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Semiotics88

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Not even close.

More like a person that had an upper level management position with a pro football team leaving to take the job as CEO of McDonalds. That would be a move up - financially speaking.

Regardless of your personal feelings about McDonalds or Zynga, they are global titans as far as business goes, so I'm sure he received an attractive offer.

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Semiotics88

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Whether it takes one month or one year

They will add in a cash shop

And it will destroy the games' immersive atmosphere

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Semiotics88

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It's either one.

I don't think anyone outside of the states uses the word addicting, but both addictive and addicting are grammatically acceptable. Addictive tends to get used as an adjective and addicting gets used as a verb.

Anyhow, this is a video game site...I've seen a lot worse and I don't think anyone here is too concerned. -_-

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Semiotics88

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Gamespot revenue is earned, in part, from advertisement dollars. Advertisers pay more money based on the amount of page views/traffic at a site..

These stories (ME3) generate many page views, therefore they make Gamespot money.

They'll continue to revive it until the story is resolved or it stops attracting attention.

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Semiotics88

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Edited By Semiotics88

Mind blowing number of corporate shill comments here.

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Semiotics88

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Edited By Semiotics88

You basically just summed up the entire game industry.

People that pre-order games are marks. They pay the premium price ($59-$69) and have to play the game with all the day 1 bugs.

The people that wait a couple months can buy the same game for a reduced price ($29-$39) and by that time several patches will be released fixing most of the major bugs...sometimes, they even get a free expansion thrown in.

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Semiotics88

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Edited By Semiotics88

If you bothered to read the article you would know that the only equivocating being done here was by the people marketing the game.

They want to make a war game, fine. I'd say it's clear by now that no one cares about that.

But go ahead and just sell it as a GAME, not some trumped up 'realistic' war simulator that honors combat veterans.

If they want to do the latter, then they should expect to be called out on their BS... and if the game studio can't handle that, then that is their own personal issue.

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Semiotics88

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Edited By Semiotics88

Well there was EverQuest Online Adventures, which was released on the Playstation 2 in 2003.

It was shut down in March of this year (2012) atfer 9 years of operation.

So there is cash to be made there, but I don't think it's exactly cash cow territory for the MMO genre.

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Semiotics88

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Edited By Semiotics88

Looks cool, but with no view of the interface and a couple shots of potential gameplay that looks like a turn based attack system...

Gonna hold off until reviews hit.