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El_Galant Blog

1st Campaigns Complete

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Played thru Leon, Chris and Jake 1st campaign. Kind of gives you the feel of what the game is like. Definitely a more action oriented game and less survival horror. Difficulty seems moderate, even while playing on Hard ( Veteran ) your AI partner is actually useful now and won't burn thru your resources this time around. The online co-op for the campaigns is fluid and quite interesting. Whoever joins you has infinite ammo and such. To be fair I read you must finish all campaigns solo tho to unlock Ada Wong's campaign. Plenty of gameplay customization, like activating the laser sight similar to RE4, default shooting hand, camera movement, etc. Cons: There is no real pause in the game, action still goes on while you duck and 'pause' . Formula may be a deterrent to die hard fans of the series, being more Hollywood and action oriented, and somewhat of a mesh of different genres into one game. Pros: Production value very high, sound is excellent, graphics are great ( 2012 ). The game has Quick Time Events incorporated but it is not dependent on it by any means like in Asura's Wrath. The game is engaging, enemies are unique, and has its cool I'd-like-to-do-that-again moments. Plus, the game seems to be LONG. You really feel like you are getting your money's worth in gameplay hours, not just a short 9 hour story mode ( like the entire Uncharted series ). Undecided ( ? ): You upgrade skills instead of weapons, which is more of a shooter characteristic, and you can only carry 3 skills at a time. Note that I am no Resident Evil fan, got into it with Resident Evil 4 ( which is great ), beat the meeker and way too easy RE5 and only watched the 1st movie. The game will appeal to more people and will prob haul in more gamers into the series the way #4 did. Oh yeah, and it will sell millions, which is what CAPCOM expects to do. Full review coming in near future.

First Hour...

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Played the 1st hour and the game is engaging and cool to see thru until finished. Trial and error seems to be the mainstay mechanic as to passing some areas. First game in a while where running away actually works. Problems might arise when zombies come in from the background and you can't really tell when they are in the 2D plane where you can attack them yet. Some exploration exists, and there are a good number of achievements. Def not an Alan Wake or I Am Alive situation...!!

First DNA Sequence...

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Just played thru DNA sequence 1 for this game. I must say Desmond looks as old as Ezio, rather weird since he technically is only 2 months since he first came out of the animus in AC1. Don't know why they changed his character model as well. Alan North's voice acting is excellent as usual and the game looks intriguing. Guess I will be able to see the end of this one before Assassin's Creed III after all. I'm not sure if the DLCs here are worth it like in Brotherhood, but I will finish the story mode first before putting the money down for something that might only extend gameplay for 2 hours.

Game Over...

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So I beat the StoryNinja Gaiden 3 Logo Mode...even though I enjoyed the game somewhat the game is prone to criticism, most of it deserved. The things it does well it repeats on too many occasions, the controls are not tight, the story is corny, and the game lends you a hand too many times to find your way... taking the umphf out of fighting sometimes. The multiplayer is fun though, although levels are limited in clan battles. The Ninja Trials is for sure the best part & saving grace of this game, but I cannot recommend a full retail purchase of the game even if I did. Wait for it to get around the $20 area, then get the Online Pass Code for $10. Most people wary to play it will feel a lot better then, getting it at half price. I'll post a full review soon.

Halfway thru Story & Multiplayer...

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After a week of gameplay and a little over halfway through the game I can say that the game is good. Not very good, not great, just good. As stated before the difficulty level is rather confusing, the AI is non-threatening in the beginning but it gets more aggressive as you get farther along. Reading that the game was easy kind of skewed my vision for it thinking that the game would be a cakewalk, and it is not. There are some instances where it helps you by stating the obvious and the prompts for QTEs lasts too long for anyone to miss the queue. Thinking you will never die or making the game out to be a senseless button masher is far from the truth, as Dynasty Warriors it is not. The graphics are solid, some elements work good with the game not used in previous entries, the camera might be an issue for some, I have not had issues with it where I died because of it or couldn't see what I was doing. It does not follow you as quickly or stealthily like in God of War 3, to be noted. The framerate issues seen early on might have been a glitch of some sort, because I have not seen it since, and I was in areas with more enemies and more movement than in the section I saw the slowdown. The multiplayer is a lot of fun. There are 3 levels taken from the game used in Clan Battles, where you team up or go solo against others, and there is an interesting and longer section called Ninja Trials where you co-op with someone or go solo to face hordes of enemies & bosses through different levels of difficulty. In ironic twist the controls in multiplayer are tighter than in Story Mode, and you can actually see how much you need to level up and what moves you can pull off after passing certain skill levels when gaining enough experience. The multiplayer mode contains levels and enemy spoilers from the Story Mode if you pass enough of them. I stopped after completing 2 of the 5 Leader trials to finish off the Story, as I beat 10 of 10 Acolyte and Mentor trials.You can save your gameplay movies here as well although not picture perfect, as I did when I went up against a Clan Battle of 3 versus 1 and killed them 5 times to the 9 they defeated me. I liked that even when in heavy odds you can end up victorious in this multiplayer whereas in FPS no way you would kill anyone with 3 guys stacked up against you. I was worried the first few days about the purchase but now a week in I like the game for sure. Replay value is good with the multiplayer added. I believe there are free DLCs on the way with weapons and maybe more levels for the multiplayer I hope. This game is definitely the 'Matrix Revolutions' of the Ninja Gaiden series, not a bad movie by itself but the less memorable of the three.

Day Two Thoughts...

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After some more time playing today I will say that the game is flawed...I have the PS3 version of the game, and there are substantial graphical slowdowns. When facing 4 or 5 grunts ( which seems to be the SOP of the game ) things start to get into slow motion when other things are going on. The response time for the controls are not quick enough either, and there is a notable difference between the Normal and Hard modes. Enemies facing you seem to wait for you to attack them on Normal but on Hard mode they are vicious and aggressive. I faced one of the Bosses and he had several more moves on Hard mode than on Normal. The voice acting is rather suspect, Ryu's voice sounds too harsh and old and the sound quality of the other voices are vague. I have issues with the health gauge only replenishing after killing everyone in the section. There are no items to collect or maneuver around, and Bosses have no health bar to see what damage you are inflicting on them or a hit counter to see your combos at work. As cool as the closeups and slashes seem they turn unrealistic quickly after you slice a 4 foot Dragon Sword thru the guy and his waist is still attached to his torso...I don't know, seems like they extracted the best points of the previous two games in the first 40mins I've played of the game. Probably end up giving it a 7.0, as in passable, and oh yeah the story is not Oscar worthy either...

First Thoughts...

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Just started to play Ninja Gaiden 3 for the PS3. The game looks really good, placed it on the 'Hard' difficulty setting as first word was that the game was easy. So far, about 20mins in I can say that the controls are not as tight as in the previous 2 games and the camera might be a problem. There are no items to collect apparently and your health gauge replenishes after defeating a wave of enemies. Your Ki charges up to release the Fire ninpo and obliterates all enemies on screen and you still have the Ultimate technique to use as well when the Dragon Sword is red stained enough. Will see what the rest offers but I doubt even with these issues the game will be a fail as posted on the IGN review.