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Marfoo

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#1  Edited By Marfoo
Member since 2004 • 6002 Posts

#

@horgen123 said:

@adamosmaki said:

@horgen123 said:

@PredatorRules: Make use of the multimonitor tools that AMD has and I think you can blow the image on to 4 4K monitors to get 8K... I assume that every gamer with respect for himself/herself has a set-up with 4 or more 4K monitors with the horsepower to run it as well. :P

and at 60fps for what it matters or else it ain't worth it ( damn it GS bring smileys back )

Not to derail to much, but I've heard, can't remember the exact reason why, that if you want a crisp image at 4K, you also need to double the FPS of what you have at 1080P. Something about the now the objects would move over twice as many pixels which would defeat the crispyness that 4K gives, to make up for it you need to double up the FPS as well.

Came over something like that on a Norwegian forum...

I understand what you're saying. Because there are more pixels your eye should be able to tell apart more minute changes in motion, or dPx/dt. A finer time step is needed to actually see the more minute movements. While agree this is true, it seems like this is a very circumstantial because depending on how fast any object is moving its "smoothness" will deteriorate at some point given a certain FPS. I think the biggest 4k benefit here is the added details. If there is a benefit to viewing motion it's extra. Higher FPS is always better if you can get away with it.

@GummiRaccoon: Yep, running 4k at the same size as 1080p is the equivalent of running 4x supersampling. The need for AA is drastically reduced.

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#2  Edited By Marfoo
Member since 2004 • 6002 Posts

I noticed that all my games were "uninstalled" as well after a recent update. However just clicking install on one of them and pointing Steam to an existing library on my HDD it immediately recognized that they were all installed and everything went back to normal.

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#3  Edited By Marfoo
Member since 2004 • 6002 Posts

@#

@Geminon said:

this crypto currency crap is retarded.... you have to be so deep in it to even make the smallest of profit that it just isnt worth the time.

I'm kind of kicking myself for not mining more Bitcoins back in the day. Back then they were only worth ~$20 but I would have just sit on them I would have had a huge return considering their near ~$900 value today.

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#4 Marfoo
Member since 2004 • 6002 Posts

@_SKatEDiRt_ said:

@Marfoo said:

@_SKatEDiRt_ said:

I still dont understand how GPUs mine bitcoins. This is just freaking weird

The way cryptocurrency is distributed is by "mining". That is, those who are willing to devote their computer to basically descramble a seemingly unusable chunk of code into a useable and valid bitcoin/litecoin. The whole idea of cryptocurrency is that you can track transactions to make sure coins are valid, the whole system can be verified to make sure transactions and coins are accounted for. This thwarts counterfeit coins and transactions.

Usually they make the level of difficulty to unscramble higher as more get distributed. Thus, coins are controllably released to the general population for those willing to put the work into descrambling them.

So is it just mindless scrambling? or is this "descrambling codes" finding the cure for cancer?

It's descrambling for the sake of the piece of the pie. So no, it's nothing useful.

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#5 Marfoo
Member since 2004 • 6002 Posts

@_SKatEDiRt_ said:

I still dont understand how GPUs mine bitcoins. This is just freaking weird

The way cryptocurrency is distributed is by "mining". That is, those who are willing to devote their computer to basically descramble a seemingly unusable chunk of code into a useable and valid bitcoin/litecoin. The whole idea of cryptocurrency is that you can track transactions to make sure coins are valid, the whole system can be verified to make sure transactions and coins are accounted for. This thwarts counterfeit coins and transactions.

Usually they make the level of difficulty to unscramble higher as more get distributed. Thus, coins are controllably released to the general population for those willing to put the work into descrambling them.

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#6 Marfoo
Member since 2004 • 6002 Posts
@Geminon said:

@insane_metalist said:

I personally wouldn't get an AMD card but I'm also looking for a new card. I don't know about you but this has my attention.

you wont regret your purchase. AMD is trash.

Radeon is a solid product. To not say it's a worthy competitor to GeForce would be foolish.

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#7 Marfoo
Member since 2004 • 6002 Posts

You can set up your computer case like a clean room is set up. Make sure your case is running positive pressure (intake more air than exhaust) and make sure all your intakes are filtered. Particles (dust) will naturally want to move from a positive pressure environment (your case) to a lower pressure environment (the outside air). Therefore, your filters keep new particles from entering and the pressure difference encourages existing particles to leave. The result is a lower particle count in your case (as far as your pressure difference and filters allow).

Works for me, I've been running positive pressure on my last two cases. You still get dust on the inside because the filters don't get absolutely everything but the accumulation of dust is slowed down substantially. I usually don't have to dust my computer for a very long time.

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#8 Marfoo
Member since 2004 • 6002 Posts

The Neverhood is amazing. I remember that long freakin' wall with the creation story on it that lasted FOREVER. Also the burping tree and all the other amazing sound effects and oddities. Beautiful game.

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#9 Marfoo
Member since 2004 • 6002 Posts

Considering I don't have to buy anything extra to get Mantle, I'm gonna say Mantle. We will always need high-level APIs like DirectX/OpenGL, but I think having access to a low-level API has some potential. As for G-sync, being able to sync frames to clock edge is hardly revolutionary from an electrical engineering standpoint, but some of the best ideas are simple ones. It seems odd to me that such a simple thing isn't a standard already.

Mantle: Low-level = good. Proprietary = not good (but in this case you can't be low-level and open unless NVidia an ATI standardize their architectures which will never happen).

G-sync: Simple Implementation = good. Proprietary = not good (wish this kind of standard would just be added to HDMI/DisplayPort)

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#10 Marfoo
Member since 2004 • 6002 Posts

@Byshop:

Yeah, I'm pretty sure anytime a develop says "Our last game was too complicated, we need to make it more accessible," it means they're going to dumb it down so much it's no longer fun. They didn't need to dumb down the old game, they just needed to make it more intuitive. Going from X3: Reunion to Terran Conflict or Albion Prelude was a step in the right direction. At least it made most commands available by just clicking on stations and ships and navigating menus whereas before you had to target via hotkey, open up menus via hotkey etc which was trial and error for what was available and had a steep learning curve.

I hope they can save the game, I really do. I think the engine has some potential that has yet to be tapped, but right now I'll just play something else until it gets to that point.