Not a huge deal or nothin' but I was just invited into the Diablo III Beta! I cannot put into words just how stoked I am to be apart of this thing! I've even had to troubleshoot it just to actually play it! Hours of working at it just so I could install it and then log into it! Whooo! Still I'm in and I couldn't be happier! :D
Well I've managed to play through the beta as the Barbarian type. The beta itself gives you access to all the types but I started out with that one because it rocks! :P Anyway, the beta takes you through what I can only assume is the first big boss battle with the Skeleton King. While the difficulty is a constant 'normal' I found it to be rather easy at times. It felt like the enemy monsters didn't always attack like you felt they should. I think my health level dropped below 50% maybe twice in my entire experience thus far. Still it could be said that has to do with the type I chose to play as. It could be harder with a different type I'll have to play my way through to be sure on that.
One of the neat changes, and it's one that has been mentioned through an update or two for the game here on Gamespot, is the support powers are mostly all available as you unlock them. The powers are all available to you in either a numbered slot or by assigning it to the left or right mouse button. You can put the one you use the most on the mouse and put the others on the number keys 1-9. I didn't actually unlock that may powers as the beta wasn't long enough though. I got maybe 3 or 4 for my Barbarian before the game ran out. There are a lot more of them to go and I'm quite eager to see what they are and what they do!
I haven't had any contact with the multiplayer stuff as yet but I am going to see what I can see with that in the coming days. Also, I'm going to run through the game with another player type and see if there are any differences to be had in difficulty. It should be interesting to see!
I've now gotten through the beta again but this time as the Witch Doctor type I can say that the two types play completely differently! With the Barbarian type it's all about brute strength and crushing and smashing your way to victory. With the Witch Doctor you aren't as brutishly strong so you have to go into everything differently. I found that one of the main equips for the WD right off the top is a Mana using ability called Poison Dart. It was initially equipped on my left-click mouse button with a basic knife on the right-click. Well as soon as I noticed the previous was draining mana I changed the two around. The dart was quite useful for engaging at long distances and I found I needed that distance more than once.
I also discovered that the WD can use many other types of weapons that the Barbarian cannot. The first was the crossbow. I enjoyed that one actually because then my WD was just a long range attack unit and barely had to get close at all. That got stale after a bit and when I found better weapons I used them, even if they were melee weapons. I found what the game called 'dolls' here and there but I just never got around to using them. They required a weapon slot in my hands and usually required me to give up the large two-handed axe I was annihilating everything with. I just didn't see the positive in that.
My WD also had some nice summoning power. I was able to summon a pack of three Zombie Dogs to my aide. They were quite useful in finding enemy monsters before I saw them. The pack would usually go off and start attacking something I couldn't see. The only downside I could see was that their attack power was rather weak. It would take forever for them to take down a basic zombie if I didn't help.
I haven't put in more play through the beta just yet but when I do I think I'll try my hand with the monster hunter type. End of update #2.
It has been a couple weeks since I've found the time to jump into the beta. They've since released an updated version of the beta to the public that I had to download. That wasn't a big deal. What came as a minor annoyance was that my previous two warriors were totally gone. That kinda sucked! Still I had run through the game with them both so they were effectively done. I'm not that upset about it becuase of that fact. It also gave me reason to start up the new Demon Hunter type. I didn't have much time to play but so far it's been interesting. I haven't gone beyond New Tristram yet but will update again once I have gone through it all! Stay Tuned!!!
I've finished up going through as the Demon Hunter. I can say for certain that I enjoyed this type just a bit more than the other two. My Demon Hunter had the nice ability of using two small crossbows at the same time. It gave her an action movie feel as she blasted away at large groups of monsters with both hands! On top of that bit of awesome her other abilities were fun to engage as well. The Caltrops special power could slow down a group of angry monsters, flying or not, and give me plenty of time to totally annihilate them. It saved me more than once when a hoarde of skeletal warriors were rushing me.
The Demon Hunter's passive abilities begin to unlock at level 10. I had a two to choose from and I chose Thrill of the Hunt. It locks my target on the ground for 3 seconds. Most of my enemies died in less time than that but still when they stop charging at you because they're locked to that spot it is a minor relief at times, especially with some of the larger/nastier monsters. The problem is that I didn't hit level 10 until after the death of the Skeleton King and so I don't know if this power would work on him or not.
I've run through the beta with three of the five character types. I've only got the Monk and the Wizard left to try. I suspect it will be fun no matter which one I choose. Not sure which one I'll go through with next but I'll keep you posted!
So they ran patch 14 and I couldn't play at all! The updater would just stick and not even get around to downloading the patch. I waited patiently for them to fix that. They did so with Patch 15. I was able to download and run the new updated version of the beta but with the new patch came something unique. They totally erased any previous games I had played. It was just gone! Before I was able to start a new player type and would still have my gold and my blacksmith was untouched as well. With Patch 15 that was all gone, including my Sorceress. I was only about half way through the beta with her when the game was scrubbed.
So i went back into it with my remade Sorceress and I think I made it back to where I was before the patching. I have to say one other thing here. The updated version of the beta seems to be tougher. The demons don't go down as easily and I actually almost died with the game set on 'Normal'. No one almost dies on Normal! I'll have to finish going through it as it is now and will hit you with Update 4 soon! Stay tuned!!
I've run through the beta as both the Wizard and also as the Monk types. I figured I'd update for both this time and kill two birds with one stone.
Anyway, the Wizardess that I played as (yes, it was female) proved to be a lot of fun. All her attacks were long range and the different skills she brought to the field were unique to me. The updated patch changed up some of her ability unlocks as well. Before, her unlocks had the Arcane Orb up first with the Ray of Frost next but they have since turned those around. The Rune updates for those two secondary attacks change them quite a bit too. Well, I can talk about the Ray of Frost's change up anyway. The one rune I unlocked for that particular skill changed it from a beam of cold energy into a swirling storm of cold that encircled me, called Sleet Storm. While it didn't have the distance the Ray did, it did do 215% weapon damage to enemies. I kept that. It got me out of a few tight scrapes!
These new patch updates also made fighting the Skeleton King much harder. While he never got close to unbeatable, his hitpoints were greatly increased and he came close to killing me at least once. I don't think that ranged attacks are quite as powerful as melee attacks either but I'll explain that with the Monk.
My Monk, which I named Cain before I remembered how Deckard Cain was spelled :P, was pretty badass! He gives off a pretty Kung Fu vibe with his attacks. While he comes equiped with Knuckles he is capable of using swords and shields and two-hand attacks/weapons like the Barbarian. He can't use two-handed swords but a javelan in one hand with a sword in another is a rather potent combination.
The monk's abilities unlock rather early too. The ones I managed to unlock were the Lashing Tail Kick, which is a powerful roundhouse kick; Deadly Reach, which is a punching attack that damages over a distance with the third punch reaching up to 25 yards. Lastly, Blinding Flash, which blinds enemies for 3 seconds. It even worked on the Skeleton King! The rune unlocks for Lashing Kick, called Vulture Claw Kick, gave the attack fire damage and did 220% weapon damage to enemies. The Lashing Kick by itself only did 200% damage.
The 'Mana' for the Monk type was called Spirit. This power doesn't recharge on its own and as such you can find yourself running out of it if you use a lot of the secondary attacks. Spirit is charged up using the Primary attacks. Depending on what that is you can generate as little as 6 Spirit/attack. Thankfully, those primary attacks are pretty powerful by themselves and I found I used my secondaries only when surrounded.
The melee attacks my Monk used seemed to do a lot more damage than those of my Wizard. It almost felt as easy as when I went through as the Barbarian. That leads me to think that melee warriors like the Monk or Barbarian get through this easier than ranged warriors do. I didn't feel like I was in trouble as much in close quarters with those two than I did with the Wizard or Witch-doctor. While they were both fun types, I think when I finally get the game I'm going to go through it with the Barbarian or Monk first and then try it with a different one. Maybe the Wizard.
Now that I've gone through with all the different Warrior types I'm eager to get my hands on the full version of the game. I preordered up the CE of it becuase it just looks to be worth it! I want to know what lies beyond the Skeleton King and what challenges I'll have to face. This game is going to be a lot of fun and I'm probably going to go blind playing it!
I hope my little amateur updates into the beta have been informative and fun to read! I may have another update once the game drops but I'm not 100% sure on that yet! Don't want to drop any spoilers! Until then, Good Game! :cool: