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MadVybz

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#1 MadVybz
Member since 2009 • 2797 Posts

@Pffrbt said:

@geniobastardo said:

No, not the characters!

I've played a lot of games where there were characters that I hated, but this is one of the few where I actually had to stop playing because I couldn't stomach another cutscene with them. Seriously, look at this shit, it's like they purposefully set out to make all of the main characters some of the biggest douchebags on the planet:

That's because they did. It was one of the main motifs of the game to get you questioning what was really important; Brody's previous life or the life he found on the islands.

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MadVybz

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#2 MadVybz
Member since 2009 • 2797 Posts

@dvader654: You can parry in the middle of an attack, you know. My strategy typically involves taking down bigger enemies while knocking back weaker ones so I don't get surrounded. Naturally that means I'll have to counter mid-strike a few times for crowd control. Not a particularly defensive way to play, but not a blind rush either.

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MadVybz

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#3 MadVybz
Member since 2009 • 2797 Posts

@dvader654 said:

Ok put the game on revengance and try to play it without countering. Get back to me once you do.

I never said anything about abandoning the parry altogether. What I'm trying to say without completely spelling it out to you is that simply waiting for the counter-attack isn't the only strategy available.

There are a great variety of moves to control spacing, aerial combos, defensive offense, and 3 different sub weapons to choose from that determine how you can approach a fight.

Lol, saying that waiting for the counter is the only way to win is a joke.

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#4  Edited By MadVybz
Member since 2009 • 2797 Posts

@dvader654 said:

I have watched many expert players on youtube, there is NO ONE that doesn't sit back and wait to counter parry. Its the only real way to play at the highest levels. (Against the tank like enemies of course)

So because of a certain trend you've observed on YouTube, that's your conclusion? Really? Waiting to counter-attack is the easiest and most exploitable way to beat the game on harder difficulties, of course 'expert' players are gonna flock towards that tactic.

However that doesn't mean it's the only viable option, nor does it take away any merit from the game in any meaningful way.

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#5  Edited By MadVybz
Member since 2009 • 2797 Posts

@dvader654 said:

I just played all the DLC last week. Ok a noticeable amount of time (and the entire game is like 6 hours long, so your timing is off). In enclosed areas with multiple jumping areas the camera is a disaster. This means almost all the VR missions are a pain, some of the sewer levels are a pain.

I was taking into account all the restarts of checkpoints considering that you're complaining the parrying doesn't work, and if it didn't, you'd die a lot.

Platforming is terrible yes, but in combat situations the camera does an ample job at keeping you in the loop, and I said before, the radar is another viable option when you feel the camera isn't doing enough for you.

@dvader654 said:.

At higher difficulties the only way to get the best times and really counter enemies is to do the counter parry which requires insane levels of precision, pressing the two buttons to parry at the exact moment an attack will hit. Also most of the higher level play involves Raiden basically waiting around for enemies to attack as counter parry is the most effective way to survive, so the game becomes all about defense and almost no offense.

The way you choose to tackle a challenge is by no means the only one, so just because you think the only tactic that you could manage to make progress is to wait to counter-attack, that's all on you.

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#6  Edited By MadVybz
Member since 2009 • 2797 Posts

@The_Last_Ride: To each his own, I suppose. I understand that the parrying is not everyone's cup of tea, but it is functional and works quite well once you understand it. However if you're just gonna make false claims like other people have and say that it doesn't work at all, then that's when I'll say you need to work on your skills. It's not a fault on the game by any means.

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#7  Edited By MadVybz
Member since 2009 • 2797 Posts
@dvader654 said:

I am complaining that the parry does not work well as it requires two button inputs and to be pushing in the correct direction when half the time an attack comes from off screen or the camera swings around meaning you cant effectively parry. Its poor controls in an action game where it should be perfect controls. Can some people do it, sure, but it still does not make it a smart control decision and the camera is pretty bad at times too.

What kind of vague claim is this? "Half the time"?

What you're saying is, for 4 1/2 hours you can't even see what's attacking you...which just isn't true. When was the last time you played the game? I've spent the last few days playing it myself and the camera is by no means as bad as you're trying to convey, and on top of that there's radar that tells you where all the enemies are. If anything I'd agree with a statement like that for Ninja Gaiden, yet I hear nothing but good things whenever it's mentioned.

Moreover, the game doesn't require you to be exact with where you push the stick in the first place, doing it in the general direction works just fine, considering that you can parry three dudes approaching from the same direction (not singe file). The more I play the game the more I realize that the parry mechanic is actually quite forgiving.

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#8  Edited By MadVybz
Member since 2009 • 2797 Posts

@dvader654: So you're complaining because you find the game too difficult now. Are you going to make any real criticisms? Ridiculously hard side missions and an unrealistic standard toward finesse are common aspects of most if not all Japanese action games, if you're gonna complain about it in MGR:R I expect you to follow suit with any other game you're gonna pull out in comparison.

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#9  Edited By MadVybz
Member since 2009 • 2797 Posts

@Black_Knight_00: Well then that's probably just an input error on your part. I had some trouble with it, but it's the kind of move you need to do by pushing the stick in the direction and pressing x at the same time, similar to how you kick enemies in Dark Souls.

Once I got my head wrapped around that I haven't had a problem, outside of being entirely surrounded of course. That's when I will say the parrying runs into issues.

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#10  Edited By MadVybz
Member since 2009 • 2797 Posts

@dvader654 said:

Black Knight is totally right and its the main reason why I cant say MGR is an all time great action game, one step behind the DMCs and NG.

Just. Press. RB. That's all you need to do. Seriously.