, Xbox Live has been around much longer. For the vast majority of its time frame, its primary function has been to allow Xbox users to play online. There have been a few other perks I won't dig into too much. Now, on the other hand, there's PlayStation Plus. Its main benefit includes access to an Instant Games Collection, with a few new titles pouring in and replacing other titles, which subscribers still to get to keep so long as they claimed them while they were a member and so long as they remain a member.

Once PlayStation Plus released, the only thing about it comparable to Xbox Live was the price. But still, the services were completely different. Skipping ahead to get to the point, Xbox Live and PlayStation Plus are now quite comparable due to each of the newest consoles requiring them for online play. In an attempt to compete with PlayStation Plus, Microsoft has fairly recently implemented Games with Gold, which gives Gold subscribers 2 free games per month. And now to the main focus of my rant, PEOPLE ARE COMPLAINING ABOUT THIS.

Now, let me get something about of the way here. PlayStation Plus arguably blows Xbox Live out of the water, even before it became mandatory for online play. I get that. But the fact of the matter is, Xbox Live has actually improved as a result of Microsoft's need to compete with PlayStation Plus. Yes, Games with Gold has thus far offered significantly older games than what you see on PlayStation Plus, but SO WHAT? To my knowledge, these are games you can actually keep FOREVER so long as you claim them while a Gold Member, and they don't have the downfall of being unplayable once your membership runs out.

Being a PlayStation Plus Member, I can understand the envy of Xbox users. They're paying the same price for a service that offers less than what the competitor does. But, a lot of these people have been at least somewhat willingly been paying for Xbox Live for years without any free game bonuses. What baffles the hell out of me is that every time new games are announced for Games with Gold, people vilify Microsoft to death for adding games they're clearly not interested in. I know, people like to jump on the Microsoft-bashing circlejerk. I know, people like to complain about virtually anything and this probably isn't a special case. But I'm just surprised that, in an attempt to improve a service by ADDING FREE GAMES, Microsoft may actually be damaging their reputation and service due to negative outcry.

In short, this kind of nonsensical bitching from gamers isn't good for anybody. You can visit this article if you want that's currently on the front page to get a taste of what people are saying. And, spoiler alert, it's an overwhelming majority of negative comments. Someone did bring up the point that "complaining gets results", citing the initial underwhelming nature of PlayStation Plus as an example. They may have a point, but I don't think this mindless hatred towards Microsoft for their game selection of Games with Gold, something, once again, that would never be possible without PlayStation Plus would be possible; and, the fact that people would still be shelling out $50 a year for online functions alone, is doing anyone any justice.

To be clear, I am not an Xbox user. If anything, I'm more biased towards Sony and the PlayStation. I'm just trying to be reasonable, though I don't know why I bother sometimes. There are probably a hundred topics I could discuss and complain about people complaining about, but this one really stuck out to me. If I do another rant, I'll try to address something a little more thought provoking and hopefully something that just isn't about other people complaining because that would get repetitive fast. Then again, I'm not huge on ranting. I just try to enjoy games and not get too much into certain discussions. Anyway, thanks for reading or skimming this. It didn't turn out as short as I intended, but I'll still call it a "Short Rant", since rants tend to ramble on even more than this.

A Minor "My Top 10 Games of the Generation" Revision.

So I recently did a blog on my top 10 games of the generation. Overall, I was pleased with how the list turned out and I had a lot of fun reminiscing as I wrote it all out. However, just today I realized I made a pretty big mistake in leaving out one important game entirely. In the early days of planning this list, I intended for this game to squeeze into my actual top 10. Looking at what made my top 10 cut, I still feel this game deserves to be #10, as bad as I feel for having to push Red Dead Redemption out from #10. Though I'm not going to make any changes to the initial blog, I'm just going to note that Red Dead Redemption is technically an "Honorable Mention" game now. I suppose that also means I'd have to push Sleeping Dogs out of that final Honorable Mention spot, but it's not like I'm going to delete that part of the blog.

Anyway, this is more for me, but here's my real #10.

10. The Walking Dead: A Telltale Game Series

I think this one skipped over my mind because of how it was divided into episodes and my individual ratings for the episodes weren't up there with my other top games, aside from the last episode, which reflected how I felt about how the game turned out as a whole. Nevertheless, this game took me by surprise, least to say. Being a fairly new fan of The Walking Dead at the time, I still didn't have much faith in this game initially. A game based off of a TV show based off of a comic book series? Not exactly a recipe for a remarkable game. My expectations were fairly low, but I took a leap of faith in buying the season pass after playing the demo and feeling the game had some potential.

The first episode was a good intro, but nothing more. It wasn't until completing the second episode that I felt this game was really growing on me and had a lot of potential going forward. What this game lacked in terms of visuals and gameplay was easily made up in superb writing, well crafted characters, and the difficult decisions and dialogue choices thrown at you the entire game. Brutal, shocking, and emotional are some of the key words I would use to describe to this game. Yet, Clementine is one character that portrays hope, and I just loved how Lee and Clementine bonded throughout the journey. The Walking Dead was definitely a tough game to play at times, but it was the devastating ending that truly got to me. I'll be one of (seemingly) many to admit that the conclusive of the final episode left me in tears. This remains the only game to do that to me. I'm usually not very emotional, but some games have caused my eyes to water up; still, this one resulted in full blown waterworks. I'm not sure whether or not to feel good to admitting to that, but it just goes to show how powerfully the game impacted me.

So there's that. I feel dumb for completely forgetting about one of 2012's best games. My main issue with this series is how long it takes for episodes to release, which was problematic for the first season and probably won't be any better with the second season. I would wait until all episodes come out, but for a game as good as this, I simply can't do that. I don't expect the second season or any possible future seasons to be as stunning as the first season, but I'll continue to eagerly play each and every episode as they come out. While the second season is off to a good start, I'll be surprised if it turns out to be as phenomenal as the first time around.