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CFritzRun

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#1 CFritzRun
Member since 2010 • 260 Posts

I used a cheap little 8gb Lexor Flash Drive to transfer my files to my new 360 S. Since I had so much I had to transfer game data in two doses. The first round of transfer went well and everything was successfully added to the new HDD. On the second round of transfer I plugged my flash drive into the 360 and began transferring my files. I left the room for about 30 minutes so that it would be done by the time I got back. When I got back most of everything had transferred successfully but about 20 files or so didn't. There's an exclamation next to each file and when I try to transfer it tells me the data is corrupted. I went through the proper steps when setting up my flash drive for data transfer. My question is, since these files are still technically stored onto my flash drive is there a way I can recover and repair the corrupted data? I didn't lose anything grossly important but I'd like to keep as many of my game saves as possible obviously. I browsed the web as much as I could looking for help but I either didn't find anything or didn't find anything promising. Thank you for any help!

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CFritzRun

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#2 CFritzRun
Member since 2010 • 260 Posts

Those are horrible comparisons. Freedom of association has nothing to do with language. In fact, the only time you could be "discriminated" (for lack of a better term) against in terms of freedom of association, is if your particular viewpoint or expression interferes with the intended group expression. Not too sure, but I don't think Xbox Live is shooting to achieve any sort of associative goal. And yes, Xbox Live is public as anyone with an internet connection and a 360 has access to it. Also, I think if you're thrown out of a library for yelling, it's because you're yelling. If you're whispering every cussword under the sun, there's not much they can do. Likewise, you could kick me out of your house solely on the basis that you're the owner/lessee and don't want me there. You can't really call the cops and have someone arrest you because you didn't like that they were talking about your ex-girlfriend.

Don't get me wrong, I'm not crying because I can't say what I want or whatever. I just think that censorship, much like any type of prohibition, further aggravates the situation and thus encourages new ways to get by while saying or insinuating the same thing. I think that's partially the origins of all that L33T speak garbage.

If you don't like the language, don't turn on the headset. Simple as that. It's kind of like music or movies that promote what you would consider inappropriate behavior. If you don't like it, just stay away. We shouldn't have to harbor everyone's viewpoint and emotions. Keep in mind too, that most of this inappropriate banter takes place on M-rated games. If you ask me, parents need to start restricting what their kids are playing if they don't like the language. Heads being blown off and foul language doesn't just happen online, it happens in single player as well.

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#3 CFritzRun
Member since 2010 • 260 Posts

Honestly, this is really an infringement on freedom of speech. Etiquette, however, is a whole different topic. If they want to apply this to online children games, that's one thing but let's keep in mind how many foul mouthed kids we come across while playing Modern Warfare 2 or whatever M rated game you may be playing. It really can't be about protecting children because the whole idea of foul language is really subjective. Take into account the fact that now Live is allowing terms relating to sexuality, religion etc. If that was bad before, what makes it okay now? Seems like inconsistent and mixed signals to me.

How do you solve the problem of devirginizing these kids' ears? Simple, either don't let your kid play M rated games or don't let them play online. You could even just unplug the headset and BAM! problem solved (so long as you direct in game chat through the proper channel). My suggestion, let's move on since words are words. In my opinion, when you censor anything from T.V. to games, you're only inspiring more interest in what that person said (if you couldn't figure it out from context clues or mouth movement anyway). Hearing someone swear is no more harmful than knowing someone sweared, especially if you already know the word. I'm not defending foul mouthed children, but you can't exactly protect the people from the very same transgression they commit. All online games say it on the box "game experience may change during online play." A vague disclaimer is nobody's friend, but I think we're all intelligent enough to read between the lines.

Just my .02