\I have just gotten through playing 5 hours of BFBC2 as all classes. Although I know there may be more game types for online multiplayer, here is what I have seen in the hours that I've played the demo.
The game really gives you the feel that you're trying to 'rush'. It's fast-paced, much like MW2, and it keeps you engaged and alert at all times. There are many things that I loved about the demo so far, that other FPS's don't touch on too much. For instance, the series is known for it's snipers having excellent camouflage. Yet, I can't help but get the feeling that I'm trapped at certain points when I get to a good sniping spot. These spots are few and far between, and anyone who has played the game for more than 2 matches knows where all the sniping spots are. This is a bad sign, as snipers should be able to use their camouflage to hide themselves whenever neccessary, and after a kill, they shouldn't be rushed 10 seconds later by another squad member, simply because they know where you are.
The assualt rifle that you first receive as an attacker is awful. It has more recoil than the medic's LMG!!! Not to mention it has a low magazine capacity and the iron sights are simply useless. The only thing that I enjoyed about the assault rifle was the noob tube, which at long ranges, cannot be aimed for beans. Another useless attachment. Also, you spawn with 1 grenade... man, do those things go fast, or what? Sure you can resupply, but if you're already in the midst of a confrontation between buildings, you're trapped with no way to clear a room, especially as a sniper.
Now tanks and vehicles are an awesome touch to any FPS. It's comforting to know you're going in to a town square knowing that you have the fire support and cover of a tank..... until it gets destroyed within 10 seconds, and you're going along with it. The vehicles in the game are too underpowered for what they're truly capable of. I mean, there are rocket outposts in every town square, their object being to desroy tanks. Come on, that's not fair at all. Maybe mines would be a more practical way of destoying a tank, but a couple of rockets to the side of a tank shouldn't be able to do so much.
There is much, much more that I want to discuss, but I wanted to post this thread so I can hear feedback from others. The game has me excited in many ways, but as a more 'realistic' FPS, it has much to work on. LMG's should not be so powerful in CQB, they are support weapons made for using covering fire while in the prone. AR's are most deadly when used at medium and close ranges, which they've done a 'pretty good' job on. A bullet from a sniper rifle, no matter where you hit, should down an enemy instantly, as that's what they're made for.
commandercrap
1: The tank needs 4 rocket hits to be destroyed, and two missile camera thing lol :)
2: Save your grenade. This isnt MW2 the maps are big and you never know when you might need a grenade, so dont whip it away, save it. and the resupply helps alot. There is a spec that allows u to have more than 1 grenade btw.
3: I agree with you on the 1st assault rifle, it is garbage.
4: The job of a sniper is to take out leaders and potential leaders. For example our (clan) squad leader is always killed with a sniper bullet to the head. Also the job of a sniper is to change positions after shooting.
The game is good where it is.
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