FO3: Beloved by millions, adored by numerous gaming critics, GoTY awards up the ass, Considered one of the greatest RPG's of all time.
New Vegas: Quickly forgotten about by the major gaming critics, no GoTY awards, considered a disappointment by the gaming industry.
Yes yes yes, I talk about New Vegas too much, this sh*t needed to be stated.
Can anyone actually tell me... how New Vegas is considered inferior to 3?
Because... it's not..... :?
Now, this blog will be LOOOOOONG and no one will read it, but just humor me, and hopefully I've humored you.
Let's start with something simple... the RPG mechanics.
Now, when it comes to choices that matter RPG's, no other games shape up to New Vegas. You know how many ending there were to Fallout 3?
The "OMG U R A SAINT I HEART U" Ending; where the narrator circlejerks you to death.
The **** WUT R U DOING???" Ending, where the narrator is on the god damn verge of tears because you were mean to the wasteland people.
There's also the "Neutral" ending, which was just the good ending with a bi-polar narrator.
Don't believe me? Check for yourself.
FO3 GOOD BOY ENDING
FO3 Neutral ending
Now, if I'm not mistaken, RPG's require choices that matter. You may have been confused by this statement if you consider Mass Effect an RPG, but it's true. RPG's require replayability, and you really can't have that if your choices are irrelevant.
Now, FO3 had choices, I'm not denying that. Yet they were so black and white it was obvious little thought was put into them.
Example, a little kid from Grayditch is homeless. Here are your choices
A. Find him a home.
B. Sell him to slavers.
FO3's whole "choice mechanic" is based around an idiotic Karma system that rubs its d*ck into every nook and cranny in the game.
And it wouldn't be so bad if it wasn't completely broken as well.
What's that? You blew up an Innocent and harmless civilization because some old guy wanted you to? Don't worry, give 50 bottles of water to some poor mexican and you're A GOD DAMN SAINT.
And EVERYTHING is effected by this. Stole a bottle of whiskey in megaton? The people of Rivet City are aware of your crimes and will hold it above your head forever. (or until you give that mexican water)
Let's look at consequences og having each
Consequences of a Good Karma:
3Dog dry humps your leg over the radio.
Your dad says "GOOD BOY" like you're some dog.
You get free stuff in Megaton every once in awhile. (Unless you blew it up, in that case how do you have good karma? )
You get to recruit Fawkes and that BoS lady
Consequences of a neutral Karma:
You get to recruit that one robot and that Butch guy
Uhh... thaht's it?
Consequences of an evil Karma
3Dog calls you mean and cries.
Your dad does the same, except he's not a radio host
You get to recruit Jericho and that one slave lady
You get accepted into Slavers Paradise without having to pay Caps/Speech check
Speaking of speech checks, those are broken in FO3 as well.
You can have the charisma of a dead buffalo but you can still pass that speech check if you keep on loading your previous save and trying again.
Now, in new Vegas, you're required to have a specific Speech level in order to pass a speech check. THAT'S an RPG mechanic. Not some BS 33% Chance sh*t.
Luckily, New Vegas moved away from the whole Karma thing. Instead, it implemented a "Faction relationship" system.
Novac does not give a f*ck you shot up White Glove Society, BECAUSE THEY'RE NOT THE GOD DAMN WHITE GLOVE SOCIETY. THEY'RE NOVAC. NO-VAC.
NPC's reaction with you is dependent on your relation with their faction. They don't care that you have evil karma.
THAT'S HOW IT SHOULD BE.
In FO3, go ahead and shoot up Rivet City. As long as you wait 3 days they've completely forgotten about the fact that you murdered and raped their village. Short-term memory, helluva drug.
Now, try that sh*t with a faction. Not only will the NCR/Legion/Powder Gangers ect. always be hostile towards you if you approach them, but you can't gain back positive reputation (unless you disguise yourself as a member of their faction)
In Megaton..... if you blow up the city.... Moira survives. You can tell Moira you blew the city up, and she'll be all like "Why?"
"Because explosions are cool"
"Oh, okay. hey can you help me with this book?"
Yeah, never mind the fact I just destroyed your settlement and permanently made you an ugly ghoul, I'll help with your book.
Having a negative reputation with a faction in new Vegas - Even if you didn't kill anyone - will make certain quests unobtainable.
Also, in an RPG, you're suppose to play.... a role.... of your choosing.
That's something you can't do in FO3. Sure you can be Evil Eddie, Saint Stanley, or Bipolar Betty, but you'll ALWAYS be playing the role of a BrotherHood of Stealhelper. No matter how many people you kill, how badly you don't wnat to help the wasteland, you're stuck being that role. (In Broken Steel, you are given the chance to blow up the BoS, but then your role is simply "that guy who helped us a lot then killed us for no reason")
This "role" is further shoved down your throat due to the fact there are "essential" characters in the game. Meaning you can't kill them. You can't kill your dad, you can't kill Dr.Li, you can't kill Father Lyon/Daughter Lyon. Nope, they'll just go unconscious.
Now, in New Vegas, you can kill ANYONE.
That guy starring at you the wrong way? Shove 5 rounds of .308 up his ass. You want that fist thingy Caesar has? Kill him!
The only person you can't kill, is Yes Man, yet
A.WHY WOULD YOU WANT TO KILL HIM?
B. He's only unkillable so you can complete the damn main quest. And even then he gives you a reason as to why he's unkillable.
So not only does Fallout 3 have a sh*tty main role playing mechanic, it doesn't even let you choose a "role"
Best RPG ever.
Now, let's look at the quests provided by each.
Number of quests in FO3(Main and side): 32
Number of quests in New vegas: 110
110, that's a f*cking lot. Of course, some of these will be unavailable due to the completion of one quest cancelling out another. You know, like how an RPG SHOULD WORK?
Now if my Math is correct, 110>32, by a god damn large margin. That's 78 extra quests New Vegas has over 3. I'd rather not go into the actual quality of each, there are some bad ones in New Vegas. for example, that Red Lucy Fetch Quest.
But it's not like Fallout 3 is short on terrible quests. :lol:
Most of 3's quests come down to a black and white decision, which only affects your Karma... and maybe outside reactions. New Vegas' on the other hand? The completion of the quest (and how it's completed) can affect Karma, faction reputation, companion reputation, future quests, the ending.
Anyway, moving on to writing and characters.
Now, this shouldn't take long. If you believe FO3 has better characters and writing, you're an idiot.
The characters in FO3 are rarely fleshed out, if at all. Your dad, one of the most important characters in the game, isn't at all fleshed out. He's loving and wants to do the right thing. That's it. FO3 always will give you the what, but never the why.
Not New Vegas. New Vegas gives you the who, the what, the where, the why, the whodat, the whatchamajiggies, and all that stuff.
If FO:NV was written by Bethesda, here's how it would pan out.
Caesar: I wish to enslave all other tribes, for they are savaged.
NCR: We want to restore peace to New Vegas and keep mean people like caesar away from here
Mr.House: Keep those factions away!
Yes Man: Whatever you say! (Let's face it, a robot who agrees with your every statement doesn't need a "why")
But since Obsidian wrote it, here's what we got.
Caesar: I wish to take over the Dam and spread the blood of our enemies across the way. New Vegas and its people are unfit savages who need to be punished in order to strengthen our society. *Monologue of old Roman ways*
NCR: New Vegas is a powerful force we need to control in order to extend the NCR's grasp, and given the fact that if we aren't there, Caesar will take over, we figure we have the citizens on our side. Strategy muthaf*cka
House: New Vegas needs to remain a free land, as it always was. Both Caesar and NCR's control will only hurt the citizens and keep me from being in control.
yes man: Same as it ever was.
Thus, New Vegas' writing> 3's
Now, let's move onto companions
FO3's companions. Note, this is not summarizing. This is LITERALLY all they are
jericho: Old Raider. Likes killing and smoking
That slave b*tch: Mindless drone, does whatever you ask.
That Ghoul slave: Ghoul slave that hates evil people.
Butch: Old bully, stupid greaser, hates Radroaches
Paladin Cross: Used to know your dad. Probably slept with him, who knows. Hates evil people.
Fawkes: Actually fleshed out character. 1 out of 8, good job Bethesda. Also, well played by making him the most overpowered f*ck, making him the obvious choice for companions.
Now, let's move on to New Vegas' companions
Well...... I would tell you their personalities and whatnot.... but that's the thing.... their personalities are ALL DEPENDENT ON YOU. boone can be a vengeful killer or a merciful hunter.
Arcade can be a power armor wielding fighter or a helper of the less fortunate.
Raul can be a mexican gunslinger or a laid back mechanic (just a mexican, don't mod me for that it's juts a damn joke lighten up)
Each companion has their own mission that determines their future.
THAT'S HOW RPG'S ARE SUPPOSE TO BE BABY.
Another thing New Vegas has over 3, the list is piling
Now, moving on. The main reason you see New Vegas being bashed, by gamers and critics alike, is that it's glitchy.
Because as we all know, FO3 was the most polished game of 2008.
Riddle me this, how can a game like Skyrim, one of the buggiest games of 2011, be praised with GoTY awards through the ass, yet New Vegas' technical issues are what kept it from being the game it could have been.
Actually scratch that, the backwards flying dragons in New Vegas were pretty bad... :lol:
Now, I'm running out of time/room here, so I'm going to skip a couple more reasons why New vegas>3(Better Combat system, better weapons, Hardcore Mode, better Unmarked Quests, better enemies, less repetitive enviroment, more sh*t to do, better apparel, more replayability ect. ect.) and skip to my final thoughts, the Main quest.
Now, the following will have spoilers for fo3, but not New Vegas. Because you can't spoil an RPG.
In FO3, your daddy escapes from the vault and for some reason, everyone is blaming you (another fine example of the what and not the why) With the help of that one chick you wouldn't mind boning, you escape and try to find him. Here's your first choice in the game!
You can either
A.Find him without help
B. Find him with help.
Now., I know this choice may seem difficult, but it's not. Go to the nearby town of Megaton, which, for some reason, was built around an undetonated warhead. Ask that stereotypical Irish guy where your father is by either
A.Passing a speech check (a.k.a just save and keep trying)
C. Find info on his computer.
These decisions are tough, I know, but we'll pull through.
After that you go to the inner-city of the capital wasteland, and you meet Sentinal Lyons (?), another chick you wouldn't mind boning. She takes you to 3 Dog who will tell you where your father is if you find his satelite that dropped out his pocket.
or you can "pass" a speech check and he'll tell you anyway.
Go to rivet city to find your dad. Instead you find some doctor you wouldn't have minded boning 10 years ago. She said your daddy went to some Vault.
Go to that Vault
. Enter some psychotic simulation. Help some psychotic little girl you wouldn't mind boning.
After that your dad comes out and is amazed you came to see him.
Go back to Rivet City
Go to Project Puritie's former lab.
Help your dad do sh*t
Oh no, the base is being attacked by some strange metal people.
Kill strange metal people.
Go to your dad.
Watch dad kill himself.
Help That old doctor escape.
Meet a bunch of other tin can suited people.
Do sh*t for them.
Get kidnapped by those people who killed your daddy.
Fight your way through a bunch of them so you can meet up with the president who told them not to shoot at you.
He gives you a thing that poisons water.
Go back to Tinhood of Steel.
Here's your final choice, dependent on your previous choices you made.
THAT'S NOT AN RPG. THAT'S NOT EVEN A GOOD LINEAR STORY. IT'S JUST YOU DOING A BUNCH OF GOD DAMN FETCH QUESTS AND A FIGHT SCENE AT THE END. F*CK YOU I YOU THINK THAT COUNTS AS AN RPG. THERE IS NOTHING THAT AFFECT ANYTHING. YOU GET THE SAME ENDING SITUATION NO MATTER WHAT YOU DO. THE STORY CHOICES AREN'T EVEN BLACK AND WHITE. THEY'RE JUST BLACK. HOW CAN ANYONE STAND SOMETHING JUST BLACK? WHAT THE HELL?
RPGOTY?GOTY 2008? NEW VEGAS IS VASTLY INFERIOR? NO, F*CK YOU AND YOUR TERRIBLE OPINIONS. THIS IS WHY WE CAN'T HAVE GOOD GAMES. FALLOUT 3 IN NO WAY IS BETTER THAN NEW VEGAS.
Anyway I'm done laying down the truth. I know it hurts, and you feel a slight sensation of anger stemming from your ass, but you'll survive, trust me ;)