Okay, that mistake aside: why is it that Glass Jaw seems to allow the user to take more shots without dying? They're like cockroaches: they can scuttle around a corner after taking 5 shots and escape, whereas you try that and die to 3 shots...the last one killing you AFTER you turn the corner. Everybody you face that eats a ton of lead and doesn't go down, invariably, they have Glass Jaw. Apparently there is some known-of but unspoken bullet-damage reduction in play here, and nobody comments on it.
I know Glass Jaw makes you die with a single melee, and able to kill with a single melee, and that's supposed to be it, damage-wise...so how come those with Glass Jaw seem to be able to take way more gunshots without dying? It seems intentional, so they can run through a hail of bullets and melee you. Is that some small quirk ND forgot to tell people about?
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