Rotondi / Member

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Social Gaming: Where it Went and A Place You can Still Find It.

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I've always wanted video games to be a viable option for something to do at a party.  When you got 8 or 10 people hanging out, it should be socially cool to crank out a gaming console.  The console shouldn't be seen as something that's just played during the dark moments when we're all alone and nobody is around.  The problem with this is not too many games on the playstation and Xbox support this kind of idea.  The majority of their games are these major one or two player games that are just way too serious for their own good.  It would most certainly be awkward to play them during a social situation.  2 people at most would be playing and the other people would just be standing around wondering what they're even doing there in the first place.

Don't get me wrong.  I love a good single player experience.  I absolutley love games like Half-Life, Zelda, Shadow of the Collusus.  Love them.  But let's face it.  The industry is dominated by big, major single player and massive online games.  If you do decide to play them during a social thing, you're sort of just flexing your muscles and showing off how "cool" the game is.  This isn't exactly fun.

I bring this all up because I got my hands on NintendoLand for the first time the other day.  I have to admint, this is probably the most underrated gaming experience right now.  Playing two of the mini games with five friends was a ridiculous amount of fun.  It brought me back to the days when I was a kid with my friends playing Halo or Mario Party.  The mini games are simple to understand and simple to control.  

The gaming industry needs more of these games, not the big budgted AAA crap.  Even Indie developers need to start producing more games that include 4 or more players.  With all these leaps in technology, you'd think you'd see a console that has the capability of hooking up 8 controllers to it, instead of sticking with just four.