Tales of the Abyss 3D was reviewed by Famitsu earlier this week. They gave it a 31/40. They gave the PS2 version a 36/40. So, why did they give the 3DS version a lower score?
Something they mentioned was the lack of new content. While the game did get the North American exclusive Mystic Artes, this was the only addition to Tales of the Abyss 3D (for Japanese audiences. We will get nothing). First of all, the producer of Tales of the Abyss (and 3D), Makoto (Last name got censored for some odd reason) stated when first announced that there would be no new additions. So why that was a complaint is a little annoying.
Makoto also stated that Tales of the Abyss was perfect as is, and that adding new content would just take away from the experience of the game as a whole. I found this comment amusing, as it was unintentionally a slap in the face to Tales of Vesperia PS3 and Tales of Graces F, which LOADED their ports with extra stuff. I can see why Vesperia needed extra stuff to distraced people from it's terrible story line. Graces F needed something to make the F storyline bearable, so you get lots of extra stuff. I actually really hated that Vesperia PS3 and Graces F needed seemed to need SO MUCH extra content, when it was all just fan serivice and unneeded (which it really wasn't needed). So, keeping Abyss 3D pure was a good move. Not loading it with extra stuff makes it so that people will get the game FOR THE GAME, and not for the extras.
The Famitsu review also stated that menu text was too small. Okay, it's a handheld system. You can't expect the text to be as big as the text for the console versions. I found this mark down to be total crap. Look at Tales of Hearts and Tales of the Tempest. The text was small on those games too. Were they marked down for it? Nope. It might have something to do with the fact that Abyss 3D just ported over their menus. Since they didn't remake the menus from the ground up, it could be understandable that the text might be small on some of the menus. But come on. Is that really a big deal?
The last complaint that they seemed to have was that you moved to slow on the world map. If I remember correctly, you moved slow on the world map in the PS2 version, too. After all, you are walking ON THE WORLD. It's not like it's your home town and you can get to the other side in a hop and a skip. And that's what the flying machines are for. ^^
Famitsu did praise the 3D effect, though. Saying that it added some depth to everything. I want to see Indignation in 3D. You have no idea. They also said that loading times were MUCH faster and not nearly as much lag when on the world map or using FoF/Mystic Artes. They also liked how all your shortcuts were on the bottom screen and called it very helpful (they were really helpful in Tales of Hearts. Not surprising they were helpful here).
It seems that Famitsu was more of disappointed by the lack of fanserivce the game got. But, I agree with ****. The game didn't need anything. I'll admit I was hoping for some new costumes, but I'm fine without getting anything. At least North America and Europe are getting the game, with it coming to the States before the end of the year! I also don't really care for reviews, anyhow. You are the only critic. If I play it and it's bad, well that sucks. But, since it seems like a graphically and technologically advanded version of the PS2 version, I will probably love it. Now, to wait till it comes out. >.>;