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Eoino

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#1 Eoino
Member since 2010 • 161 Posts

140% and still 14 days left. Doing greater than I ever expected.

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#2 Eoino
Member since 2010 • 161 Posts

Actually at the rate its going, and it isn't slowing down that much, it can easily reach upwards of $100,000.

Lach0121

Without a doubt. At the current rate Zag (design director) said it could reach 300% according to the current graph of 11% per day. Now thats just what a graph says but with an actual video being realeased these numbers could shoot up. If the game got actual coverage form gaming magazines, tweets about it, it would shoot up again. So far it's only word of mouth and a small handful of low key interviews.

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#3 Eoino
Member since 2010 • 161 Posts

For all you negative nelly's out there, they are planning to realease a gameplay/walkthrough video this week. Also please note you can cancel you plege at any time up to the end of April, just for your peace of mind.

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#4 Eoino
Member since 2010 • 161 Posts

6 days, 61%

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#5 Eoino
Member since 2010 • 161 Posts

Just a quick update. They are planning to realease some footage of the game, a short tour and something to do with the building gen.

Also in the last 12 hours another $6,000. They are now at 50% in just 4.5 days. With 26 days left it's looking very good as pessimistic as I was. Word of mouth pays of it seems :)

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#6 Eoino
Member since 2010 • 161 Posts

4 days down, $24,000 pledged (40%)
Looking good with 26 days left. Thanks to anyone that supported the game :D

Notch also bought a copy

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#7 Eoino
Member since 2010 • 161 Posts

When I came back and saw a large number of replys I though I had a massive battle on my hands haha :lol:

Thanks Elann for somewhat sorting this out, I already have to deal with numerous different forums trying to reply to people. I should get a wage :)

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#8 Eoino
Member since 2010 • 161 Posts

It sounds awesome, and if they can incorporate co-op that would be sweet.

SPYDER0416

Well there is multiplayer so thats pretty much co-op. Isn't it?

Seems like there's a kickstarter for everything all of a sudden.

Game sounds pretty neat though.

MythPro1

This game has been in development for 6+ months and they will still continue even if funding fails, this will just allow them to pay staff allowing them to work full time and making progress on things such as coding 8x faster. So they aren't relying on Kickstarter but it would be a great help

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#9 Eoino
Member since 2010 • 161 Posts
So far $15,000 has been raised in 3 days. (25%) [QUOTE="skrat_01"]I like their vision and intention, but it honestly seems a bit naive in terms of scope; there have been quite a few of Zombie games and mods that started with the premise of being 'open and real', take Dead Island and the massive changes it underwent (originally it was extremely similar to this) and generally thanks to the actual confines of games they never turn out that way; there's always a layer of abstraction, even down to ArmA mods. Sixty grand from what they're showing seems like a bit much to ask, but regardless this is a game I'd love to see actually built and playable.

This will be open and real that I'm sure of. I don't much of the history of Dead Island before release but whether it was their own decision to change paths or the publishers their game appealed to the mass market. Thankfully Sandswept don't have the weight of publishers on top of them and $60,00 for a 15 strong team seems modest for 6 months. Anyways I did not come here looking for money just to raise awareness of what I think will be a great game.
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#10 Eoino
Member since 2010 • 161 Posts

The Dead Linger is now on Kickstarter.
http://www.kickstarter.com/projects/...he-dead-linger

Also the Design Director, Geoff Keene has realeased a video calling for support,
http://www.youtube.com/watch?v=K2BZM...eature=channel

Bonus comic strip for you all created by forum user:http://i777.photobucket.com/albums/yy59/maxios5/DeadLingerAd1.png

Help support what is sure to be a great game