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Three Reasons Wii U could be in Trouble

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First, let me say I'm a long time fan of Nintendo, but not enough of a fanboy to have owned the N64 or Virtual Boy. Although I still have my GC game collection gathering dust on a shelf. That out of the way, I will get to the heart of it:

Porting Games:

With 8GB's of flash storage, HD gaming will face a serious bottleneck. I know the Xbox360 worked around this quite nicely, but this is the next-next generation and you can bet Wii U will be the only new system without 60GB+ HDD.

Wii U could fall into the trap of only getting token use made of the new touchscreen due to hurried multi-platform software launches.

Controller Price:

Let's assume the Wii U only comes with a single controller/screen. How much will a second one cost? $89? $99? That price point would seem to be the absolute highest Nintendo could get away with, and it's way too expensive.

The Wii:

So many casual gamers jumped on the Wii bandwagon. After mastering Wii Sports, 75% completely lost interest. How will Nintendo lure those same buyers out again with the addition of a hand-held screen?

Bionic Commando Rearmed: Best 2D/3D Platform Game Ever?

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Nintendo needs to drop whatever they are doing this instant and call GRIN -Bionic Commando Rearmed is sporting the most provactive looking 2D/3D game engine I have ever laid eyes on. If Metroid and other Nintendo games kept pushing the 2D-3D format, the N64 and the GameCube would have done far better:

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:shock: