Jesus Christ .... that was painful to read... VERY PAINFUL..... so much self-entitled "I only like gaming a certain way, so don't encourage other people's tastes.
Here is a reality check for you my freind.... The BIGGEST genres in gaming ARE multiplayer-only. thats right MMORPGs, Online portions of shooters (PC had tons of them for the last 10 years) MoBAs (DoTA 2, LoL) the biggest consistant over many year games.... some have story, some don't.
1) Respawn - DID NOT say nobody plays SPs...... they are the makers of CoD ... they are more qualified on what the activity of their products were THAN YOU. FACT: They are a small team that could only focus on one major aspect. they chose MP, because with shooters. MP is more popular. get over it.
2) Servers go down - so what? years later when your bored of the game? "only games do this..." ummm no welcome to lots of subscription services.... like your netflix for example..... only with these games that £40 will last at least 5+ years on most games... and again, welcome to PC gaming for 10+ years... where these problems DONT EXIST.... because your a fear mongering moron.
There is no need for the hostility. I understand you disagree with my post, which is fine, but when you start getting worked up flinging insults, you tend to short yourself on oxygen and make poor responses.
Now, if you recall from my original post, I did talk about MMORPGs, and the issues they have. I acknowledged the fact that they're huge, living on for years, but I also made an example of how they can continue to exist offline.
As for Respawn not saying that no one plays single players campaigns anymore, true, it may not have been that literal, but here: http://www.ign.com/articles/2013/06/24/why-titanfall-has-no-single-player-campaign This is them saying pretty much that no one cares about single player campaigns anymore, at least theirs anyway. I countered that with the Bioshock: Infinite example, saying that yes, people WILL play single player FPSes; they just need to be worth playing.
And your Netflix example simply is no good. Yes, Netflix takes their movies down after a while, but guess what? You can still obtain those movies elsewhere. Amazon, Hulu, Redbox, libraries. You can still find ways to enjoy whatever you movie you want to watch. But let's just say you loved Titanfall so much, but could no longer play it because everyone's moved on to the next Box, so either their servers are shut down or the lobbies are empty. Wouldn't it have been nice to have an offline portion of the game to still enjoy on that rainy day when you feel like retro gaming, or that bad day where your Next Box red rings?
Don't misconstrue the tone of my blog post, though. It is not about self-entitlement. This isn't just what I want. I'm thinking of what would be best for everyone. Everyone can benefit from stronger and better games. And more importantly, Respawn would benefit by not excluding a very large group of gamers that only play single player. Trust me, I did not write this thinking only of myself.
I welcome opposing viewpoints to what I post, because that's what generates good discussion. If you're incapable of replying in a civil manner, then I ask that you simply don't.
Apologies for the hostility, this nonsense is spread everywhere when it comes to Titanfall though, it gets irritating. But I'm sorry your viewpoint is still very narrow minded imo.... it seems only console gamers are whining about this .... for not knowing any better. here is a break down of why I think that you have not through any of your view point on the matter through.
1) The Final Fantasy 12 example is far worse than my netflix example. FF12 is so small scale... you control 3 people. the biggest challenge of MMO's is getting large groups of 20+ players together to beat bosses that require precision every second of the fight. there is no slow paced-easy revive option. how on earth would you have an offline mode for World of Warcraft and still maintain what the game is? you can't. this tells me that you have no experience with them... to compare to a single player RPG. they are nowhere near the same, and are aimed around MULTIPLAYER (even if you can solo content sometimes.).
2) Shared with the above. Offline-Modes of games DIVIDE THE COMMUNITY. These games are developed for multiplayer interaction and lastibility.... having people play in their own bubble destroys the entire concept of an online-only world. but then titanfall does not apply here because "Private Lobbys" are coming post-release ... (not sure if its LAN... I think it is too) for competitive matches. simply put, respawn did not have the resources to do it pre-launch.
3) Again, your Bioshock Infinite example is compeltely out of context. he doesn't say "nobody wants campaigns" and he certainly wasn't referring to "all game campaigns" he was referring to the games HE MAKES. as in CoD ... where 80% of the resources of the studio are WASTED on 6 hours of linear scripted michael bay nonsense that got old after the first one... and then 20% of the entire teams resources are used on the Multiplayer.... the content that a) more people enjoyed for 100-1000s of hours b) have large esport tournements and buzz c) bring in extra revanue through expanded content more effectivly.
BIOSHOCK INFINITE on the other hand is not "just a shooter with a 6 hour campaign" ..... its a Shooter/RPG hybrid designed purely for single player and lenght. because *** They focus on it alone ***. Where as Titanfall is being praised highly because *** It focuses all its efforts on a fantastic multiplayer experience and delivers *** saying SP is more important here is Hypocritical and Biased.
4) Excluding a very large group of games...... you know not every product is designed for everyone right? those kind of products specialize in nothing and become watered down mediocrity. as you have already stated, there are already TONS of SP shooters.... god forbid a few focus on MP only (which they have... on PC for years..) I don't see anyone crying because there is no Counter-Strike or Team Fortress 2 campaign mode, or Battlefields pre-3 (which with NO COINCIDENCE were far better than 3-4 in the MP department.) yet hundreds of thousands play those 2 games today 10 years after their release.
I can't think of any analogy other than " its like peasants with pitchforks over a concept that has done VERY WELL for 10-15 years but now that its spreading to consoles your all up in arms over nothing."