World of Warcraft is a big game. Even with all of the changes made to WOW over the years, with much of the challenge moved towards the endgame content, there is still a lot that you can do in this MMO that takes a good amount of playtime to accomplish.
I originally started playing WOW at the tail end of the Burning Crusade expansion. It was in early 2008, I believe. I played the game off and on for varying periods of time, up until sometime in 2011. That year I moved in with my girlfriend, and though I bought both of us copies of Cataclysm, we largely stopped playing the game a few months later. And I haven't been subscribed to the game since then, only occasionally checking out some of its changes through the 'starter edition'.
During almost the entirety of the my time with the game between 2008 and 2011, I played almost solely as one type of character - my Gnome Protection Warrior. I spent years trying to succeed with that character, constantly deleting him and re-creating him, hoping to find just the right balance to make him lethal. I think at a certain point I was actually starting to get better at playing as a protection warrior, but by that point it was beginning to occur to me that being a dedicated tank is a LOT of work. Or at least was. For warriors, anyway.
For my last year or so with the game, I re-rolled my Gnome as a Mage. An Arcane Mage. And I was having a lot more fun because of it. It felt almost as though that the mage had been a better fit for me all along, and that I was trying really hard to go against the natural balance by being a warrior. And today, gnome arcane mage is still my main toon.
But as I mentioned in the first paragraph, WOW is a pretty big game. There's tons to do and experience, and you will only be able to see most of it if you make more than one character. That isn't really something I ever embraced before, but over the past week I've finally started doing. I created several brand new characters, which I hope to play as over the coming months and years. The first of which is my Undead Warlock.
I always kind of had it in the back of my head to play as a Horde character in addition to the Alliance, but rarely did since I've always liked the Alliance more. When I looked at my options, there was just something about the Forsaken Undead that made me want to choose them over the other options. For one thing, their ability to consume humanoid corpses and breathe underwater. Another major motivator is that I like their homeland of Undercity quite a bit. But maybe the biggest motivator of all was that playing as an Undead just seemed like straightforward, crazy fun. That's part of the reason why I like Gnomes so much, after all.
When I looked at the class options for Undead characters, Warlock instantly stood out to me. If I'm going to make a dark and sinister zombie, he might as well be into dark rituals and demon-summoning, right? At first I was specialized in Demonology, which enabled my character to gradually build up energy and turn into a demon himself, but I decided to switch at a spec trainer (you can do that now!) and go with Affliction instead. I'm still not sure what I think of the class or the specialization, but for now I guess I'll stick with it and see where it goes. I think managing pets can become difficult, though.
For my professions I originally went with herbalism and alchemy, since supposedly you can make cauldrons later on - seemed fitting. I decided to change alchemy to inscription instead, so I can see what that's all about.
Back on the Alliance side, I started doing some work with my Night Elf Druid. I think I've really grown to like this race and class both a lot, if not over the years then just from playing as them this time around. The Night Elves have some of the coolest-looking starting areas in the game, mystical-looking forests complete with enchanted fountains and treehouses. The herbalism and alchemy professions lend themselves well to the Night Elf and Druid choices, making me feel like I am playing an enlightened indian or hippie.
I think the whole experience has brought me to the conclusion that the Night Elf Druid is another one of my favorite toons in the game. I like that my character can fill different roles, I like the various transformations, and I like that my character can travel really fast in just about any situation. If I die, I turn into a wisp and I can return to my body quickly. If I am alive, I turn into a cat - yes a cat, like my pet and proverbial spirit-beast - and can leap and bound to get to places fast. And I have four different styles of fighting to choose from.
Started off with Balance specialization, but I wasn't sure I was grasping it fully. Decided to go with the healing spec for now, though I am still not sure which ones I will want to use once I can dual-spec.
I am planning on working on a few other characters as well, but I don't want to get overwhelmed. I'll just play as whatever I'm in the mood to play as, then.