I ordered Dragon Age 2 on a whim and it arrived a few days ago. I've always loved RPGs and games that you can lose yourself in for hours, but I haven't had the time or motivation to get really stuck into a game for the past couple of years. I've found myself dipping into smaller downloadable games more often, which is quite a big change from, say, five years ago. The one good thing about this though is when I dodecide to pick up one of the blockbuster titles of the year, it's usually on a whim so I go in with little in-depth knowledge of the game. As someone who has traditionally done a lot of tracking and research about games I buy, this is quite refreshing.
Anyway, I don't really know what the purpose of that little ramble was. Just felt like typing it and I guess that is what a blog is for.
Dragon Age 2. I'm an hour or two in. I've come into the game off of two play throughs of Origins. The first of which I enjoyed a lot, the second of which I considered an effort to see through,
It's pretty corny.Some of the voice acting and lines I've come across are rather cringe-worthy. Carver's early lines stand out as particularly stilted and awkwardly delivered. On the other hand, Varric's voice work is incredibly good.
I like the faster pace.I thought Origins suffered from an incredibly sluggish battle system. I love the potential depth of strategy and tactical planning behind it, but the pace was far too slow (especially when the frame rate dropped). I haven't played around with tactics slots enough to know if the depth is still there, but the fluid animations of combat in 2 is very impressive. Regular attacked have now devolved into mashing a button, but I don't think that's necessarily worse than Origins' shortcomings.
I've lost my ability to inventory manage. I'm picking up so much stuff and I don't know whats worth equipping, selling, trashing or stashing. Not been comfortable with this kind of thing since Oblivion.
Leaves taken from Mass Effect 2's book are positive.Action-ing up the game a bit and borrowing the conversation wheel are both great decisions. Speeding and streamlining a game aren't always the right things to do, but I think Dragon Age needed that a lot. Doesn't look like it's had the same success as Mass Effect's re-think, but still, better off with it.
In summary, enjoying it. If not being blown away. The story-within-a-story thing is pretty cool, as is the extended time period the game is told over, though it looks like returning to previous areas will be impossible on occassion due to this. And from brand spanking new to ancient...
... I got a tip about the Good Old Games website a long time ago (I think by RK-Mara). Never checked it out until a week ago, when I helped myself to Planescape Torment. Again, I'm going into this with no knowledge except that it has a reputation as an outstanding RPG. I can see why it's so proclaimed after two hours or so. The writing and detail is incredible, puts a lot of what has followed it to shame. And the style of the game holds up. Very old of course, but the look and animations have a quality that is attractive to me. I know it's a decade-and-a-bit old, but it's not feeling like that. The soundtrack is fantastic too.
Hope all's well with all.