@CroidX: Funniest thing is that people so used to only see games after they passed beta, and like 6-9 months before release, that they have completely unrealistic expectations.
CIG: started from zero, had to build the studios, teams, work pipelines, rewrite the complete engine, developing new tech,
All this and they are building an AAA single player game plus an MMO which is vastly more complex than the no-physics, instanced hacknslash MMOs.
They are getting the flak after 4years with all these obstacles, when usually a single player game takes 3-4 years for established studios, backed by publisher money, many times building on the games predecessor, not using any risky new tech, while same with MMOs takes 5-7 years, again, basically no physics and planets, and stuff, and built by established studios.
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