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Jesperthorell

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#1 Jesperthorell
Member since 2013 • 25 Posts
i get the ide, but why arent you talking about rhe achievements? Its more like an impression video
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Jesperthorell

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#2 Jesperthorell
Member since 2013 • 25 Posts

Name your favorite part of the ending, or which part blew your mind the most.

 

I think the most jaw dropping moment for me was when you find out you're in Rapture. I couldn't be anymore awed. I had read the wiki article about this game, and it said that it would have nothing to do with the last two games, which made it even more of a surprise. It was executed extremely well.

 

Question: Did anyone else notice that the moment Songbird starts to sink you see the dead Big Daddy, and the position that Elizabeth/Anna was in blocked our view of the little sister? I don't know if this was just a coincidence, but notice how when she moves, it reveals the little sister mourning over the death of her protector. It was as if she was looking into a mirror, both physically and metaphorically. It literally mirrored what had just happened, and possibly Elizabeth's internal feelings. I mean seriously! Songbird sinking, reveals dead Big Daddy. Elizabeth/Anna moving reveals crying little sister! How cool is that?!

donut5
Yeah, the Big daddy/little sister thing is nice! There are a ton of things that the little sisters and Elizabeth have incommon: Songbird and big daddy Clothing and apperence The way she revives you eminds of an little sister harvesting adam And the way you helps her in the clocktower at the factory when she kills fitzroy reminde of the way little sisters also get help to crawl back in the walls But what is even nicer is that they implying that Booker is Andrew Ryan since he can ride the bathysphere - thats sick
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#3 Jesperthorell
Member since 2013 • 25 Posts
Alan wake is one of the most overlooked game of the past couple of years. It´s a great game and one of my favorite all time and top 10 xbox360 games. I think the shooting is more intense and stressful in alan wake so bioshock should be no problem, also 3rd person. Bioshock is an little above avarage FPS but with some great elements in form of plasmids(electric shocks, sending swarms of crows and more) and skylines(rails you ride on to shot and jump on people ) makes for a really satisfying gameplay thats offers a little more than the standard shooter. It´s not that hard, i am no FPS lover and not great at it, but i have hade 2 runs with the game, on normal an 1999 mode(the highest). Normal was fairly easy and you can mostly run and gun and if you are really inexperienced easy will be mostly run and gun while normal will be a little challange and you will probobly die a few times(but dying in the game is really forgivning). I think it is great game and a must play this year and generation, especially if you like a good story in a game!
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Jesperthorell

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#4 Jesperthorell
Member since 2013 • 25 Posts
Viva piniata really got me into the whole pinata-game universe, can´t stop plying those kind of games.
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#5 Jesperthorell
Member since 2013 • 25 Posts
*Possible spolers* Has played through the game 2 times and gotten every achivment - i love it. Not often do i replay a linear FPS with bigger joy the second time around. I think Bioshock infinite is overall on par or slightly better then Bioshock 1 and will probobly go down as my GOTY. But it could have been an overall better game: *Some puzzels to give some variety and make it a little more then just a shooter *Some more encounters where you could use stelth as an option as you could with the boys of silence *More info on Comstock to build up the hate for him, it would have made the whole story stronger since you really hated yourself. I feel like Comstock was less interesting then Andrew Ryan for exampel. *Made the whole Fitzroy theme much more distinct and that you could tell there was a revolution going on. In the early gameplay footage they(the rebells) really had control over atleast some parts of the city. *Use the skyline to the max and make a more vertical playfied like in dishonored. This was also in the earlier trailer *Make some areas larger liked they seemed in the early trailers. This would have been great and the meassage with the poor in shantytown could have been made even stronger. The city could have been even more breathtaking if everything was a bit bigger and a bit more, maybe alleys and thing like that to flesh it out *Show of more of the city in te later part of the game because the first hour without combat is amazing when you can just walk around and look at colombia. They could have let Columbia been bright the whole time. it got darker and darker, instead they just could have made the city go more mad step by step. *More info on the songbird and more "close encounters" with him *Make more of Elizabeths powers than just hook, cover and turret(patriot in 2 cases or something) I for one think that the story we got combined with the gameplay and spaces we saw in the early trailers would have made Infinite the very best game of this generation. It seemes like they took the concept from the early gameplays and trailers and made them all lesser or in smaller propotion. Here is an early trailer that has some of the things i try to describe. Here everything realy feeles maxed out with both gameplay and atmosphere, http://www.youtube.com/watch?v=kEBwKO4RFOU (please embadd if you can) http://www.youtube.com/watch?v=6HGSvIA-BHU It,s great they have so many small things left in the end product, like the lady who clean the house on fire, saltonstalls top of the head,the star wars reference and more. P.s. They also did a great job of making an hint that Booker is Andrew Ryan! one of the best things in the game.
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#6 Jesperthorell
Member since 2013 • 25 Posts
I can understand what you are saying. The thing about the plot is a good thing in this case though, because if it would have had different endings it would work against itself. No matter what you do, the outcome will be the same is the games philospohy. I think it works really well in the game. About the fast traveling: it would be kind of strange to travel back to previous location while the only thing your character wants to do is leave as fast and painless as possible. I agree with the vigors even though i think its too easy to relay on like two or three. They could have forced players to use them in puzzels or something for a more dynamic gameplay(puzzels would also have helped the game´s feeling of sometimes feeling like a rail shooter). As for the weapons i kind of like the ide of not be able to carry unrealisticly many at the same time, and in 1999 mode, combined with scavange achivment, you really get to use every gun which sometimes make you feel a lot more vulnerable - it´s great and adds intesety. To bad they removed different ammotypes, dont understand that. You can´t compere it to skyrim and farcry which are openworld rpg´s. Bioshock is a FPS with some modification functions that adds a little viarity as upgrades on vigors, guns and gears. It is heavily focused on STORY, competent AI, look, atmosphere, pacing, and if anything, is a game for the "hardcores"(if you can say that?). Those games are just games, obviously Bioshock Infinite is also a game but at the same time an experience that forces you to think about what it actually means and is trying to say. My second playthrough was far better because when you know the story beforehand the context of everything gets 100 times better. It is one of the few linear games that really has replayability even though you probobly will play it the same way the other time around, But some people are to forgiving because they just love the game. It´s not perfect by any means but it is an above avarege shooter (with some really cool elements like skyline and tears even though they could have done much more with theese as seen in earlier footage of the game) with one of the best AI´s i Elizabeth and a GREAT story that touches on some real sensitive spots(racism and belief). It wasnt as good as you would think from early trailers and gameplay, but still a 8.5/10 and probobly my game of the year and best FPS i have played. Maby it´s gameplay wasnt for you, or the complex story didnt appeale to you,because you cant just play it and think you are going to understand everything right away. If you want a fps shooter, play COD, an RPG play skyrim and if you want to play Bioshock, play Bioshock.