First of all, an update on Pokemon Leafgreen. I beat the Elite Four and today I was able to begin trading to Pokemon Colloseum, and from there onto Ruby :D
Of course, this has brought up it's own problems. Traded Pokemon gain double exp. points, and it is so tempting right now to trade my Leaf Green Pokemon into Ruby and get them levelled up really really fast. It's tempting, but it's going to suck all the fun out of the game, so I shan't. Which brings me onto the one bad point I've been able to find about Green: The leveling is unbalanced. My Pokemon are at Lvl. 65 right now, and I can only find one decent area to train at. I'm aiming for about 1000 exp. per fight right now, and a few of the Pokemon there provide that. My only problem is this one little git called Sentret. He is incredibly weak, and you only get 80 exp. points for him, but he's VERY common there. So whilst I'm trying to get 1000 exp., these little sods keep popping up and I have to run from them to save my move's energy. It's like this in every area I've been to, there's always one Pokemon that's very common that you don't want to waste your time with. I'm doing in an hour what it should be taking ten minutes to do because of this, and Ruby's balanced areas and boosted exp. is looking soooo good @_@
Enough of my childish fancies for now :P
I'll get onto the main topic in a minute, but I thought I'd give a quick run-through of Star Wars: Battlefront. It is a VERY, VERY fun game, but it's greatly hindered by lack of variety. There are two ways to achieve victory:
- Capture all command posts
- Kill all the opposing army
Now, the thing is, once you figure out a decent strategy to capture each command post, that's basically that level mastered. You can try different jobs, such as sniper, vechicle destroyer or pilot for example, but the core gameplay is essentially the same. Thankfully I've been able to add some longetivity because I usually have Jedi's disabled. Now that they're not the battles are a lot more challenging... the Jedi are AI-only bots (uncontrollable by humans) who are basically invincible and all-powerful. It was brilliant watching Darth Vader slice his way through the dozens of soldiers, all the while deflecting my bullets, and he slowly but surely cut through to me. For the first time in the game I was like "FRIKKIN HELL! RETREAT! >_<"
If I get XBox Live when I get a job it will certainly add tremendous depth, as I've heard it's brilliant online, but otherwise it's a fun game, but greatly flawed by depth.
So now onto my main rant, christmas. Am I the only one who doesn't give a crap about most of the big games? The two big ones this year (if they're not delayed) are Halo 2 and Half-Life 2. Both are 1st person shooters. I don't like 1st person shooters. Ergo I don't really give a crap about either of these two. You can add as much new vehicles, improved AI or realistic physics as you want, it's still Doom in a shiny new package to me. I enjoyed the Star Wars, granted, but like I said in a previous post, it was great because you felt insignificant: you're just a soldier in the army like everyone else. H2 and HL2 are just reiterations of the whole "you vs alien army" concept.
Fable was on my christmas list, but I've quickly removed it. It's not so much that it isn't what it promised: in fact, when I heard it was a hack n' slash, I still relished the ability to customize your character and interact with people. However, I saw a video review on GamerTV and it just turned me off. The combat I saw seemed to be jerky, not fluid, y'know? And the interaction with the whole good choice/evil choice system has been done with KOTOR. I thought it would be a case of how you act alters your character, not by choosing certain options from a menu. I thought using cheap moves in battle (sand in the eyes trick for example) or completing a mission that another mercenary needed to feed his family would turn you evil, not selecting "I will tell your wife you were cheating!" from a multiple choice question.
Speaking of KOTOR, unless it gets poor reviews, that's definitely on my Christmas list. THUG 2 sort of is, but I haven't been reading videogame magazines lately so I don't know what's new. If it's THUG 1 but with new levels and Bam Margera I'm going to leave it. So that's a definite maybe :)
San Andreas looks awesome though. From messages I've been reading, people have been saying how dumb feeding your character is, that it will get in the way of the missions. I honestly think it's a good idea. GTA3 had a nameless guy as the main character so you felt it was you doing this stuff, not some character. GTA: VC scrapped this idea for Tommy Vercetti, which provided a stronger plot to the story. GTA: SA seems to be combining the two in such a way that the character has a name and persona to advance the plot whilst allowing you to edit your character to suit your own preferences. It will add a new dynamic to the game, anyway: as good as Vice City is, I think a re-iteration of that but in a new city would be a disappointment, so I'm grateful of new features like this :)
WWE: Smackdown vs RAW should be good too. I'm genuinely disappointed by the lack of new match types, though. I mean, why did they have to stick to WWE-only matches? Why not bring in the Japanese Barbed Wire Ring Ropes match? Re-invent the old Coffin Match from previous Smackdowns? Include the Buried Alive or the Ambulance matches? They could have invented new match-types, like a Tag Team Elimination Chamber, where it's two vs two vs two. At least give us more Referee matches, like Last Man Standing Referee or Hardcore Referee! No, instead we get a Car Park Brawl.
The graphical update looks really good, and the new submission and chop systems should prove interesting. Still uncertain about the heel/face thing, where they can earn limited invincibility.
Anyway, this has been a long one :) Thanks for reading.