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Marfoo

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#1  Edited By Marfoo
Member since 2004 • 6002 Posts

I don't think you'll go wrong with Fractal Design. They don't design their own PSU outright, they use Sirfa as their ODM and Sirfa usually makes value oriented designs with average performance. BUT! Fractal Design has spec'd their designs much higher and they perform in a much higher tier.

Keep in mind that well known PC component brands often contract out their PSUs this way and put their name on it. They might jump ODMs from one series to the next which could drastically affect quality.

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#2  Edited By Marfoo
Member since 2004 • 6002 Posts

This has happened to you on two different PCs? Maybe there is a file corruption, can you verify game integrity? Were you using the same save file for both?

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#3 Marfoo
Member since 2004 • 6002 Posts

I will run W11 when it's time for me to upgrade, my current desktop doesn't meet the requirements. Honestly, GUI changes concern me the least, it's under the hood changes that I'm most excited about, but more than anything, I like that MS is actually taking a HARD stance on changes. They've always caved to pressure to keep legacy features and compatibility and all they end up doing is lagging the competition in support for modern features. They also end up extending the life of their past OS's far past the period they should stay supported which has contributed greatly to botnets and poor security.

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#4 Marfoo
Member since 2004 • 6002 Posts

Do you remember which game system it was on? Gameplay seems really similar to Contra games.

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#5 Marfoo
Member since 2004 • 6002 Posts

It's funny how I can get totally sucked into playing these older DOS/Win95 titles for hours on an end and completely ignore whatever newest AAA title is out right now. I'm really looking forward to this.

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#6 Marfoo
Member since 2004 • 6002 Posts

Your limiting piece of hardware is your GPU. My dad was able to play GTA V with a Q9300 @2.5 GHz and 8 GB of RAM with a Radeon 7870 2GB at 1080p pretty well. The 7870 is a substantially faster GPU, however.

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#7 Marfoo
Member since 2004 • 6002 Posts

@FelipeInside: You may be right that they didn't do it for cost reasons, but to say that they had to do that to appeal to fit their student demographic doesn't make sense for a couple of reasons. What kind of students are they aiming for here, grade school students or college students? For grade school students Windows 10 S makes sense, it's limited and sandboxed so kids can't get into as much trouble, but you would probably want to make even more compromises on cost so that schools can get their best bang for the buck. You don't need to design a product for the level of portability this is if you're aiming for school. Quality, sure, but modularity/repairability > portability. The costs could have come down a lot more if you're aiming for schools.

For college students I highly doubt Windows 10 S will be enough. There simply aren't enough apps. At $999 + $50 this isn't an attractive option compared to an XPS 13. You can get an XPS 13 (1080p), i5, 8 GB Ram and 256 GB SSD for roughly the same price or cheaper. You will have a slightly worse screen (but not a bad screen by any means), Windows 10 Home (which is good enough for school), USB 3.0, and USB-3 type C + Thunderbolt with a very good build quality as well.

Pretty much my only gripe, W10 S is very limited and the competition gives you another USB-C port and Thunderbolt at the same price-point. Makes it a hard sell.

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#8  Edited By Marfoo
Member since 2004 • 6002 Posts

Microsoft is in a really weird bind here. They're trying to get people to move on from the old win32 programs and move on to UWP programs. There are a lot of reasons to do this, for one, it moves people to the Windows Store where they are less prone to malware, it allows apps to run more sandboxed, which again, reduces malware, and thirdly, it allows programs to tap into better APIs through Windows 10 and get access to better scaling etc...

I'm not sure what the right way to do that is, and I think they're just handicapping the hardware out the box. Also, no USB-C or Thunderbolt? Sans the display, you're better off with an XPS 13.

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#9 Marfoo
Member since 2004 • 6002 Posts

Hey everyone, just moved from the AMD camp to the Nvidia camp with a shiny new GTX 970. I have a couple questions. With AMD I was able to select what antialiasing mode I wanted per game, whether is be MSAA, SSAA, or getting fancy with EQAA/CFAA or a combination of the two.

Nvidia seems to give me control over MSAA samples and transparency samples, which is fine, but as far as I understand there is no way to specify a more specific filter like CSAA or even SSAA without using a tool like Nvidia inspector.

I want to play Skyrim 4x SSAA. Now, I am achieving this now by using DSR at 4k and the visual quality is good, but not as good as a traditional rotated sample SSAA filter. The other downside is my steam overlay is now super tiny because it thinks my screen is 4k, and I actually use the overlay a lot and it's unusable using DSR for SSAA.

So, can anyone step me through enabling SSAA through Nvidia Inspector? I played with my Elder Scrolls V profile but didn't seem to get it to work.

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#10 Marfoo
Member since 2004 • 6002 Posts

@Coseniath: For the first part, it was assumed no die shrink involved. You can add more transistors if they're not sucking up too much power. ie, lower bandwidth (clock speed), wider architecture like Nvidia. As for the second part, we were basically talking about the same thing when I said AMD trades higher bandwidth for smaller die and higher yield where Nvidia uses low bandwidth, larger die, lower yield, more power efficiency.

So we're basically talking about the same things. :)