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JohnF111

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#1 JohnF111
Member since 2010 • 14190 Posts

Loving it so far, the only problem I have is the character of the opponent, which mirrors real life, it's a hell of a multiplayer game. I just wish the punishments were just. It's a shame I can be attacked for little if no punishments.

Contact MUST be an intelligently decided ruling, attacker or receiver must be held accountable. That and only that is my one criticism.

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JohnF111

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#2 JohnF111
Member since 2010 • 14190 Posts

Stop the pigeon-holing!!! Everything is awesome!!!! Don't you know.

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JohnF111

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#3 JohnF111
Member since 2010 • 14190 Posts

All we have here is 1+1 == 4 .. doesn't matter what they do, it's wasted resources. If Sony + Nintendo were on-board then maybe things would be different but we can't expect miracles.

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JohnF111

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#4 JohnF111
Member since 2010 • 14190 Posts

I can't wait to finally get to fly to and land on planets or in this case moons. Yela is supposedly going to be one of them and will be great to have access something more than a few ports and the same two or three missions.

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JohnF111

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#5 JohnF111
Member since 2010 • 14190 Posts

Well at least the game engine hasn't changed for about 15 years so that will be one thing that will never change.

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JohnF111

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#6 JohnF111
Member since 2010 • 14190 Posts

Yeah gotta buy the right ship, you'll have a hard time trading good in a mustang and the aurora ain't exactly a fighter but does have guns and can be done. It's a game where you can buy the cheapest ship and with enough work and skill you'll own a fleet sooner than..... well me.

And to stay on topic the game is slated for a 2017 release so it will release but as with any game it may be delayed and yes yes it's been in development since 2013 but that was "getting off the ground" development for a brand new IP not reusing assets or engines and Gran Tourismo 5 took 5 years for somethings that 80% of the cars were reused and teams and processes already in place and that fact alone is months if not years of work already completed.

People need to lose the shallow mindset of how games are developed before dissing or bashing a company or game.

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JohnF111

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#7 JohnF111
Member since 2010 • 14190 Posts

@malibutomi said:

@CroidX: Funniest thing is that people so used to only see games after they passed beta, and like 6-9 months before release, that they have completely unrealistic expectations.

CIG: started from zero, had to build the studios, teams, work pipelines, rewrite the complete engine, developing new tech,

All this and they are building an AAA single player game plus an MMO which is vastly more complex than the no-physics, instanced hacknslash MMOs.

They are getting the flak after 4years with all these obstacles, when usually a single player game takes 3-4 years for established studios, backed by publisher money, many times building on the games predecessor, not using any risky new tech, while same with MMOs takes 5-7 years, again, basically no physics and planets, and stuff, and built by established studios.

^ See this guy's, this is someone who at least has some idea of how the video game industry works. It's unbelievable how many people so obsessed with gaming have no idea other than a shallow basic idea that there's a thing called a Dev who makes games and then the publisher who keeps all the money it makes. Pathetic.

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JohnF111

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#8 JohnF111
Member since 2010 • 14190 Posts

@Sushiglutton: lol not exactly smart when you're showing off procedural planet generation to be pinned down like that, of course it sucks, it was designed to suck for the purpose of the demo. They'll show off some decent AI at some point I imagine. Hell maybe the person in control was not a person but AI o.O

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JohnF111

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#9 JohnF111
Member since 2010 • 14190 Posts

If Star Citizen was owned by Blizzard:

Cease and Desist Order.

Meetings with the channel owner about making it official.

Totally ignore the creator there after.

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JohnF111

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#10 JohnF111
Member since 2010 • 14190 Posts

Oh dear God, I will pass thank you very much.