Time to welcome the new year with an uplifting "My Five Most Antipated Games" article to get me looking forward to the year that is 2014. The end of holidays tends to make me rather sad, having to spend less time with family and in that period where friends are all off on summer jobs or are still on holidays, I hope that you make a resolution to spend more time with family and friends (if you haven't been already) because there's nothing more meaningful than that! .
Apart from these 5 games, lets go!
5. Broken Age
Oh Tim Schafer you funny SOB. There's few things I appreciate more than fine comedy and there aren't many games that can pull off great character comedy than Tim Schafer and Double Fine. That this game harks back to time of old when we were all clicking away adds some good nostalgic excitement, but what fascinates me is whether Double Fine will live up to the crazy expectations as one of the first great Kickstarter successes of its time. It's great at telling stories filled with wimsy and laughs, but how will it's own turn out?
Jonathan's The Witness has been a great mystery to a lot of people, considering he's shown so little of it. It's been mostly theory, which paints The Witness as a game that will push the boundaries of interactivity by focusing on it's strong points (curiosity, exploration and discovery), which to a lot of people is not enough to get a grasp on what it will be. So it will be exploration, puzzle solving? Umm... okay... But Jonathan Blow has a good track record (of one game) of putting theory into practice, and the theory is solid, but will it make the impact that its reknowned developer and lengthy development suggests? This is one to watch.
3.Metal Gear Solid V: Ground Zeroes
Time for a confession: I'd never played a Metal Gear game! This makes Kojima productions first true "Metal Gear" PC release that ever more exciting. That it's an open world, stealth and most importantly, that it's Japanese developed only makes it more intriguing. Japanese games tend to either ignore Western conventions and is therefore very interesting, or it poorly imitates them (looking at you resident evil 6!) but Kojima has a reputation of innovating and successfully combining elements of Western and Japanese style games. I have a feeling this one's going to blow some minds, and not just for it's crazy ass post-Modern story!
2.Dark Souls 2
During this holiday break me and my brother bonded over tales of Dark Souls, one of my favourite games of all time, up beside the likes of GTAIV. We discussed it's insane difficulty, or reputation there of, and how it affected our enjoyment of it. Being it's attached to a nice memory helped Dark Souls attain this position, but it's possible it could have done so on its own. No game hooked me as hard with it's precise combat and terrifying corners that emphasised skill, patience and spatial awareness. Traversing through its incredibly designed interlocking maze-like world was a joy and at its core, punishing failure, pushing me to be better player kept me questioning how I played and the way I played it (especially my incredible arrogance and disregard for detail). It taught me that sometimes the player's worse enemy is himself.
1.Grand Theft Auto V
It's not out on PC yet! Being a PC only gamer by necessity, not choice I've missed out on my 2013's most anticipated game. This is a weirder one because the reviews are already out, and its not what I was hoping it would be particularly in the story department. But that's okay, because any time in one of Rockstar's meticulously design worlds is heaven, and any focus on crazy optional activities like skydiving is a big plus. I've been waiting for a San Andreas 2.0 and I think this is it! Still waiting for that inevitable official release date though....