I think not Knight-Commander Meredith!
So I got Dragon Age II on release date (here in the U.S. it was on the 9th I believe)
picked up my SIGNATURE Edition, the DLC isn't really anything special, but
I like getting extras anyway, and you get a digital soundtrack to download.
I wouldn't usually play this way, but I rolled a Mage for my first playthrough,
normally I would start off with a Rogue, but from the demo the Rogue seemed
insanely weak... and the Mage and Warrior destroyed everything.
I have to say, that this game feels worlds better than Dragon Age: Origins,
not that I didn't like Origins, I liked it enough to go through and get every Achievement
while I was borrowing it from my friend on my 360. (This was pre-Awakening though,
which added 8 or so more Achievements/Trophies) I love the new combat system,
it's much smoother than before, you can actually move around freely
and still fight capably. While I do miss the huge AoE spells, and being able to drop
mobs with DoTs and Curse of Mortality (one of my favorite spells) the overall
changes make it less painful to play.
There were of course, some bugs. As there always are with games, no
matter how long they test they can't find everything, which is ok, my game only
froze once in the 37 hours (estimate) I played my first file, excluding the times
when my ADD got the better of me and I left the game running while watching videos
or focusing on something else. The graphics are better, the character designs are pretty
nice, I'm not very fond of the re-shaping of the elves to be honest, they look really spindly,
like twigs, and their faces are a bit awkward, their eyes are pretty big too... they
make me think of the typical depiction of an Alien with the thin features and the huge
The story was very good, and the interactivity between you and the companions,
and the companions amongst themselves was impressive. I missed my chance at forming a
relationship on my first run, and missed Isabela altogether, which was disappointing.
I did have a favorite though, by far. Despite how much of a dick he is toward Mages, I
favored Fenris over everyone else, any chance I had to take him in my party, he was there.
He was also a nice replacement for a Tank because the enemies don't live long enough
to do much damage if you bolster his Strength and teach him Scythe, he cuts right
through them and they burst into clouds of red mist.
I felt for him too, his backstory was sad and he definitely had a reason to hate
Mages, it was just that he couldn't grasp the concept that not all Mages are
wicked, or weak. The game essentially gives you 2-3 Mages (depending on which sibling
you end up keeping) so long as you don't run one of them off of course, 1-2 Two-Handed
weapons specialists (once again depending on the sibling you keep). A Rogue with a crossbow,
so essentially a multi-purposed Hunter (minus the pets) a Dual Weapons Rogue (in Isabela, once
again, if you pick her up, if not you can't get her later) and for me, Sebastian, the Royal
Archer, because I have the Signature Edition (though the DLC is on the PSN and Xbox Live
Marketplace already) who is by far the most effective party member with a Bow... seeing
how he's the only one who specializes in Archery.
The conflicts are great, though difficult to control at times, sometimes I would piss someone
off not even trying to do so, which makes me think I may go through with a guide next time.
The relationships work differently too this time for your companions, and they get a bonus
on either side of the spectrum, whether they see you as a Friend, or a Rival, as long as you're
within 20% of the full bar (roughly) they get a bonus. I definitely recommend picking this
up if you liked the first 2 games.