Produced by: Derek Yu
Source: Spelunky World
I'm starting off my newest blog with a personal favourite. I discovered this game a few months back and I'm pleased to say it has provided me with entertainment on a regular basis. Best of all, it's free, so there's no reason not to try it.
Spelunky is best described as a 2D platformer possessing roguelike qualities, in that the levels are randomised and death is permanent. The game incorporates the simplicity of the former with the brutality of the latter, but the tight controls mean it's hard to blame the game when you die. You take on the role of the titular Spelunky. He can run, jump, crouch and throw stuff, as well as use a variety of tools and weapons. Believe me when I say there is a lot to see in this game (especially for a free title). You start each level with rope and bombs, but as you progress you'll acquire tools ranging from the mundane, pickaxes and handguns, to the obscure, teleporters and magic staffs. Enemies are equally as varied, from snakes to yetis, and even UFOs.
Needless to say there is a lot of replayability here, especially because every time you play the levels are procedurally generated. Starting a new game you might find a snake pit, a Golden Idol, or simply an underground store where you can buy items, or attempt to rob the shotgun-wielding shopkeeper (and thereby earn the wrath of every other shopkeeper you meet thereafter). The best thing about Spelunky is that every experience with the game will be unique, and you'll still find it surprising you, even after months of playing it.
The informative tutorial helps you learn the basics, but it's your own experiences that will help you master Spelunky. Progression will be slow to start, but eventually you'll advance far enough to buy tunnels which allow you to skip ahead a few levels. You'll soon learn that this is a feature to be thankful for. Completing the game from start to finish without dying is a daunting task, and one I still seek to achieve myself.
Spelunky is a game to approach with a sense of adventure. In fact, I believe the creator summarises it the best:
"Don't be afraid to die! But also don't be afraid to live! Happy Spelunky-ing" Derek Yu
For more cheap game ideas, visit my blog here :D