SoNin360 / Member

Forum Posts Following Followers
6118 244 169

SoNin360 Blog

The State of My Backlog: New Year's Edition

Alright, this is mostly a follow-up from my previous blog and I periodically do these blogs anyway, and the start of the year is always a good time to do them. Like I mentioned in my previous blog, I will be throwing a PC and Wii U into this mix this year so I won't be gaming on Playstation systems practically exclusively for the first time in a long time. Still, I anticipate spending the most of my gaming time across my Playstation systems even though I'll have a fairly high-end rig. Here's what my build will be like and what I've already bought. Basically I'll be running a Xeon E3-1231 (basically an i7-4770 equivalent without integrated graphics) and an R9 390. I went ahead and got a 1440p monitor while I was at it, because it should be able to handle most games pretty well at that resolution.

Anyway, on to my newly expanded backlog. I couldn't pass up on the current sales on Steam to get my PC library going before I even have it set up. And I tossed in some Wii U games even though I won't even have a Wii U until after my PC is up and running which, like I mentioned in my previous blog, won't be until I move. And at this point I don't know when that will be. Hopefully within the next 2 months I would really, really hope.

Current Backlog: 11 Games (+8)

  • Playstation Backlog: 4
    • Disgaea 3: Absense of Detention
    • Sly Cooper: Thieves in Time
    • Beyond Good & Evil HD
    • LittleBigPlanet 3
  • Non-Playstation Backlog: 7
    • Batman: Arkham Origins
    • Crysis Warhead
    • D4: Dark Dreams Don't Die
    • Half-Life
    • The Orange Box Collection
    • Indigo Prophecy Remastered
    • The Stanley Parable

Current Wish List: 33 Games (+14)

  • Playstation Wish List: 26
    • Released: 12
      • Fallout 4
      • The Witcher 3
      • Batman: Arkham Knight
      • Until Dawn
      • Mad Max
      • Tearaway Unfolded
      • Life is Strange
      • Just Cause 3
      • Persona 4: Dancing All Night
      • DanganRompa: Trigger Happy Havoc
      • DanganRompa 2: Goodbye Despair
      • The Vanishing of Ethan Carter
    • Unreleased: 14
      • Plants vs Zombies: Garden Warfare 2
      • Uncharted 4: A Thief's End
      • Persona 5
      • Gravity Rush 2
      • Sherlock Holmes: The Devil's Daughter
      • No Man's Sky
      • Mass Effect: Andromeda
      • South Park: The Fractured But Whole
      • Dishonored 2
      • Horizon: Zero Dawn
      • Mafia 3
      • Detroit: Becoming Human
      • Ni No Kuni II: Revenant Kingdom
      • Rise of the Tomb Raider
  • Non-Playstation Wish List: 7
    • Mario Kart 8
    • Mario Party 10
    • Super Mario 3D World
    • Super Smash Bros for Wii U
    • Yoshi's Woolly Story
    • Splatoon
    • Undertale

Total Games on my "To Play" List: 44 (+22)

Aaaand I just doubled my backlog. Hooray. Although, to be fair, I've played a lot of games that weren't even on my wish list this year that just happened to catch my interest. So I've played plenty of games. But with the introduction of PC and Wii U games, I'll be adding a lot more to my plate. This might be a bad idea as I don't like to be overwhelmed with having a bunch of games ready to be played and games that I want to get to. On the bright side, I'll probably get through Wii U and PC games much quicker because I don't intend to be as thorough with them as I am with Playstation games, me being the little trophy whore that I am.

So, ultimately, I think it's a good idea to expand the kinds of games I'll be able to play. I look forward to getting back in touch with Nintendo, seeing as they provided me with most of my early gaming years. On the PC side of things, it'll mostly be new to me. I'm not looking forward to getting used to using a keyboard and mouse, but hopefully I'll be able to play most games smoothly with a controller. Unfortunately I don't have a 360 controller and I don't want to use one, so hopefully I'll be able to use my PS4 controller, though I'm guessing most games with gamepad support wouldn't let me change the buttons to Playstation buttons. Ehh, I'll figure this all out. Maybe just a buy a gamepad with a similar layout. I dunno. Worries, worries, worries.

New Year's Update

Hello to anybody out there listening. I'm still here. I pop in around the Forums sometimes, but I'm still hanging around at Playfire more these days. It's a somewhat dying place but it's relatively peaceful there. Anyway, I'm whipping up another blog as I usually do at the beginning of each year to basically sum of what I've played and what I look forward to. And I'll ramble on about other things because this is a blog and I do what I want.

2015 more or less was a filler year for me. That basically means I didn't play many of the year's biggest games and instead kept myself distracted with slightly older games and other small titles. Essentially, I'm holding myself back on playing some games so I can play them in a more relaxed environment. But more on that later. Looking at my PSN profile, it looks like I started and finished roughly 40 games, including several smaller ones like The Unfinished Swan, Far Cry 3 Blood Dragon, and several others. But I suppose I'll quickly go over the game I enjoyed the most from 2015 and the game I enjoyed the most overall that I played this year.

Looking at the games I played, I honestly don't know how many of them were 2015 games. Probably not even 5. A lot were from 2014 or older games I played through PS+. Anyway, looking at my limited selection, the winner is...

Tales From the Borderlands

I went ahead and counted this as a 2015 game since most of its episodes released in 2015. I loved the TellTale games I've played before going into this, especially Walking Dead Season 1, so I knew I was going to be in for a treat. But Tales From the Borderlands surpassed my expectations and I absolutely enjoyed almost every bit of it. Perfectly implementing the zany humor of Borderlands, this is perhaps the most I've laughed while playing a game. I wasn't entirely on board with a Borderlands game without all the shooty bits at first, but the story and characters are so well crafted that I didn't even miss the lack of traditional Borderlands gameplay at all. It's an emotional ride and a fun ride topped off with a nearly perfect execution of its final episode. If you consider yourself a fan of Borderlands in any way at all, then you owe it to yourself to play to play this. It may be TellTale's best work yet, though I can't quite break my bias towards that first season of The Walking Dead. Nonetheless, I hope to see more Tales From the Borderlands.

Score: 9/10

Runner up: Everybody's Gone to the Rapture

Like I said, I didn't have much to choose from, but I did genuinely enjoy this game. I can't say it's a game for everybody, because it most certainly isn't. This game isn't labeled as a "walking simulator" for no reason, because almost literally all you're doing: walking through environments and occasionally interacting with stuff. But the game manages to tell several interesting stories going on at once within its main story. The game is haunting in a way as you explore an abandoned town where everyone just up and vanished. What won me over is simply how beautiful the environments are and how immersive it was to roam freely throughout this game. And you get to learn a lot about many characters and their own stories even though you never actually see them. It was neat that I was invested in what was going on despite the minimal storytelling.

Score: 8.5/10

And now, on to the game that I enjoyed the most this year, regardless of when it released...

Ni No Kuni: Wratch of the White Witch

My favorite game I played this year, of all things, was a PS3 game released in 2013. I didn't know if I would ever get around to playing this game as I didn't think I had the excitement or time for it. But I managed to find both of those things and gave this game a shot. Least to say, I'm really glad I did. The story is heartfelt and captivating and the characters are likable. The game itself can be rather addicting as you train yourself, teammates, and familiars to become stronger. I had some issues with some of the mechanics early on, but the game really grew on me over time and I was sad to have finished the game and do almost everything I could do in the post-game. I'm ecstatic that a sequel was announced for this game.

Score: 9/10

Now for some fun trophy statistics and final thoughts. For me, 2015 was pretty close to 2014 in terms of the volume of games I played and amount of trophies I earned. I didn't quite beat all my trophy records last year, but it was still a solid year for trophies overall. I earned 1366 trophies this year and 28 platinums. Below are my yearly trophy statistics. The first number is the amount of trophies I earned, the number in parenthesis are the number of platinums I earned.

  • 2009 - 537 (7)
  • 2010 - 590 (5)
  • 2011 - 729 (6)
  • 2012 - 1040 (16)
  • 2013 - 1068 (20)
  • 2014 - 1586 (34)
  • 2015 - 1366 (28)

Totals: 6916 (116)

And my trophy card

I suppose my goal for 2016 will be to reach 8000 trophies and 135 Platinums. I should be able to obtain those goals, although there will be obstacles as I look to throw in owning a gaming PC and Wii U into the mix sometime in 2016. I've already bought most of the parts I need to build a PC. The Wii U is something I'll look to get sometime after I build the PC. I mostly just want to play Mario Kart 8 on the Wii U, to be honest. But I've picked out some other games I would play.

As for the PC, I don't see it becoming my primary source of gaming. I'm going perhaps a bit overboard with the specs since I probably wouldn't be playing anything too demanding on it anytime soon. Just some PC games I've missed out on over the years like the Half-Life games. And what really gave me incentive to have the PC as an option for gaming is so I can finally play the Fallout games and Skyrim in their full glory. I loved those games on the PS3, but I was way forgiving to their technical shortcomings. I'm not a graphics whore by any stretch, but I at least want to experience all of those games when they're running properly.

Anyway, this whole PC and Wii U stuff won't happen until I move out of my parents' house. I'm well on my way as I've been working full-time for the last couple of months (as opposed to just working part-time like I was for over a year). I hate being 21 and still living at home, but on the bright side I've racked up a good chunk of money due to not having a ton of living expenses. I'm grateful for that, but it's time to move the hell out and have some peace and quiet and do things on my own. I can't wait, especially since I'll finally feel comfortable enough in my environment to fully immerse myself into such games as Fallout 4 and The Witcher 3, which I really want to sink my teeth into.

So anyway, I'm still a trophy whore, but this could very well be the beginning of the end of my time of earning so many trophies and platinums in these sort of timeframes. For now, I'm still trying to find filler games to play and earn lots of trophies while, of course, having fun and trying to find other games that interest me. But this PC and Wii U stuff will definitely cut into my time. Fortunately, I won't feel the need to be such a completionist on the PC or Wii U, so I'll probably still have plenty of time on my Playstation systems to get every drop out of almost every game that I play.

I'll end this blog here. I'll post the state of my backlog sometime later today or maybe tomorrow.

One Year PS4 Owner

It's official, I have been an owner of PlayStation 4 for exactly one year now. So I figure I'll take a look back at all the games I've played on it thus far and post some general thoughts about what I think about the console at this point in time.

First off, I think I'll keep things simple with my thoughts on the console. It's great. There. Done. Okay, but really, I think it's a nice improvement of the PS4, especially as far as its power goes. I know it was never a real competitor of high-end PC's from the get-go, but just comparing it to the PS3, I'm very happy with what I've experienced as far as performance goes. Menus run smooth and most games I've played have ran much better than almost any PS3 game I ever played. At first, I didn't think the visual improvements were very significant. But after going back and playing a PS3 game every now and again, I can say that I was mostly wrong and there are very noticeable improvements as far as graphics go. I don't know why it took going back to the PS3 to notice such differences, but it did. I'm actually almost at the point where I feel PS3 games look distractably dated. I still feel many PS3 games will age just fine, but I think the main drawback with revisiting PS3 games will be performance. I'm assuming many PS3 games don't even run at a smooth 30fps, but I'm not exactly an expert at such things. At any rate, I've been very impressed with what I've seen from the PS4.

A few other quick things I like are pretty consistent with what I posted a month after I got the system. For one, I still love the controller. It actually feels weird holding a PS3 controller at this point. The touchpad I still feel is an excellent addition and hasn't been too much of a gimmick. The share button is fucking awesome. I'm at over 1000 screenshots now (maybe I will post some of my favorite screenshots from every game I've played on another blog in the future) and dozens of videos. I think saving screenshots and videos is easily my favorite feature of the PS4. I haven't used many other apps aside from YouTube, but everything seems functional enough. Going through the menus easily even while in the middle of a game is a blessing.

As far as gripes go, it's mostly the same few things I mentioned as well after a month. Game organization could use some work. I'd like to make folders or something to better organize my games. I still can't view trophies unless I'm online. Generally not a problem, but it's still kind of ridiculous. Turning your controller off should be a little easier. Turning off the console should be a little easier. But at this point, my few complaints feel like minor stuff.

Anyway, now I'll just go through all the games I've played on my PS4 thus far.

1. inFamous Second Son

My very first PS4 game, and an anticipated one at that seeing as how much I loved the first two inFamous games. This one did some great things, but ultimately I prefer the first 2 games over it. But it was definitely a great first game to play on the PS4.

Score: 8.5/10

2. Killzone Shadow Fall

Not the best Killzone game, but it was a functional shooter with pretty graphics and a few interesting concepts.

Score: 7.5/10

3. Metro 2033 Redux

I was excited to finally be able to play this game, and though slow at the start, it was a solid shooter with an interesting story and stunningly enhanced graphics.

Score: 8.5/10

4. Dust: An Elysian Tale

The first PS+ game on the PS4 I decided to play. Not really a fan of sidescrollers, but there was something about this game that I quite enjoyed.

Score: 8/10

5. The Wolf Among Us

I intentionally waited to play this on the PS4 so I wouldn't have to put up with as much stuttering as I did on the PS3 with The Walking Dead. Anyway, this was quite the thriller and I was mostly fascinated by it even though I've never read any of the comics.

Score: 8.5/10

6. Watch Dogs

Despite all the controversy and hatred, I thought Watch Dogs was a very solid game with the potential to become a really good franchise.

Score: 8.5/10

7. inFamous First Light

An excellent grab via PS+. Playing as Fetch was a blast and I loved seeing more of her character. I had as much of a blast, if not then even more of a blast playing through this as I did Second Son, even though this was a fairly brief standalone expansion.

Score: 8.5/10

8. Metro: Last Light Redux

I felt Last Light was roughly as good as the first game. I still feel it's perhaps the best looking game I've played on the PS4 thus far. At least, it's definitely up there.

Score: 8.5/10

9. Mercenary Kings

Not my kind of game at all, honestly. I pretty much forced myself to play this for some easy "ultra rare" trophies (by PSNProfile standards) because I somewhat obsess over such things.

Score: 5/10

10. Assassin's Creed IV: Black Flag

I told myself I was done with Assassin's Creed, but I lied because I decided to give this game a shot and I'm damn glad I did because I loved it. It felt more like a pirate adventure game than it did an Assassin's Creed game, and that's what really won me over. The naval stuff was just an absolute blast and I liked the characters and less so the story. Overall, I had to consider this my favorite Assassin's Creed game once I was done playing it.

Score: 9/10

11. Valiant Hearts; The Great War

A neat game I was wanting to play but waiting to play until it released on PS+, which it eventually did. Valiant Hearts surprisingly pulled off the WWI setting very well and told a heartfelt story with lovable characters (namely Walt, the dog) with very little dialogue. Some meh puzzles, but a nice experience nonetheless.

Score: 8/10

12. Far Cry 4

More or less Far Cry 3, but in a different setting. Which, for the most part, wasn't all that bad. And it ran and looked amazing in comparison to the PS3 version of Far Cry 3, which was a nice bonus. I took a shit-ton of screenshots of this game.

Score: 8.5/10

13. Saints Row: Gat Out of Hell

A fun expansion to Saints Row IV. A bit rough on the graphics, at least to the PS4's standards. Still, an entertaining, sit back, enjoy, and don't take seriously at all kind of experience.

Score: 7.5/10

14. Grim Fandango Remastered

This game seemed highly praised, but I was skeptical to play it because of its age, even with being remastered. But it was a perfectly playable game, if but a bit difficult to figure out its convoluted puzzles. But its well-written story, fun characters, and overall charm made up for the fact that I had to use a guide for most of the game.

Score: 8/10

15. Never Alone

It was a quick game to play through PS+. I appreciated the cultural insight and the first half or so of the game was a joy to play. But it kind of fell apart towards the end and became quite the nuisance to push through. Nonetheless, it was worth the play.

Score: 7/10

16. The Order: 1886

One game I rented for obvious reasons- its length and mediocre reception. I felt the game had its moments and the shooting gameplay was decent. But on the other hand, much of the game bored me due to uninteresting characters and subpar storytelling.

Score: 6.5/10

17. The Golf Club

I'm a casual fan of golf at best, but I wanted to give this game a shot ever since I first saw it. Ultimately, it felt like a pretty basic golf game that could have been much better if the customization was better implemented. But it's an alright game if you're really wanting to play a golf game on the PS4.

Score: 7/10

18. Ether One

Another PS+ game. Had some issues, technically speaking. But ultimately I found it to be quite a fascinating game as far as its concept goes and a heartbreaking one as far as its story goes. The latter of which had a bit of an impact on me, even though I don't really know anyone who suffers from alzheimer's.

Score: 7.5/10

19. Dying Light

A much better version of Dead Island as far as its mechanics and visuals go. But it did kind of wear me down the same way both Dead Island games did. But for what it's worth, I never grew tired of drop kicking zombies, especially off of high places.

Score: 8/10

20. Borderlands: The Pre-Sequel

Another game I intentionally waited to play on the PS4. I was kind of worn out from Borderlands after Borderlands 2, but this was a fun return to the franchise after giving it some time. Surprisingly, this one really grew on me and I now consider it to be my favorite Borderlands game.

Score: 8.5/10

21. Borderlands 2

I basically had to buy this one since I could only get the Pre-Sequel via The Handsome Collection. I thought I would enjoy Borderlands 2 more than I did the first time I played it, but that wasn't quite the case unfortunately. At least I got to play through its DLC for the first time. Tiny Tina's DLC was especially entertaining.

Score: 8/10

22. Rocket League

This game became a surprising hit and luckily it was free via PS+. Suffice to say, I enjoyed the shit out of this game despite its basic features. I avoid playing games online for the most part anymore, but this was an absolute blast to play against other people.

Score: 8.5/10

23. Assassin's Creed Freedom Cry

A decent expansion to Black Flag, featuring one of the better side characters. I didn't enjoy it nearly as much as the main game, but it still had some of what made Black Flag a thrill to play.

Score: 7.5/10

24. Plants Vs. Zombies: Garden Warfare

I grabbed this game a long time back when EA was handing it out for free. I didn't think I would ever play it, but I needed something to play and I finally gave it a chance despite my bitterness for online games. But wow, am I glad I gave this a chance because it was truly a fun experience. It helped a lot that I became quite good at the game, but still, it was actually quite balanced and the characters were very fun to play with. And of course I just love the Plants Vs. Zombies charm and how they actually managed to implement that theme into a sort of third-person shooter.

Score: 8.5/10

Overall, I'd say that's a pretty good set of games I've played thus far. It looks like I'm going at an exact pace of 2 games per month, which is pretty good for me, especially if I do reach 100 games after 4 years. Going by my scores, it would look as if Assassin's Creed IV: Black Flag is my favorite game I've played on the PS4 after having it for one year. I'd go ahead and agree with that. It's the only game I'd say was just a notch above "very solid", which is how I'd describe all those games above I scored an 8.5. So perhaps I haven't been completely blown away by anything just yet. But I most certainly can't complain as I feel I've gotten through a nice chunk of great games after only 1 year, though the PS4 is almost 2 years into its life cycle. Surely The Witcher 3 has the potential to blow me away, but I'm still waiting around to get to that. And of course, Fallout 4 has a good shot at really winning me over, even if I do still have some worries about it. At any rate, the PS4 has excellent potential going forward as far as software goes. I'm hoping Uncharted 4 turns out to be amazing. And surely there will be more excellent games beyond that provided the PS4 gets the sort of life cycle as the PS3.

Lastly, here's what I'm looking at as far as PS4 games that I, at the moment, anticipate to play in the future, released or not.


  1. Grow Home
  2. Teslagrad
  3. The Witcher 3
  4. LittleBigPlanet 3
  5. Batman: Arkham Knight
  6. Everybody's Gone to the Rapture
  7. Until Dawn
  8. Mad Max
  9. Tearaway Unfolded
  10. Tales From the Borderlands
  11. Life is Strange


  1. Fallout 4
  2. Just Cause 3
  3. Uncharted 4
  4. Persona 5
  5. No Man's Sky
  6. Mass Effect: Andromeda
  7. South Park: The Fractured But Whole
  8. Dishonored 2
  9. Horizon: Zero Dawn
  10. Mafia 3
  11. Rise of the Tomb Raider

I will probably get to most of these games (and more because I always find games on a whim to play) in another year's time. Fallout 4, The Witcher 3, Uncharted 4, Persona 5, and Mass Effect: Andromeda are the ones that stand out the most. And that's definitely because they're all from franchises in which I've played games that have truly impressed me. Except for The Witcher 3 since it will be my first Witcher game.

Anyway, I should definitely stop here. I didn't originally anticipate writing brief summaries for every game I've played on the PS4 so far. But to reiterate once more, it's been a great first year with the PS4. I just hope to keep seeing more momentum as far as games go and more improvements to the system itself would be neat.

The State of My Backlog: Post-E3/Summer Edition

It would appear that it's time for another one of my "State of My Backlog" blogs, seeing as it's been over 6 months since my previous one. I don't think it's changed much, to be honest. But with E3 out of the way, my wishlist shouldn't be changing much for a while. As for E3 itself, I've decided against doing a blog about it like I usually do. I honestly just wanted Fallout 4 to be announced, and obviously that happened before E3, which didn't leave me much to look forward to. I think I added 2 new games to my backlog from E3 announcements. It wasn't a bad E3 by any stretch, but I just couldn't get excited for what a lot of people were getting excited for. I've never played a Final Fantasy or Shenmue game. The Last Guardian looks too much like ICO to me, which I didn't find as much fascination with as most people did. But I still probably will end up playing that game. Horizon: Zero Dawn looks like a potentially interesting new IP, but I'm not set on playing it just yet. At the least, I did see some new footage of games I've been looking forward to for a while such as Uncharted 4, Just Cause 3, and No Man's Sky, although I'm finding less reason to be excited by the last one. But all of that's okay because I like having less on my plate anyway since I tend to get every drop out of a game that I can anyway. So without further rambling, here's my current backlog:

Current Backlog: 3 Games (-2)

  • 1 Unplayed and Owned
    • Plants Vs. Zombies: Garden Warfare
  • 2 Currently Playing
    • Borderlands: The Handsome Collection
    • Persona 3 Portable

Current Wishlist: 19 Games (-2)

  • 3 Released
    • Assassin's Creed: Rogue
    • The Witcher 3
    • LittleBigPlanet 3
  • 16 Unreleased
    • Fallout 4
    • Batman: Arkham Knight
    • Everybody's Gone to the Rapture
    • Mad Max
    • Uncharted 4: A Thief's End
    • Life is Strange
    • Persona 5
    • Just Cause 3
    • Mass Effect: Andromeda
    • South Park: The Fractured But Hole
    • Dishonored 2
    • Homefront: The Revolution
    • Tales from the Borderlands: A Telltale Game Series
    • Tearaway Unfolded
    • No Man's Sky
    • Rise of the Tomb Raider

Total Games on my "To Play" List: 22 (-4)

So I broke this one down a little differently than I have before. I decided to separate released and unreleased games this time on my wishlist just to better portray how many games that are actually available that I'm wanting to play at the moment. And as usual, these aren't necessarily all the games I will be playing in the near future. I have PS+ games that I've claimed that I don't know if I'm really interested in playing, so I don't list those. There's also no knowing what will pop up on there and grab my attention, or if another games will catch my attention on a whim.

Anyway, my list dropped 4 games overall despite adding several since I've last done this. Looking at my previous list, I actually played through 10 games that were on there (and some games that weren't on there). But it's nice to see my list is remaining stable as it was at 22 going back the last two times I did this. It might actually get to the point where I have to go out of my way to find more games to play or buy DLCs or something because 16 of these 22 games aren't even out yet (or fully out yet, as is the case with the few episodic games I have listed). Then again, Borderlands: The Handsome Collection is really 2 games and going to be a big time sucker seeing as I'll be going after all trophies. The Witcher 3 looks like a behemoth of a game as well. And, as I mentioned, I can always dig through the PS+ games I've "bought" if I really need something to play.

I guess that's it. Might not make another one of these until the end of this year/beginning of next year seeing as I doubt a whole lot will change anytime sooner than that.

More Thoughts on Fallout 4

As I'm sure you're aware of, Bethesda held its first ever E3 Conference last night (or evening/morning/etc.) and it went fairly well I would say. But the only part I want to talk about is the part that arguably stole the entire show, and that was Todd Howard talking about and showing us clips of Fallout 4 for a good 30 minutes. As with the recent trailer, I saw much more than I was expecting to see. And on top of that, a release date for later this year was thrown right in our faces. That said, I'm still overwhelmed with information and what I saw in the gameplay clips and feel I need to get all of that out of my head in writing. I won't separate things into "Good" or "Bad" this time, because I honestly don't know what the hell to think about most of what I saw. But I will be offering my opinions on as many things I can think of.

So There's a Voiced Protagonist- This is one I feel I need to address right away because it's something I specifically listed under "What I don't want" on my previous blog. And honestly, I still stand behind that. I was always okay with how it worked in Fallout 3/New Vegas with the dialogue options and seeing exactly what your character would say if they did speak. Don't get me wrong, I think this could work out well in the end. The dialogue elements do seem similar to Mass Effect, and I feel that game has excellent dialogue interaction between characters. And I do like that you will be able to back out of dialogue exchanges when you want to. I just hope they implement skills like speech and so forth like they have always done. I just still want it to have a "Fallout" feel, ya know?

Customization Out the Ass- From what we saw and what Todd Howard said, it seems like a lot of the game will revolve around customization, at least as far as your weapons and gear go. I think most people would be ecstatic about this, but I actually find it a bit overwhelming. Fallout 3 was admittedly a bit lackluster when it came to crafting and customization, but I like how it was handled in New Vegas with mods for weapons and being able to craft ammo and whatnot. I think my concern with Fallout 4 is that you might not really be running into awesome, unique, and already souped-up weapons and will instead have to rely on finding various parts in order to make something decent. I don't know. Maybe my thought process doesn't make sense. Maybe there will be unique weaponry and gear to find. It's just that I get overwhelmed with too many customization options. I don't want it to be all convoluted and whatnot. But I do look forward to seeing how this all turns out.

Settlements- This addition came as a complete surprise and I still don't know what the hell to think about it. I always liked stumbling into a town early on (like Megaton in Fallout 3 and Novac in New Vegas) and settling there and storing all my extraneous shit in my room. So I don't know how I feel about the idea of basically building a small town and, on top of that, managing it. I do see some awesome potential in it so long as it doesn't get too elaborate. I mean, it needs to look kind of shitty in order to fit in with the wasteland. But I dunno, I probably should stop worrying and see this as an awesome addition.

Pre-War Prologue- Now on to a little something about the story, even though we don't know too much about it (which is good, please don't tell us too much). So it was confirmed that the game begins before the Great War and that the main character was actually alive during that time, meaning they were probably cryogenically frozen for whatever reason. I think it's cool we'll get to see what the world looked like before the bombs fell. I hope there's more to it than what we saw in the clip, though. I wouldn't mind a fairly lengthy introduction, similarly to Fallout 3. But I'm sure a good chunk of the prologue will take place in Vault 111 itself, which we hardly saw anything of (again, which is good). Anyway, I can finally say I'm fully confident with looking forward to a certain aspect of the game.

Beautiful, Varied World- I'm going to keep going forward with the positive vibe and just say that I'm really happy with what I'm seeing. My only minor complaint is that I could do without the skies being so bright and blue almost all the time. But still, even in the more "clean" shots, it definitely has a great post-apocalyptic look. The more urban settings remind me a bit of the DC area in Fallout 3 since it seems riddled with hostile territory and perhaps some small, friendly settlements. And of course there seems to be a good variety of deadly and probably irradiated places out in the wastes such as swamps. So I'm definitely excited to see what all there will be to explore in the game. No word on exactly how large it will be, but I'm hoping it's a safe assumption that it will be larger than previous Fallout games.

Gameplay Tweaks and V.A.T.S.- I'm a little mixed with what I saw as far as the gameplay goes. It's great to see V.A.T.S. is back, for starters. It doesn't completely pause time this time around. However, I don't have too much of a problem with that since it seems like you will have plenty of time to make your move. And the shooting and overall gameplay look a lot more fluid, but that's sort of where I get a little concerned. For starters, the crosshairs for weapons are your basic, generic crosshairs you see in every other shooter ever. For some reason, I liked the simple and unique crosshairs in Fallout 3/New Vegas. Sure, they don't give you an idea of how much spread any given weapon will have. But I always found zooming it and out with it to be seamless and just thought it felt right. I was never a fan of iron sights in New Vegas, so I always had that option turned off. Furthermore, I'm not really a fan of the hitmarkers. I don't mind them too much in most games, but I just don't really like how they look in a Fallout game. So really, the best I can hope for here is some options to turn off hitmarkers and also to change the crosshairs. I would be absolutely thrilled to be able to use the, I guess, "classic" Fallout crosshairs. I just want Fallout to remain unique and not play out like some generic shooter, although I am much more welcoming to smoother gameplay and less clunky movement.

Use-able Vertibird/Jet Pack- Some other things I saw that I'm not too sure what to think of. Shooting stuff out of the side of a Virtibird looks like good fun, but if you can just summon a Virtibird anywhere and do this, it just wouldn't seem right. If it was something they just kept to a story mission, that'd be pretty neat. But we saw the Virtibird basically be summoned from nowhere and used right there out in the open. Hopefully this is as much as we'll see from the game as far as vehicles are concerned. Gonna be pretty disappointed if I find out you can make cars or whatever and just drive them around. I just don't think it fits in with the spirit of the game. The Jet Pack I'm less concerned about. It just looks like something you can briefly use to jump between gaps and whatnot. And since it's used with the Power Armor, I guess I'll mention the Power Armor HUD. I suppose it looks pretty cool, but it also looks a bit obtrusive. So, ehhh, IDK. I don't usually use Power Armor anyway lol.

Other Companions?- There's an awful lot of focus on the one dog companion, which is perfectly fine because I know I'll probably be using the dog as a permanent companion. But I'm still left wondering if there will be other companions, and if so, how deep will the interaction with them be? Will we get companion quests? Can I still use my companion(s) as a pack mule? Will I perhaps be able to leave companions at my settlement(s) while I roam the wastes with another one? Tell me MOOOOORRE!

You Can Sprint- It appears that you can sprint at the cost of AP, which seems absolutely fair and reasonable to me. I watch a bit of Fallout with mods and I remember seeing this as a mod and loved the idea of it. I like the possibility of being able to escape enemies at the cost of not being able to use V.A.T.S due to drained AP. So I'm finding this be a very welcome addition.

Mods on Xbox One Version- Well... this bombshell just dropped on me minutes ago. As a Playstation user with not too much interest in PC gaming (even though I may eventually get myself a decent gaming PC one day) I'm set with getting the PS4 version. I don't know to what extent mods will be available on the Xbox One or if it would even be technically possible on the PS4, but I'm quite disappointed nonetheless. I've never had mods in mind when playing Fallout since I use a console, but still. It seems like the Playstation userbase is getting shafted by Bethesda once again.

My Verdict on What We've Seen/Heard So Far

The world of Fallout 4 definitely looks Fallout, but I'm not entirely convinced if it's going to feel Fallout. I know I've probably come across as not be accepting to new ideas and changes in this blog thus far. And that is absolutely correct. Deep down I'm wanting to see the game have pretty much all the same elements as Fallout 3/New Vegas with graphical improvements and other small tweaks. I know that's not very sensible. I know they have to branch out with new ideas for the franchise. I just want to fall in love with the game like I did with Fallout 3 and to a slightly less extent, Fallout: New Vegas. I'm sure its seemingly overwhelming crafting system will take a while to get used to. Its gameplay changes will take some adjusting to. But ultimately, there's still a very good chance this will be an excellent, if but a little different, Fallout experience.

I hate to feel so uneasy about what I still consider to be my most anticipated game of all time. I want to be excited as most people seem to be right now, but I just can't. And now this whole unexpected bombshell about mods on the Xbox One just dropped on me and I'm back to feeling pretty bummed. But, with time, I'm sure my excitement will return. So just to make clear, I'm still thrilled about this game and it coming out so soon. I'm just trying to take a more calm approach to it now so that by the time I get to playing the game, I'll hopefully be genuinely pleased to be playing it. I can't say for sure if I'll pre-order it at the moment. I haven't pre-ordered a game since GTA V. But with Fallout 4 I don't know if I should take the risk of playing it day one because, let's be honest, the game is probably going to have its issues at launch. I don't care how long it's been in development. This is a Bethesda game we're talking about. And the Collector's Edition does look enticing, but I'm going to have to give it more thought before dropping $120 on it.

Anyway, I think that about does it for now. I may wait another few months to update my thoughts on Fallout 4 as more information is inevitably revealed and I've taken more time to think about some of these new features and whatnot. But, on a more positive note, I'll leave this blog with some of my favorite screenshots from the new footage we saw.

A cool overlook of the Boston downtown area with 111. I look forward to exploring every nook and cranny within the city.

A similar setting to the previous shot we saw of the deathclaw. Looks irradiated as **** and I absolutely love the look of it.
Somewhere probably near where you start off. I do like the minimal, non-weapon wielding crosshair.

Hey, So Fallout 4 Was Announced...

I know. Ancient news to everyone. But if you know even one (or two) things about me, then you might know that I'm a huge Fallout fan. I mean, I haven't really played any of the games prior to Fallout 3, but nevertheless I have a genuine passion for Fallout 3 and New Vegas, with the prior being what I consider my favorite video game of all time. At any rate it was almost always my plan to post an instant reaction blog whenever Fallout 4 would be announced. Since its announcement was a little forthcoming and not much of a surprise, I decided not to. That, and I'm lazy. So instead I'm going to write one of those long, overly drawn out blogs I like to do sometimes.

So I'm going to start with this- I don't know how much longer I can keep visiting gaming sites because, unsurprisingly, Fallout 4's announcement basically broke the Internet. And that's cool. I want to see people excited about the game. And those who aren't excited are very much entitled to that. But what's driving me crazy is all the nonsense that has already spurred regarding the game's graphics. There's been one fucking announcement trailer, and there's already a controversy. This wasn't even a gameplay trailer, although we probably did see some in-game glimpses, but I felt a good chunk of the trailer was cinematic footage. That's not even important, though. We hardly know anything about the game other than its location, yet people have managed to find something to whine about. But I don't want to get too far into this. The gist of it is that I fear how much I'm going to be sick of hearing every little detail of this game be scrutinized in the upcoming months. I look forward to more information and maybe sharing my excitement with others, but I just know there are going to be a lot of buzzkills bitching about the graphics or some other aspect of the game. Anyway, I don't want to make this all about a reaction of everyone else's reaction, so here are my thoughts on the trailer and what I hope to see in Fallout 4.

The Trailer

I may have rushed a bit home from work in order to watch the countdown hit 0. But I made it home with but a few minutes to spare. Oh man, as obvious as the impeding announcement was due to the whole countdown clock on Fallout's website, I was practically squealing with joy when the camera started zooming out and the instantly recognizable sound of an Ink Spots song started playing. Seeing the living room flash between its apocalyptic and pre-war state was fascinating and already made me question if the game would start out before the bombs hit. Silly thoughts aside, I was happy to see the camera following what is presumably a dog companion in direct reference to Dogmeat from Fallout 3 and I believe the first Fallout game. Then from there on, I was surprised and overwhelmed by how much we got to see in the trailer. It continued the theme of flashing back and forth from before and after the war before the famous "War. War never changes." quote occurs. So now at about halfway through I see Vault 111, which is more than likely where our hero will be from or at least associated with. I was delighted to see a beautiful, yet grim, look of the post-apocalyptic wasteland that I instantly drew comparisons to that of Fallout 3. The montage of game world locations following that left me with some "huh?"s, but mostly some "fucking awesome"s. I didn't catch the location of the game, but it was made clear to me later that many Boston landmarks were showed throughout the trailer. The final scene where Dogmeat catches up with the protagonist was a perfect way to end the already amazing trailer. I was surprised to hear the protagonist speak, but I'll talk about that later. And of course seeing "Fallout 4" pop up at the end was the ultimate climax, even though it was obviously a Fallout trailer. But it was nice to see that its title was simply going to be Fallout 4.

In short, I thought the trailer was simply awesome. I was honestly just expecting a brief and vague teaser, but instead we got a full-blown trailer with several awesome early shots of the game. It left me with a lot to think about despite not much about the story being revealed or even any sort of release date. I'll post a few of my favorite shots, which is hard to do because I would put up every frame of the trailer if I could. But I narrowed it down to a few scenery shots that I particular liked.

A good overview of the wasteland after what appears to be the protagonist exiting Vault 111. Definitely reminds me of leaving Vault 101 for the first time playing Fallout 3 and being blown away but what lies outside the comforts of a vault.
An astounding shot of what is appears to be a more heavily impacted and deadlier location out in the wasteland. And what would a Fallout game be without Deathclaws to make exploration as deadly as it is engrossing?
This one reminded me of similar views in Fallout 3 of broken highways. This screenshot also shows that the destroyed world can also look bright and beautiful.
Another familiar, yet improved-looking scene (maybe you're noticing the trend by now). This screenshot hints of small, isolated locations out there in the wastes waiting to be explored.
A good shot of the garage with the power armor, Dogmeat, and the unnamed protagonist walking an empty, broken road in the desolate wasteland all in one.

So already, there are tons of shots to drool over. I want to see more, but I also don't want to see too much. I'm hoping they didn't already spoil a big moment with the part where you're exiting the vault. Now I suppose I'll try to break down what I want and what I don't want from this game.

What I Want

  • Less bugs/glitches & minimal crashes- This should probably go under what I don't want, but let's be honest for a second. Fallout 4 is going to have some glitches and probably won't be 100% stable. Ideally, one would want 0 glitches and no possibility of the game crashing, but my realistic desire is for those things to be minimized. Fallout 3 would have easily been a 10/10 from me if it didn't have its share of technical problems. New Vegas was a worse offender in this regard. And yes, I know, I played these on the PS3. But I seriously hope and honestly expect Bethesda to do better about the console versions this time around. Pls, Bethesda?
  • The biggest Fallout world yet- This shouldn't be too demanding I would hope. But Fallout 3 and Fallout: New Vegas did have huge open worlds. I know "quality over quantity" and everything, but I want there to be as much to explore as possible. Variety is also of importance. It looks as if there will be some rather significant towns in this game, but for the most part I want the game to be an explorable wasteland, with maybe no more than a quarter of it being occupied by towns and whatnot.
  • Utilize both Karma and Reputation systems- Not only do I want both of these systems included in Fallout 4, I want both of them to be relevant. Fallout 3 managed its karma system fairly well. And New Vegas's reputation system made sense for the most part, but it made its karma system useless. I truly want to see both of these in the game and both handled well. Killing in innocent person should always result in negative karma. Killing a hostile enemy should never gain karma. Stealing from hostiles should never result in bad karma. The list goes on. I just want the karma and reputation gains/losses to make sense and also have significant impacts on the game
  • Carry-over of many of New Vegas's improvements- It might be a bit obvious that I have more of a preference to Fallout 3, but New Vegas did very well in adding many improvements to the game. For example, I prefer how it handled companions, fixing of gear, including special VATS moves, its optional Hardcore Mode, and its variety and uniqueness of weapons. Since it's Bethesda Softworks making this game and not Obsidian, I worry a little that they won't include some of the improvements that were brought forth.
  • More Songs- A simple request. I love the music in Fallout. But I don't love listening it repeat as often as it does. I know they can only put so many songs in the game, but...
  • Fallout 3's Atmosphere- New Vegas brought forth some significant improvements, but I simply wasn't drawn into its world like I was with Fallout 3. I'm already seeing some indication that the world of Fallout 4 will be more akin to Fallout 3, so that's good news to me.
  • Smoother Combat- Overall I love the uniqueness of Fallout's combat system, but at times it can be clunky and frankly just sloppy. If I'm aiming over an object in first-person, then I don't want to be shooting said object. Now, I don't want the entire system to be overhauled so it resembles a more generic, albeit smoother, shooter. I want there to be some situations in which I will practically need to use V.A.T.S., but I do want the combat outside of V.A.T.S. to be viable as well.
  • Difficult, Moral Choices- I think it's safe to say choice will be a factor in Fallout 4. As much as I loved Fallout 3, many of its choices were a bit too black & white. New Vegas, on the other hand, did quite well in making it clear that choices often fall into a more grey area. I don't mind there being some simple "good vs. bad" choices, especially with a karma system being present. I just want to have to think if my decision is the "right" thing to do on my own at some points.
  • More Voice Actors- New Vegas had a ridiculous amount of characters and as such it made sense that they had to use the same voice actors for many of them. However, when it's the same exact voice for literally dozens of characters, it can be a bit distracting. I'm sure there are thousands of talented people out there that would volunteer to voice a character for little to no compensation. I know I would simply love to have my voice in the game (if I were anywhere near talented in that regard, anyway)
  • References to Fallout 3/New Vegas- Assuming the story takes place sometime after Fallout 3/New Vegas, it would be nice to see some references to those games. Fallout 3 especially since Boston isn't too far from Washington D.C. I don't expect Fallout 4 to be a sequel in anyway, but still, it would be nice to see some throwbacks to Fallout 3 and maybe find a way to reference New Vegas a few times.

What I Don't Want

  • Don't Go Overboard with the Color/Brightness- Judging by comments I've seen, I know I'm in the minority here. But I don't want Fallout 4's world to be too bright and colorful. There's this obsession of games being colorful that I personally don't understand. Fallout is a post-apocalyptic game and I don't expect it to be filled with sunshine and rainbows. I suppose it doesn't all have to be dark and drab, but I personally felt very engrossed in Fallout 3's world, which was mostly drab and lacking of vibrant colors. With New Vegas, it was less dreary and more lively, which I wasn't a huge fan of. From what I've seen in Fallout 4's trailer, this game may be leaning more on the bright side with bits of vibrant colors here and there. I can live with some color, but I'm honestly hoping the game isn't too bright. I want there to be some darkness in the skies and world, but again, I don't think many people agree with my view.
  • No End Game- I mean, this isn't a huge issue. But I'd rather the game be designed so I can keep playing after the final mission. Fallout 3 implemented that well, albeit via DLC. New Vegas perhaps would have been too complicated to continue after completing the main game due to the possible impacts of the final mission, but I would still like be able to complete all main quests in Fallout 4 and be able to keep playing.
  • No Speaking Protagonist- The trailer brought forth the idea of a speaking protagonist in Fallout 4. I doubt it will happen, and personally I don't want it to happen. Usually, I like voiced protagonist even in first-person games. But for a game like this, I just don't think it would work well.
  • No Exclusivity of Any Kind- No timed-DLC, no bonuses or extra content for those who play the game on a certain platform, and no in-game pre-order bonuses while we're at it. Just, none of that bullshit, please.
  • No Gamebryo Engine- A different/new engine would be nice. I don't know if there are benefits to the Gamebryo Engine for mods or anything, but I think it's safe to say it would be preferable if Fallout 4 were running on something else.
  • Too Many Essential Characters- New Vegas gets points for having minimal essential characters. If I shoot someone in the face with a missile launcher, I want them dead. Oh, but they're important to a main mission? So what. Punish me for it. When I'm doing my psychotic run I want to be, well, psychotic. I know there's the whole controversial issue of being able to kill children that I don't think they would have the balls to let happen, but if it were up to me we'd be able to kill those little bastards, too.
  • Vehicles- This seems to be a fairly common request and I just don't like the idea of driving a vehicle through the wastes. Sure, I could just not use them if they were implemented. But surely the world would be designed in such a way that would practically make it necessary to use vehicles to navigate some areas if they were indeed added in. Honestly I think they would just ruin the exploration and I just don't get why some people want them.
  • No Co-op/Multiplayer- Keep Fallout a single-player experience. I don't think there's any reason to believe that either of these components will happen, but I don't want Bethesda to get any ideas...

Well, I think that about does it. Maybe not the best summary of exactly what I want in Fallout 4. But it's what I came up with. The best summary of what I want is to keep what made Fallout 3 and Fallout: New Vegas a pleasure to play while also adding in further improvements and some cool new surprises to the formula. And notice how I made no mention of graphics since my previous rant. Fallout 3 and Fallout: New Vegas weren't very pretty games. But they were highly engrossing, fun to play, and kept me entertained for 100's of hours. Fallout 4 will undoubtedly be the best-looking Fallout game yet. Will it set any sort of benchmarks in the graphics department or be among the best looking games out there when it releases? Probably not. But that's okay. I cannot express enough how much the obsession over the supposed importance of graphics pisses me off. I'm not saying they aren't important or anything, but if that's the one thing that concerns you with a game, then you don't deserve to enjoy it.

Anyway, now I await until Bethesda's E3 Conference goes underway so I can hopefully hear and see more about what is easily going to become my most anticipated game ever. Between now and until whenever the game releases, it's going to be difficult not to obsess over every little detail of the game and get annoyed at all the stupid shit people say sometimes. Hell, when the game releases, I'm probably going to have to stay off the internet for a while. But I'm getting ahead of myself. I'm very excited as is and am only going to get more excited as time goes on and we see more clips/screenshots. I'll probably make a few more blogs about Fallout 4 in the near-future. But if it becomes too much I might have to start staying off gaming sites for a while.

I guess I'll wrap this up now. So, if you're even remotely excited for Fallout 4, what do you want most from this game?

100 Platinums and 6000 Trophies

It's been a very long time since I've blogged about my PSN trophy accomplishments/milestones. I mainly save that stuff for Playfire now, not that I don't think it isn't blog-worthy or anything. But anyway, I've been going after trophies on the PS3 (and later on, the Vita and PS4 too) for over 6 years now. So it's been a side hobby to my main gaming hobby for a good chunk of time now. I'll never forget the excitement of earning my first Platinum trophy. It's an accomplishment meaningless to some, but to me, it has encouraged me to get more out of the games I've played as well as, in some cases, play games I may have previously avoided. The first part still rings true to me, though the latter isn't really isn't a factor anymore. Collecting trophies at some points has been obsessive, but I no longer consider it a factor into what games I actually play. Nevertheless, I overall see trophies as something that have been positive to my gaming experience. Thus, it feels amazing to have reached 2 milestones in one day, with the obvious big one being 100 Platinum trophies earned.

I'm not quite sure what to do other than list all the games I've earned the platinum for and maybe post a few other stats. But at any rate, I'll start with this collage of all the platinum icons from the games I've plat'd.

From left to right, top to bottom, this is actually the order in which I earned them. I'll go ahead and list them all out below.

  1. Terminator Salvation
  2. Fallout 3
  3. inFamous
  4. Resident Evil 5
  5. The Godfather II
  6. Ice Age 3
  7. Burnout Paradise
  8. Assassin's Creed II
  9. The Saboteur
  10. Price of Persia: The Forgotten Sands
  11. Heavy Rain
  12. Sonic's Ultimate Genesis Collection
  13. Battlefield: Bad Company 2
  14. Mafia 2
  15. L.A. Noire
  16. Portal 2
  17. Dead Island
  18. Fallout: New Vegas
  19. Borderlands
  20. Mass Effect 2
  21. inFamous 2
  22. Uncharted 3
  23. Assassin's Creed: Revelations
  24. Saints Row: The Third
  25. Motorstorm: Apocalypse
  26. Heavy Fire: Afghanistan
  27. Uncharted: Drake's Fortune
  28. Prototype 2
  29. The Elder Scrolls V: Skyrim
  30. BioShock 2
  31. The Walking Dead (PS3)
  32. Crysis
  33. Resistance: Burning Skies
  34. PlayStation All-Stars Battle Royale (Vita)
  35. Uncharted 2
  36. Hot Shots Golf: World Invitational
  37. Borderlands 2
  38. Sleeping Dogs
  39. Mass Effect 3
  40. Uncharted: Golden Abyss
  41. Assassin's Creed III Liberation
  42. LittleBigPlanet Karting
  43. Killzone HD
  44. Far Cry 3
  45. BioShock Infinite
  46. Just Cause 2
  47. Gravity Rush
  48. PlayStation All-Stars Battle Royale (PS3)
  49. Ratchet & Clank: All 4 One
  50. Hitman: Absolution
  51. Grand Theft Auto V
  52. The Last of Us
  53. Persona 4 Golden
  54. Beyond: Two Souls
  55. The Walking Dead: Survival Instinct
  56. Family Guy: Back to the Multiverse
  57. Saints Row IV
  58. Dead Island Riptide
  59. Tearaway
  60. The Walking Dead (Vita)
  61. Killzone: Mercenary
  62. Tomb Raider
  63. Mass Effect
  64. Dishonored
  65. Grand Theft Auto IV
  66. Red Dead Redemption
  67. Killzone 3
  68. Resistance 3
  69. God of War: Chains of Olympus
  70. Smart As...
  71. God of War: Ghost of Sparta
  72. ModNation Racers: Road Trip
  73. ICO
  74. Remember Me
  75. Hotline Miami
  76. Unit 13
  77. Puppeteer
  78. Plants Vs. Zombies
  79. BioShock
  80. Crysis 3
  81. Need for Speed: Most Wanted
  82. inFamous: Second Son
  83. Killzone Shadow Fall
  84. Metro 2033 Redux
  85. Dust: An Elysian Tale
  86. Watch Dogs
  87. The Wolf Among Us
  88. The Hungry Horde
  89. South Park: The Stick of Truth
  90. inFamous: First Light
  91. Lone Survivor
  92. Metro: Last Light Redux
  93. Mercenary Kings
  94. Assassin's Creed IV: Black Flag
  95. Far Cry 4
  96. Saints Row: Gat Out of Hell
  97. Grim Fandango Remastered
  98. Ni no Kuni: Wrath of the White Witch
  99. The Order: 1886
  100. Call of Duty: World at War


  • 68 PS3
  • 18 Vita
  • 14 PS4

In all I think this is a great list of games with some quality platinums here and there. I'm not the most hardcore gamer by any stretch, but there's a good handful of those I was genuinely impressed/surprised I got the platinum for. And of course there's also some cheap, easy games on there that I at some point rented just for the easy trophies. I try not to be like that now and just play whatever grabs my attention, but deep down I'm still a bit of a trophy whore :P

As you can see, Call of Duty: World at War was my 100th Platinum. I saved that game for this milestone because I gave up on beating it on Veteran several years ago and thought it would be cool to return to it all of these years later and beat it. I managed to do just that and it was a fun challenge, if but a bit ridiculous at times *cough* Heart of the Reich *cough*. It definitely helped that I was much more confident/experienced in first-person shooters especially after leaving this game for so long.

I guess I don't have much else to say, so I'll leave with an image of my current Trophy Card as well as a link my profile on PSN Profiles in case you want to check out all the games I've played and whatnot.

Why I'm Still Here...

I just started thinking to myself as to why I'm still actually visiting this site. Ever since they revamped the whole place maybe a year and a half ago or whatever, things just haven't been the same. I was one of the seemingly few stubborn enough to stick around and not go elsewhere. Although, I spend much more of my time over at Playfire, which is really more of a social media place for gamers. That's kind of ironic seeing as I hate that GameSpot went down the Facebook/Twitter-ish path, but anyway...

There are more things I don't like about this site than I do like. For starters, I think their articles generally suck. It's mostly clickbait bullshit and useless "hurdur this game's on sale at Amazon for $40" among other crap that tries to bring forth serious discussion, but really doesn't. But I don't know if that's just GameSpot. I think I'm bitter about gaming journalism in general. I just don't care. I just want to play games without getting into too serious of discussions and getting in the middle of vicious "such-and-such game" sucks circlejerks. But I'm more bitter about what they did to all of my ratings and reviews on here, which is what really brought me to the site in the first place. I used to have all of my ratings and reviews nice and organized. Now it's just a clusterfuck, and on top of that they changed the rating scale, which is what mostly ruined rating games for me.

But I guess I didn't make this just to rant, as much as I want to keep doing that. I don't really know why I actually made this. I suppose I'm just talking to myself at this point anyway. So I guess I'll try to answer my main question, "Why am I still here?". Well. When I open up this site I usually glance over all the articles I don't give a shit about. Then I drop by the Forums, going through posts in 2 of the only Forums I ever visit- PlayStation and Games Discussion. Then I carry on with my day. Yet, the Forums are definitely not enough to keep me here. It's basically the same shitty topics there and some of the same annoying users. Plus, the Forums are a lot more dead than they used to be.

I suppose another thing that keeps me from completely abandoning this place are the Stacks. I've actually grown an affinity for the things. I guess I just like that I can keep track of and update my backlog and games collection. But even then, it's not like I need GameSpot to do that. As with all my ratings, I could just make a spreadsheet or document that info elsewhere, but I suppose I kind of like how that's set up on here.

Well, I guess that's all I can think of. The Forums and Stacks are the 2 primary reasons I still visit this site. (EDIT: I'll add that I also kind of like documenting my backlog updates, but again, that's not really something I even need this site for) I'm not really interested in joining another similar site. I guess I'm just done with that sort of thing. I'll stick to spending more of my free time playing games than hanging around shitty gaming sites. Even PlayFire has its annoyances. I just kind of like to post updates and stuff on the games I'm playing, casually discuss games and other stuff with other users on there, and sort of keep track of my trophies on there. It's not even that great of a site, I'll admit. The community is fairly small, but as a whole they aren't too bad, although there are some users on there that annoy the shit out of me.

Now I ask myself if this blog had any meaningful point to it. And that answer is a simple "no". But to anyone who may come across this, I ask you, why are you still here? What keeps you coming to this site?

The State of My Backlog: New Year 2015 Edition

Now seems to be the perfect time to whip up another one of these since, first of all, it's the first day of a new year. And secondly, the last of these I made was exactly 4 months ago. And that was right before I purchased my PS4, so the main change I'm expecting is a few less PS4 games in my backlog. Then again, Just Cause 3 was announced and I probably added a few games in my Wishlist over the past few months.

Current Backlog: 5 Games (+1)

  • 5 Unplayed and Owned
    • Metro: Last Light Redux
    • Mercenary Kings
    • Lone Survivor (Vita)
    • Persona 3 Portable
    • Plants vs Zombies: Garden Warfare

Current Wishlist: 21 Games (+3)

  • 1 Non-PS4 Game
    • Ni No Kuni: Wrath of the White Witch
  • 19 PS4 Games
    • inFamous: First Light
    • Assassin's Creed IV: Black Flag
    • Far Cry 4
    • LittleBigPlanet 3
    • Dying Light
    • The Witcher 3: Wild Hunt
    • Dead Island 2
    • Uncharted 4: A Thief's End
    • Saints Row IV: Gat Out of Hell
    • Batman: Arkham Knight
    • Homefront: The Revolution
    • Life is Strange
    • Persona 5
    • Just Cause 3
    • Tales From the Borderlands
    • Tearaway Unfolded
    • The Golf Club
    • No Man's Sky
    • Rise of the Tomb Raider

Total Games on my "Waiting to Play" List: 26 (+4)

So it looks like my total backlog is heading back up. I don't really want that to be a trend, but I've gotten distracted and added games on a whim and played through them right then and there, as was the case with The Hungry Horde on the Vita recently. On the bright side, there's only 5 games in my actual backlog. That is, games that I actually own that are waiting to be played. That's what I like to see. Plus, Plants vs Zombies: Garden Warfare was free and I don't know if I really anticipate on playing it. Then there's P3P, which I'm in no rush to play, just any time before Persona 5 really.

It's my wishlist that isn't getting any smaller and probably won't be getting much smaller, seeing as 13 of those games aren't even out yet (or all of its episodes aren't yet released). That said, my backlog all in all is looking very manageable overall with a steady flow of games to play now and in the future. I'm digging deeper for more Vita games as I don't want to abandon it. As you can see I have Lone Survivor up there that I recently purchased.

Welp, guess that's it. I might get another one of these in before I put up my Pre-Summer backlog, even though the summer season isn't even that relevant anymore to me since I'm working now. Anyway, I'm just hoping my Wishlist doesn't break 30 games. That's where I think I'll start to feel a bit overwhelmed lol.

My 2014 Gaming in Review

2014 was a busy year for me, at least in the world of gaming. Counting everything up, it was by far my most productive year. Much of that can actually be contributed to the new consoles. And not just because I purchased a PS4 almost 4 months ago, but because I had a lot of time on my hands this year and hauled ass on my backlog so I could even justify going out and buying a PS4 within its very first year. So, as per usual, I didn't play a ton of games that were actually from this year. But I did certainly play a ton of games, at least to my standards.

So with playing maybe 4 or 5 games that I could truly call "2014 games", I can't really do a fair/accurate Game of the Year-type ordeal. However, there aren't a ton of 2014 games left I anticipate playing (Far Cry 4, LBP 3, ehhhh?), so I suppose I may as well give someone the premature crown. But first off, 2014 was an almost expectedly underwhelming year in gaming as a whole. I say that because it was obviously the first year with new consoles, and as such developers haven't had a ton of time to work with these new consoles. Plus you have some trying to start some new franchises and whatnot. And then of course some games like The Witcher 3 have simply just gotten pushed back into 2015. I won't say it was an "awful" year, but compared to 2013, there's no denying it was pretty weak. 2013 had what I referred to as "The Big 3", which were The Last of Us, GTA V, and BioShock Infinite. 3 games I still consider to be in my top 10 of all time. This year had maybe 1 game I could squeeze into my top 20.

At any rate, my 2014 "winner" is...

Watch Dogs

Yes, what seems to be widely regarded as one of 2014's greatest disappointments is what I'm crowning my "game of the year" based off what I've played from this year. While not having much of a selection is partially my choice in choosing this game, I genuinely believe this is a very solid game. I truly don't believe this game deserved all of the hate it received. Hate that mostly stemmed from Ubisoft's rather misleading depiction of the game's graphics in earlier footage. And sure, the graphics didn't turn out to be top-notch. The game was able to run on previous-gen consoles for crying out loud. But to me, graphics aren't of huge importance.

For starters, the open world in Watch Dogs is very well done. I've never been to Chicago, but it looks like they really paid attention to detail with each skyscraper and neighborhood they crafted. Plus, there's plenty to do out in the open world, which is obviously important in an open world game. Admittedly, the story and main protagonist could have been more interesting. But thankfully some of the side-characters actually help make up for it. But to me, where Watch Dogs truly shines is in the gameplay department. The shooting and driving are functional enough, but it's the hacking that offers a very fun element to the game. It's just awesome that there's so many things to hack and how well the world is built around all of these hack-able objects that you can use to your advantage.

In short, Watch Dogs is a perfectly fine game. It has some faults, sure. But it's a good start to what could be a solid franchise so long as it doesn't turn into another Assassin's Creed. I almost didn't even play Watch Dogs this year because of all of the negativity. But for $20, I decided to go for it, especially considering it was once one of my most-hyped games. And in the end it beat out the handful of other PS4 games I've played, including inFamous: Second Son, which was the first PS4 game I played and the one I was really looking forward to playing. So in the end I'd give this game a solid 8.5/10. And I'll be sure not to take such a massive hate circlejerk too seriously in the future.


And with that out of the way, I suppose I'll spend the rest of this blog sharing my 2014 gaming statistics since I'm such a numbers nerd and everything. According to my trophy stats over at PSNProfiles, I earned trophies from 43 different games this year. 33 of which were from games I had never played before. The remaining 10 were from games I had played in 2013 or before. I had time to return to older games I hadn't played in years to finish up remaining trophies I had left for the Platinum. These games included Red Dead Redemption, GTA IV, Killzone 3, Resistance 3, and BioShock. I finally got around to playing some games I had in my backlog for years such as God of War: Chains of Olympus and Ghost of Sparta. I even made a brief return to Nintendo as I revived my presumed-to-be-dead interest in Pokemon. I purchased SoulSilver for the DS and played a lot of that on the side for a while. But I put the game down almost as suddenly as I picked it up. My plan to eventually catch up on all the newer Pokemon games is now in question.

With as many games as I played this year, I wasn't surprised to see that I shattered my previous records in terms of Platinum trophies and total trophies earned. Here are my yearly statistics from ever since I earned my first trophy at the very start of 2009.

  • 2009: 537 Trophies (7 Platinums)
  • 2010: 590 Trophies (5 Platinums)
  • 2011: 729 Trophies (6 Platinums)
  • 2012: 1040 Trophies (16 Platinums)
  • 2013: 1068 Trophies (20 Platinums)
  • 2014: 1586 Trophies (34 Platinums)
  • 2015: 2 Trophies (1 Platinum)

Total: 5552 Trophies (89 Platinums)

As you can see, my 1586 trophies and 34 Platinums this year significantly broke my old records, both set last year, at 1068 trophies and 20 Platinums. And a fun stat I noticed is that I got the same amount of Platinums this year as I did in my first 4 years combined. Again, I credit my productive year to working like crazy on my backlog and having a lot of time on my hands. I've been working part-time for roughly the past 5 months, but I'm hoping to find another part-time job sometime soon so I can be working full-time and hopefully move out shortly after. Regardless, I will probably always find time for gaming lol.

Anywho, here is my latest trophy card. I earned my 89th Platinum this morning from South Park: The Stick of Truth. It was a pretty fun game and it was nice returning to the PS3 after leaving it unplugged for the longest time since I've had it. But it will be back to the PS4 soon with hopefully some more Vita on the side.

I suppose I'll leave it at that. I think I'll post my "Start of 2015 Backlog" or whatever I decide to call it later today or tomorrow. Those are mostly for me so I can keep track of my gaming backlog over time, but do feel free to check that out. I'm sure it won't be as lengthy as this blog.