So I bought it for many reasons, most of all to replay Snake Eater, which I still feel is one of the top five games of all time. It was the anti-MGS4 -- everything in MGS3 coalesced into something special, and the ending is, I maintain, the best goddamn ending in the history of this hobby. It's like a fireworks show, everything keeps getting bigger and better, and it culminates in this awesomely patriotic ending that makes you realize that Big Boss and his mentor make Solid Snake look, well, not so Solid. As much as many people believe otherwise, the series really isn't about Solid so much as it is about Naked Snake. And while it was already one of the prettiest games on the PS2, it looks AMAZING in HD and runs silky smooth. It's really worth the price of admission for this game alone. Besides, Snake looks badass in an eyepatch, no?
I also checked out MGS2, which doesn't have the immediate benefits of going to HD that Snake Eater does. Perhaps it's because the environments are more sterile compared to the gorgeous jungle, but even the tanker scene didn't seem a WHOLE lot better than the last time I played through Sons of Liberty. And while MGS3 has the best ending of any game in the series, MGS2's title movie is f***ing ridiculous it's so good. The music especially. It's too bad the story is so f***ing stupid, because mechanically, it's a wonderful, wonderful game. This is the game that caused MGS4 to suck, and I can't say I really know what happened with Kojima here where he could make a piece of s*** story like Sons of Liberty and then come back and pen the best thing he's ever written with Snake Eater. Oh well, it'll still be fun to go back through it again as long as I skip the cutscenes.
I don't know anything about Peace Walker. I blacked this game out for many reasons when it was originally released. First, it was a PSP game, and the only Metal Gear on PSP was Portable Ops, which was sewage. Second, the Peace Walker name sounded uninteresting to me. Third, the only trailer I saw for it had a Japanese girl in a school outfit singing and well, that was kind of it. Fourth, it came out after I played MGS4, which was a giant letdown, and turned me away from the entire series for a while. I have heard people say PW is a good game, but most of those people also argue and try to tell me how awesome MGS4 was. I will definitely play the game now that I have it, but I will do so somewhat apprehensively, mostly because I believe Kojima has flat run out of ideas and that he should have stopped making Metal Gear games while the series was still untarnished, or at least taken a long break from them as he did during the time between Metal Gear 2 and Metal Gear Solid. I feel like Kojima has become a pompous butthole, someone who likes hearing himself talk to the point where it's actually hurt his bottom line. In a way, the series has become more about Kojima than it has about the lofty themes and interesting characters it once alluded to, like nuclear proliferation and cloning. That's too bad, because frankly, those subjects are more interesting than he is. Don't believe me? How many game boxes refer to their creators on the back as legendary? Well, this game does. In the bulletpoints, it says, "Original design by Hideo Kojima, video game icon."
Oh well, I'll still have fun playing through them, and maybe I'll get lucky and Peace Walker will actually turn out okay. Either way, having a hi-def version of what may be the best game ever made makes it all the easier to pretend MGS4 never really happened.