Kiaininja's forum posts

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Kiaininja

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#1 Kiaininja
Member since 2005 • 548 Posts

You already have the must haves, those three games are so totally awsome. 8)

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Kiaininja

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#2 Kiaininja
Member since 2005 • 548 Posts
I use my old PS2S-video cables on my and it PS3 works perfectly. And yes you do have to readjust the display settings each time you change from HDMI to composite or vice versa, you could get the PS3 to auto adjust the settingsI think probably by holding the start up button on bootup till you hear a beep sound.
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Kiaininja

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#3 Kiaininja
Member since 2005 • 548 Posts
I know of a forum site that devs made several topics on developing for PS3 and where you can ask for help on this subject. They have lots knowledgeable talks and smart people to help, here's the link ( http://www.gamedev.net/ ). And Insomniac has a good site with articles on Cell SPUs and graphic programing for the PS3 where you could learn some intresting stuff ( http://www.insomniacgames.com/tech/techpage.php ). There is also a free public SDK from IBM that simulates the Cell on the PC for devs to practice but I don't remeber the link. Hope that helps :)
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Kiaininja

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#4 Kiaininja
Member since 2005 • 548 Posts

Hi, I'm thinking of buying a Bluetooth or USB earphone for my PS3 but I need some clarification first before I start shoping. My question is that even though I know you can use it for chatting but can you use it for other stuff like a stereo headphone to hear stereo music or playing a game quietly by myself on the PS3? Or is it only used for chatting and a mono headphone is better than waisting extra $ on a stereo one. Thank you in advance.

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Kiaininja

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#5 Kiaininja
Member since 2005 • 548 Posts

This page shows the list of PS3 exclusives http://en.wikipedia.org/wiki/PS3_exclusives, lots to choose for diffrent tastes.

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Kiaininja

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#6 Kiaininja
Member since 2005 • 548 Posts
They always say it doesn't effect me until it happens to them. Sometimes it baffles me how some technology gets release prone to failing, didn't they tested it.MS should fire their quality testers and sue them! :evil:
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Kiaininja

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#7 Kiaininja
Member since 2005 • 548 Posts

It's amazing how far OpenGL has improved. I myself started programing in OpenGL just out of curiosity and was pleased of what I could do on it. And since Apple, Linux,Windows, and even PS3 supports it makes more sence to code the game using OpenGL for multi-platform. Looking at those stunning OpenGL pics makes me wonder how much PS3's OpenGL can be utilized to achieve something close to those graphics.

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#8 Kiaininja
Member since 2005 • 548 Posts

I found an interesting article on where developers and manufactures are having problems with the rushed Vista compatibility and the 2GB wall problem. And that MS is going to ditch the buggy Vista and just release a new Windows called Vienna in 2009.

http://www.notebookreview.com/default.asp?newsID=3779

Clips of article:

The honest truth is that sometimes, programs just don't work for any apparent reason. When I made the jump to XP x64 from Vista on my desktop, I actually could not burn the ISO for the x64 trial. None of my software would work under Vista, and when I tried to find new software, I wound up with a lot of coasters. What the hell? This isn't a complex task, this is burning a CD image!

Unfortunately, compatibility issues prevalent in Vista get compounded when one makes the jump to the 64-bit version as more applications get broken. Again, this wouldn't be a huge deal, except that we've hit the 2GB wall and the jump to 4GB really does merit a simultaneous jump to a 64-bit operating system, unless you want hordes of consumers screaming "I paid for 4GB of RAM and my system only shows 3.5GB!" They aren't interested in the esoterica of 32-bit addressing, they just want the computer to say "4GB."

DirectX 10, however early, hasn't lived up to any of its promises, and in fact has been a titanic disappointment. More than that, the features that are supposed to be unique to DirectX 10 can also be exposed in OpenGL. Given how few people readily jumped on the Vista bandwagon, it's safe to suggest there might be a slight paradigm shift to favoring OpenGL, especially now that DirectX has had its components largely broken up (more on this in my next section). It bears mentioning that id Software chose to debut its next generation technology at the Apple Worldwide Developers Conference this year, and went so far as to point out that it was being developed on Macs. Likewise, Electronic Arts announced the releases of four new, high profile titles on the Mac platform.

Vienna, Microsoft's next Windows, is due in 2009, and amusingly was announced not long after negative public sentiment toward Vista was beginning. Let's hope they get it right this time and actually give us features we need.

So what do you gamers think of this mess and that MS is ditching Vista in a couple of years?:|

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#9 Kiaininja
Member since 2005 • 548 Posts
I would like it if games would give us an option to chose between 1080p @ 30fps and 720p @ 60fps. Battle Arena Toshinden 3 from PS1 had an option that u could chose to play great grafx @ 30fps or poor grafx @ 60fps, and every PC game gives u a choice of frames vs grafx option. So why can't consoles give us that option so that everyone can chose to their liking.
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#10 Kiaininja
Member since 2005 • 548 Posts

I hope alot of PS3 games do use Blu-Ray disks. Even tough you can make a big game on one DL-DVD, it takes up more developing time encrypting just to fit it on the disk. Maybe companies might feel that the cost of making a game on a Blu-Ray is cheaper than waisting developing time and money encrypting. And by using Blu-Ray might help games be released earlier.:wink: