Neither. A 5970 should be able to run Crysis just fine maxed out - I don't know why that guy can't run it satisfactorily. I run it at 35+ average FPS (varies from level to level), minimum framerate dips no lower than 25, with everything on very high except shadows, objects, and post-processing on high at 1600x1200, no AA with the system in my sig in Windows 7 DX10. Same with Warhead (it's not optimized to run better [for the most part] so much as to render a tad more for the same performance). I should note that Crysis feels uncharacteristically smooth at any given framerate for some reason. 25 FPS in Crysis feels like 35 FPS in most other games.
There is one thing about Crysis (but not Warhead, as it seems to be fixed there) that is unoptimized, and that's shadows cast by loose objects in the game world. Anywhere in the game where there's a bunch of NPC's and objects around (the schoolyard in level 2, the hangars at the harbor in level 4, the initial outpost in level 6, the aircraft carrier), I get stuttering whenever I turn quickly or move around a lot if my shadows are set above medium.
It took me a while to figure out what was causing the performance drop, but eventually I noticed that turning anything but shadows down didn't remove the stuttering, while if I turned the shadows down to low (i.e., off), the stuttering went away completely, and was reduced enough to make the game playable at medium shadows. I've never had this problem anywhere else in the game including heavily forested areas with tons of shadows, so I presume it's just something about shadows cast by physical entities in the game world that's problematic if there are enough of them. However, I haven't ever had that problem at all in similarly populated areas in Warhead, so I guess they fixed whatever issue was there.
Other than that, Crysis runs very well for how good it looks.
You know, I just tried that game at 1920x1080 with 2xAA and though the performance did drop, it didn't drop significantly. It still ran smoothly at about 35 to 50FPS. That's pretty good, eh? However, when you compare the performance of Crysis to that of a game like Battle Field Bad Company 2, it is noticeably lower.
BluRayHiDef
On a quad-core or higher, perhaps, since Bad Company 2 is multi-threaded and Crysis isn't at all. But on my dual-core system, Bad Company 2 maxed out in DX10 looks roughly comparable to Crysis on a mix of medium and high settings to me, but performs worse than Crysis with everything on very high.
Do any of you agree that Crysis is still the definitive PC game? Even after three years?
BluRayHiDef
In terms of visuals, absolutely. To this day, the overall balance of fidelity Crysis has when maxed out is above everything else out there so far, in my opinion. Far Cry 2 maxed out on the PC is a fair contender overall, as are some others, but nothing, in my eyes, has matched or beaten Crysis yet.
Aside from visuals, well, I don't like to classify any one game as a definitive game of a platform, but Crysis is my favorite FPS to date and one of my favorite games of all time. I would certainly tout it as one of the most prime examples of a game built from the ground up for the PC, in terms of game design and ergonomics/controls and everything else.
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