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Marvel's Daredevil is Brutally Brilliant Art

I spent my weekend wrapped in a blanket of comic-book nerd-gasim filled activity. And by that of course I mean I watched Daredevil all weekend. I want to clear the air, I'm not a Daredevil fan. I didn't read the comics when I was younger, and the only experience I have had with the character was that god-awefull movie that you're not supposed to ever bring up. That being said, this show was amazing. Here are some super awesome and nerdy folks who managed to capture a lot about why this show is so F&#%ing good.

This isn’t the Daredevil I grew up with. This show doesn’t have any of the signifiers for which many know the character. There aren’t a lot of high flying acrobatics. We don’t constantly see the world through the beautiful and haunted perception of the Man Without Fear. And we most certainly don’t get the colorful cast of characters like Elektra, Bullseye, or (most importantly) Stilt Man. This is something else entirely.

And thank gods for that, because a show that had adhered so closely to the source material might have denied itself the excellence we’re seeing here today. [Read More]

Credit to Ben Worley of Ace of Geeks

Games for March 2015

2Five Nights at Freddy's 3Win
3

Helldivers

PS4, PS3, PSVita
OlliOlli 2: Welcome to OlliwoodPS4, PSVita
Resident Evil: Revelations 2 - Episode 2PS3, PS4
Oreshika: Tainted BloodlinesPSVita
ScreamrideXBO, X360
ShiftlingsPS4, XBO, Win
White NightPS4, XBO, Win
4Resident Evil: Revelations 2 - Episode 2XBO, X360, Win
5Mario vs. Donkey Kong: Tipping Stars3DS, WiiU
OlliOlliWiiU, 3DS
6OlliOlliXBO
Zombie Army TrilogyPS4, XBO, Win
9Shelter 2Win, Mac
10Assassin's Creed RogueWin
Atelier Shallie: Alchemists of the Dusk SeaPS3
Cities: SkylinesWin
DmC: Definitive EditionPS4, XBO
Hotline Miami 2: Wrong NumberPS4, PSVita, Win, Mac, Lin
Mushroom Men: Truffle TroubleWin
Resident Evil: Revelations 2 - Episode 3PS3, PS4
Tokyo Twilight Ghost HuntersPS3, PSVita
11Ori and the Blind ForestXBO, Win
Resident Evil: Revelations 2 - Episode 3X360, XBO, Win
12Dreamfall Chapters Book 2 - RebelsWin
Sid Meier's StarshipsWin, Mac, iOS
Trine: Enchanted EditionWiiU
13Code Name: S.T.E.A.M.3DS
17Battlefield HardlineWin, PS3, PS4, X360, XBO
Blade Kitten Episode 2Win
Bladestorm: NightmarePS3, PS4, XBO
Final Fantasy Type-0 HDPS4, XBO
Jamestown+PS4
Oceanhorn: Monster of Uncharted SeasWin
Resident Evil: Revelations 2 - Episode 4PS3, PS4
The Awakened Fate UltimatumPS3
Tales from the Borderlands: Episode 2 - Atlas MuggedWin, PS3, PS4, X360, XBO, iOS, Android
Woolfe: The Red Hood DiariesWin, PS4, XBO
18Resident Evil: Revelations 2 - Episode 4X360, XBO, Win
19Worlds of MagicWin
20Fossil Fighters: Frontier3DS
Mario Party 10WiiU
RideWin, PS3, PS4, X360, XBO
24Borderlands: The Handsome CollectionPS4, XBO
BloodbornePS4
Lego Ninjago: Shadow of Ronin3DS, PSVita
Metal Slug 3PS3, PS4, PSVita
Slender: The ArrivalPS4
25Slender: The ArrivalXBO
26Infinite CrisisWin
Pillars of EternityWin, Mac, Lin
27Forza Horizon 2 Presents Fast & FuriousXBO, X360
30Dead or Alive 5 Last RoundWin
31Axiom VergePS4, PSVita, Win
MLB 15: The ShowPS4, PS3, PSVita
NeverwinterXBO
Story of Seasons3DS
Toukiden: KiwamiPSVita, PS4

Dragons of Tarkir Spoilers - Part One

Yay! Spoiler season! New cards for the next Magic the Gathering set have been released from the mothership. Dragons of Tarkir will focus on, well, dragons. As the name of the set is no coincidence—there are more than twice as many Dragons in this set than in any other set.

As with all sets, a few new mechanics (and the return of some old ones) have been announced:

Exploit - When a creature enters the battlefield, you may sacrifice a creature.

Rebound - If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.

Formidable - Formidable is an ability word, so every formidable ability is different, but they all care in some way about controlling creatures with total power 8 or greater.

Megamorph - You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.

So far, not quite the level of hype I expected around dragons for the set, but hopefully it will all come together as more cards are announced.

GameSpot is looking for a new Associate Editor

Original story by RandolphRam on February 5, 2015

Are you a budding games journalist? Do you have a passion for games, and want to tell great stories about them? Then we may have the right job for you!

We're looking for a contract Associate Editor to join us in our San Francisco office. The ideal candidate will be knowledgeable about games, is a strong writer that can write compelling copy, is as comfortable in front of a camera as being behind a keyboard, and has plenty of new ideas about what constitutes great games coverage. We're looking for someone energetic and fresh-faced--you don't need to have a ton of experience in the industry, so don't worry if you've never worked in games journalism before!

So what sort of things will you be doing if you get the job? The Associate Editor will create everything from features, reaction pieces, tips and tricks articles, walkthroughs, previews, news stories, and more. They'll attend events, play games, appear in videos, and more. It's a wide-ranging job that'll be filled with fun and frantic times. I promise!

If you're interested, email Randy at randolph.ramsay@cbsinteractive.com. Send through any examples of your work, plus list out what games or genres you're particularly strong in. As previously mentioned, the job will be located in GameSpot's HQ in San Francisco, so you'll need to be somewhat local to score the gig.

New 3DS. I NEED IT!!

Nintendo saved a nice surprise for the end of its Nintendo Direct briefing today, revealing a special-edition New 3DS XL system focused on the upcoming Legend of Zelda: Majora's Mask 3D... Except there's one small problem. THEY'RE SOLD OUT EVERYWHERE!

Okay, so I get that this is one of those instances of "First World Problems" but still... I WANT IT SO BAD. And what's worse, we're not getting the custom plate option (at least not anytime soon).

And why exactly are we not getting the smaller 3DS option?

"Different territories make their own business decisions regarding individual products and timing," Nintendo of America said in a statement. "We think New Nintendo 3DS XL makes the most sense for our market. Nintendo makes different systems at different price points for a whole range of consumers, and New Nintendo 3DS XL simply expands those choices even further."

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Digital Dame EXP: The Wolf Among Us

THE GOOD

  • Respectful of the source material
  • Strong writing and characterization
  • Stunning noir setting and soundtrack
  • Moderate to high replay value

THE BAD

  • Can have an “autopilot” feel.
  • Interactive novel feel might not be appealing to everyone.

Like the TellTale games before it, many of the choices you make during each chapter have an impact on your overall game experience. I also found it curious that they would notify you regularly of these influences but as I reflect on my total game experience I’m unsure of what actual effect it had on my relationships with the Fables.

There are 5 chapters, each take about an hour and change to finish. I'm unsure how I would have felt about the episode progression if I had to wait for the next one, but I think I would have been okay with most of the chapter conclusions (except chapter 4, because reasons).

The way that TellTale depicted the worlds characters was top notch. Even if you have no connections to the graphic novel. You care about the characters you want to sympathize with while feeling comfortable with vilifying those who you feel are likely to be nefarious. When things happened to the characters that I cared about, or was in some way invested in, I was struck with this overwhelming desire to make sure a resolution happened (sometimes, for better or for worse).

That being said, after the dust settled, and seeing how my choices matched up with the rest of the community, I found myself almost fevered to find out how my friends responded to the same situations (apparently, I have been often in the majority percent). This makes me want to play the game again, and likely even a third time.

Going into The Wolf Among Us, I knew about some of the "core" characters, along with some various canon points (glamor, "The Farm," etc.) That being said, it feels like they were very respectful of the source material, despite taking liberties with certain variables for the sake of the story.

Here are a few “quirks” that I wish they would have made note of:

1. So, what’s Bigby’s Deal?

Basically, he is a werewolf and can change between wolf form, human form and an intermediate "wolfman" stage at will (in "The Great Fables Crossover", it is revealed that Bigby's nature as one of the North Wind's sons allows him to change forms at will though he favors the wolf and wolfman forms.

2. How do glamours work exactly?

This is where things get a little… fuzzy. They never really fully explained how this worked in the comics (to my knowledge anyway) but as I understand it, The more people that want to look human, the more expensive glamour spells get (and the less powerful the spell becomes, not sure about the details) to preserve their magical energies. The witches of Fable (the ones on the 13th floor) don't have the ability to make unlimited glamours/transformations, so that's why they ask money for it. Though I’m still not sure how or what makes a glamour “black market” in terms of quality. But despite a ton of hours of attempted research regarding Fables glamour spell, I found no documented reference of necessary components or procedure for creating or administering a glamour to a person.

3. Where was Prince Charming?

Okay, so this one is super minor, but I feel of all the sleazy, skumbag characters they could have introduced you to, this guy takes the cake. They briefly mention this character during a few of the chapters, and when it happens, it almost seems as though it’s a concept rather than a person. However, Prince Charming is in fact a Fable. Prince Charming is a pathological womanizer, a liar and an all-around rogue. His (known) previous wives in chronological order were Snow White, Briar Rose (Sleeping Beauty) and Cinderella.

I feel that my largest criticism stems from the feeling that there is no form of punishment, no imminent threat should you fail, and no noticeable consequence for your actions. But this minor stumble should not reflect poorly on the games overall appeal. The fantastic dialog and mapping of events is superb and managed to keep me dialed in for hours.

All in all, I highly recommend The Wolf Among Us (especially since as I'm writing this, it's 50% of Steam). Is it "essential" perhaps not, but it's for sure an experience that I would highly encourage among all of my friends.

**Note: My opinion does not reflect that of GameSpot’s official stance or alter that of the professional review. This simply my experience.

DigitalDame's Top 5 Games of 2014

Okay, so I'm not an Editor. But as the Community Manager I thought I should throw down and share my Top 5 games for 2014. So in no particular order:

Five Nights at Freddies

Nothing feels quite like a well placed jump scare. And if there’s one thing this game does perfectly, it’s that.

Super Smash Bros. Wii U / 3DS

I’m not what one would consider particularly great at fighting games, and normally, that is a barrier to my enjoyment of them. But I’ve never felt that way with the Smash series.Super Smash Bros. for the Wii U and 3DS continues this tradition with beautiful graphics and enhanced mechanics.

South Park: Stick of Truth

I’ve watched South Park since before I should have been allowed to do so (thanks, Mom!), and as a fan of the series I feel that this game was the ultimate fan service.

Hearthstone

Some might call it “dumbed down Magic,” those people are wrong. The only thing these two games have in common are the fact that they are both card games. That being said, the tactics involved in a game of Hearthstone are fun and easy to pick up, while at the same time, being complicated enough to make competitive play a very real thing.

And my overall game of the year goes to...

Sunset Overdrive

This game felt like a love letter from the world of games, to me. It was like Jet Grind Radio and Lollipop Chainsaw had a fabulous baby. It was crazy, and random, and reminded me of why I love weird video games.

This game felt like a love letter from the world of games, to me. It was like Jet Grind Radio and Lollipop Chainsaw had a fabulous baby. It was crazy, and random, and reminded me of why I love weird video games.

So there you have it. My humble list of my personal top 5 games for 2015. What were some of your favorites?

The Quest for Better Box Art

A few months ago, I was at a Magic the Gathering event in Portland. I was working check in for VIP which meant that I got to meet a LOT of cool people. Among those people was a guy named Peter Lapp. He made a comment about the awesomeness of my laptop and it started a conversation about what I did for a living. But enough about me, this post is about Peter.

You see, Peter appreciated the awesomeness of my laptop because he himself is in the industry, well sort of. He is a part of a Kickstarter for Better Box Art. Here are a few of the pieces:

So what is Better Box Art exactly? Here's their mission statement:

Simply put it's alternate video game cover art by talented artists from around the US.

Better Box Art is a group of long-time video game lovers and entrepreneurs out of Portland, OR who, alongside a talented team of artists from across the country, believe that video game box art should be as unique and creative as the games they represent. Too often, video game covers are designed by marketing teams whose goal is to find the design which will sell best on store shelves. As a result, video game covers are too often generic, festooned with obnoxious marketing, or simply not a fair representation of the game.

The goal of Better Box Art is to provide cover art which captures every drop of creative vision that went into the game itself. Our covers are unique, personal, and are designed to look good on display.

The games we’ve chosen are among the most popular and beloved in recent years; games which inspire us and others creatively and, we think, deserve to have cover art which celebrates their aesthetic style.

TLDNR: These guys are awesome and you should consider Kickstarting them.

I've personally kicked into them because, well I think they're awesome and I enjoy the idea of sharing awesome art (I'm kind of a sucker for cool video game art).

What games would you like to see alternate art covers for?

GameSpot is Hiring - Social Media Producer

We're looking for a new Social Media Producer. If you have experience and are interested apply here!

Here's a bit about what we are looking for:

  • Build and maintain strong GameSpot presences on Twitter, Facebook, Tumblr and other social channels
  • Establish and perform to meet or exceed KPIs for audience acquisition, social following, effectiveness of social media efforts
  • Drive growth of our social and distribution channels and provide analytics, measurement, insight and reporting to determine focus and direction
  • Manage day-to-day relationship with GameSpot community
  • Moderate community communication channels including forums and live chat
  • Development and manage community features, programs, and tools
  • Assist in overseeing team of GameSpot.com volunteer moderators
  • Accountable for community growth and satisfaction goals as well as reporting on community driven trends and feedback