Jayson, I agree with alot of what you said. The items are, and always have been, a vital part of the Mario Kart experience. I also agree that the proper knowledge as to how to use the items is a very important aspect of the game.
I've been playing Kart since the SNES, and this is probably the first time I've ever actually gotten frustrated being screwed out of spots in each particular race.
Maybe it's because of the Wi-Fi capabilities. I might simply be annoyed at the fact that I know there's some chick in France jumping up and down on her sofa because she just crushed some American's dreams with a blue shell, or the annoyance might come from the fact that I KNOW I'm a better player than these people I'm losing to.
I don't think the weapons should be eliminated from the game, but I do believe there should be a counter involved that people can use, so that skill plays just as important a role in the game as luck.
You don't always have a shell for protection, and you don't always have a mushroom for a last second speed up. I don't think it would be out of the realm of logic to have some sort of button combination that allows you to dodge an incoming blue shell, or swerve from an incoming red shell. You can keep the essence and predictability of the game while also making it so that more skilled players have the ability to use their skills to their advantage.
Like the poster above me said, you're defenseless against lighting, and a blue shell is virtually unstoppable. I don't believe that should be the case. I think there should be something in place where, if you've got the talent, you can at the very least limit the damage those weapons do to you.
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